My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Battle Ram Executioner Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Barbarians Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram
Giant Snowball
Goblin Gang Barbarians Battle Ram
Zap
Goblin Gang Battle Ram
Barbarian Barrel
Knight Goblin Gang Tesla Barbarians Battle Ram Executioner
The Log
Goblin Gang Barbarians Battle Ram
Earthquake
Goblin Gang Tesla Barbarians
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Barbarians Battle Ram Executioner
Fireball
Goblin Gang Tesla Barbarians Battle Ram Executioner
Poison
Goblin Gang Barbarians Executioner
Lightning
Knight Tesla Battle Ram Executioner Goblinstein
Rocket
Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Battle Ram Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Tesla Battle Ram Barbarians Executioner Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Goblin Gang Tesla

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Battle Ram
Knight
Goblin Gang Battle Ram Executioner Arrows
Goblin Gang
Knight Battle Ram
Tesla
Barbarians
Battle Ram
Knight Arrows Goblin Gang
Executioner
Knight
Goblinstein

Defense Synergies 4 4

Arrows
Knight Tesla Barbarians
Knight
Goblin Gang Tesla Executioner Arrows
Goblin Gang
Knight Tesla Barbarians
Tesla
Knight Goblin Gang Arrows
Barbarians
Arrows Goblin Gang
Battle Ram
Executioner
Knight
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Executioner
Barbarians Knight Goblin Gang Tesla Executioner
Goblin Gang Tesla Barbarians Knight Executioner
Tesla Barbarians Knight Goblin Gang
Arrows Barbarians
Arrows Goblin Gang Tesla Executioner
Tesla Arrows Goblin Gang Executioner
Arrows Tesla Barbarians
Tesla Barbarians Goblin Gang
Knight Goblin Gang Tesla Barbarians
Goblin Gang Barbarians Executioner Arrows Knight Tesla
Arrows Tesla Executioner Goblin Gang
Tesla Barbarians Knight Goblin Gang
Executioner Arrows Goblin Gang Tesla Barbarians
Barbarians Knight Goblin Gang Tesla
Barbarians Goblin Gang Tesla Goblinstein
Tesla Barbarians Arrows Knight Goblin Gang Executioner
Arrows Tesla Knight Goblin Gang Barbarians Executioner
Arrows Executioner Knight Tesla Barbarians
Barbarians Tesla
Goblin Gang Arrows Knight Tesla Barbarians Executioner
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Barbarians Tesla
Arrows Knight Goblin Gang Tesla Executioner
Goblin Gang Barbarians Knight
Goblin Gang Knight Tesla Barbarians
Barbarians Knight Goblin Gang Tesla Executioner
Arrows Executioner Goblinstein Goblin Gang Tesla
Goblin Gang Knight Tesla Barbarians
Knight Tesla Barbarians
Goblinstein Knight Barbarians
Goblin Gang Tesla Barbarians
Knight Tesla Barbarians
Arrows Barbarians
Barbarians Knight Goblin Gang Tesla Executioner
Tesla Barbarians Executioner
Goblin Gang Tesla Barbarians Knight Executioner Goblinstein
Arrows Executioner Tesla Barbarians
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Executioner
Arrows
Arrows Knight Barbarians
Executioner Arrows Goblinstein
Arrows Executioner Goblinstein
Arrows Executioner
Arrows Executioner
Arrows
Goblin Gang
Arrows Knight
Arrows Executioner
Knight Executioner
Arrows
Arrows
Arrows Executioner
Arrows Executioner
Arrows
Arrows Executioner
Arrows
Arrows
Arrows Barbarians
Arrows Executioner Goblinstein
Arrows Executioner
Arrows
Arrows
Arrows Executioner
Goblinstein
Arrows
Arrows
Arrows
Goblin Gang Barbarians Goblinstein
Arrows Executioner
Arrows
Knight Goblin Gang Executioner
Arrows Executioner
Arrows
Executioner
Goblin Gang
Executioner
Executioner

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