My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Battle Ram Hog Rider Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider Royal Hogs
Giant Snowball
Dart Goblin Battle Ram Hog Rider Royal Hogs
Zap
Dart Goblin Battle Ram Royal Hogs
Barbarian Barrel
Dart Goblin Battle Ram Bomb Tower Royal Hogs
The Log
Dart Goblin Battle Ram Hog Rider Royal Hogs
Earthquake
Bomb Tower Hog Rider Royal Hogs
Arrows
Dart Goblin Royal Hogs
Royal Delivery
Dart Goblin Battle Ram Hog Rider Royal Hogs
Fireball
Dart Goblin Battle Ram Bomb Tower Hog Rider Royal Hogs
Poison
Dart Goblin Bomb Tower Royal Hogs
Lightning
Battle Ram Bomb Tower
Rocket
Bomb Tower Hog Rider Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Fireball Bomb Tower Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Earthquake Fireball Battle Ram Bomb Tower Hog Rider Freeze Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Earthquake Fireball Battle Ram

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Battle Ram Hog Rider Royal Hogs
Earthquake
Hog Rider Royal Hogs Fireball Battle Ram
Fireball
Hog Rider Earthquake Battle Ram Royal Hogs Freeze
Battle Ram
Dart Goblin Earthquake Fireball Royal Hogs Freeze
Bomb Tower
Hog Rider
Earthquake Fireball Freeze Dart Goblin
Royal Hogs
Earthquake Dart Goblin Fireball Battle Ram
Freeze
Hog Rider Fireball Battle Ram

Defense Synergies 0 5

Dart Goblin
Bomb Tower
Earthquake
Fireball Bomb Tower
Fireball
Earthquake Bomb Tower Freeze
Battle Ram
Bomb Tower
Dart Goblin Earthquake Fireball
Hog Rider
Royal Hogs
Freeze
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Dart Goblin Fireball
Bomb Tower Dart Goblin
Bomb Tower Dart Goblin Freeze
Bomb Tower Dart Goblin
Earthquake Fireball Bomb Tower
Fireball Freeze Dart Goblin Earthquake Bomb Tower
Dart Goblin Fireball Bomb Tower Freeze
Earthquake Dart Goblin Fireball Bomb Tower
Bomb Tower
Dart Goblin
Dart Goblin Earthquake Fireball Bomb Tower Freeze
Dart Goblin Fireball
Bomb Tower Earthquake Fireball Freeze
Fireball Bomb Tower Dart Goblin Earthquake Freeze
Bomb Tower
Bomb Tower Fireball Freeze
Bomb Tower Fireball
Fireball Bomb Tower Dart Goblin
Earthquake Bomb Tower Freeze Dart Goblin Fireball
Dart Goblin Bomb Tower
Dart Goblin Earthquake Fireball Bomb Tower
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball
Fireball Bomb Tower
Bomb Tower
Fireball
Fireball Dart Goblin Bomb Tower Freeze
Dart Goblin Fireball Bomb Tower
Bomb Tower
Freeze Fireball Bomb Tower
Dart Goblin
Dart Goblin Bomb Tower
Fireball
Fireball Bomb Tower
Dart Goblin Fireball Bomb Tower
Dart Goblin Fireball Bomb Tower Freeze
Dart Goblin Earthquake Fireball Bomb Tower Freeze
Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Dart Goblin Freeze
Fireball Dart Goblin
Earthquake Dart Goblin Fireball
Earthquake Dart Goblin Fireball Freeze
Fireball Earthquake
Fireball Dart Goblin Freeze
Dart Goblin Earthquake
Earthquake Fireball Dart Goblin Freeze
Fireball Dart Goblin
Fireball
Dart Goblin Earthquake Fireball
Fireball Dart Goblin
Earthquake Dart Goblin Fireball
Earthquake Dart Goblin Fireball Freeze
Earthquake Dart Goblin Fireball
Earthquake Dart Goblin Fireball
Earthquake Dart Goblin Fireball
Earthquake Fireball Freeze
Dart Goblin Earthquake Fireball
Dart Goblin Earthquake Fireball
Earthquake Fireball
Fireball
Earthquake Fireball
Earthquake Freeze Fireball
Fireball Dart Goblin Earthquake
Fireball
Fireball Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball Freeze
Fireball
Dart Goblin Earthquake Fireball
Fireball Freeze
Earthquake Fireball
Earthquake Dart Goblin Fireball Freeze
Fireball Dart Goblin
Freeze
Fireball
Fireball Dart Goblin
Dart Goblin Earthquake Fireball
Fireball
Dart Goblin
Dart Goblin Fireball Freeze
Dart Goblin Fireball
Dart Goblin Fireball Freeze
Fireball Dart Goblin

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