My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Mediocre
Versatility
Bad
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Battle Ram Goblin Giant Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Goblin Giant Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Battle Ram Clone Lava Hound
Giant Snowball
Bomber Musketeer Battle Ram Clone Lava Hound
Zap
Bomber Battle Ram Clone Goblin Giant Lava Hound
Barbarian Barrel
Bomber Musketeer Battle Ram Clone
The Log
Bomber Musketeer Battle Ram Clone
Earthquake
Bomber Clone
Arrows
Bomber Clone Lava Hound
Royal Delivery
Bomber Musketeer Battle Ram Clone Lava Hound
Fireball
Bomber Musketeer Battle Ram Clone Lava Hound
Poison
Bomber Musketeer Clone Lava Hound
Lightning
Musketeer Battle Ram
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rage Clone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Rage Clone Musketeer Battle Ram Goblin Giant Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Barbarian Barrel Rage Clone

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Battle Ram Barbarian Barrel Goblin Giant
Musketeer
Battle Ram Barbarian Barrel Goblin Giant
Battle Ram
Bomber Musketeer Barbarian Barrel Lava Hound
Barbarian Barrel
Bomber Musketeer Battle Ram Goblin Giant Lava Hound
Rage
Goblin Giant
Clone
Lava Hound Goblin Giant
Goblin Giant
Bomber Musketeer Barbarian Barrel Rage Clone
Lava Hound
Clone Battle Ram Barbarian Barrel

Defense Synergies 0 2

Bomber
Barbarian Barrel
Musketeer
Barbarian Barrel
Battle Ram
Barbarian Barrel
Bomber Musketeer
Rage
Clone
Goblin Giant
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer Barbarian Barrel Goblin Giant
Musketeer
Bomber Musketeer
Musketeer
Bomber Barbarian Barrel
Barbarian Barrel Bomber Musketeer
Musketeer
Musketeer Barbarian Barrel Goblin Giant
Musketeer
Bomber Musketeer Barbarian Barrel
Bomber Musketeer Barbarian Barrel Goblin Giant
Musketeer
Bomber Musketeer
Bomber Barbarian Barrel
Bomber Musketeer
Bomber Musketeer Barbarian Barrel
Barbarian Barrel Bomber Musketeer
Musketeer
Bomber Musketeer Barbarian Barrel Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel
Bomber Musketeer Barbarian Barrel
Musketeer Goblin Giant
Musketeer Barbarian Barrel Goblin Giant
Musketeer Goblin Giant
Musketeer Goblin Giant
Musketeer Goblin Giant
Goblin Giant
Barbarian Barrel
Musketeer Goblin Giant
Musketeer
Goblin Giant
Goblin Giant
Bomber Musketeer
Bomber Musketeer Barbarian Barrel Goblin Giant
Bomber Musketeer Barbarian Barrel
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Barbarian Barrel
Musketeer Barbarian Barrel
Barbarian Barrel Goblin Giant
Musketeer Barbarian Barrel
Bomber Barbarian Barrel
Musketeer Goblin Giant
Bomber Musketeer
Barbarian Barrel
Musketeer
Musketeer Barbarian Barrel
Musketeer
Musketeer Barbarian Barrel
Musketeer Barbarian Barrel
Musketeer Barbarian Barrel
Bomber Musketeer Barbarian Barrel
Musketeer Barbarian Barrel
Barbarian Barrel
Bomber
Bomber Musketeer Barbarian Barrel
Bomber Barbarian Barrel
Musketeer
Musketeer
Musketeer Barbarian Barrel
Bomber Barbarian Barrel
Musketeer Barbarian Barrel
Musketeer
Musketeer Barbarian Barrel
Musketeer
Musketeer
Bomber Musketeer
Musketeer Barbarian Barrel
Musketeer
Barbarian Barrel
Musketeer
Bomber Musketeer
Musketeer
Musketeer
Musketeer
Musketeer Barbarian Barrel Goblin Giant

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