My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Golem Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Ice Golem Battle Ram Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Ice Golem Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Little Prince
Zap
Battle Ram Little Prince
Barbarian Barrel
Tesla Heal Spirit Battle Ram Little Prince
The Log
Heal Spirit Mini P.E.K.K.A Battle Ram Little Prince
Earthquake
Tesla
Arrows
Heal Spirit Little Prince
Royal Delivery
Heal Spirit Mini P.E.K.K.A Battle Ram Mother Witch Little Prince
Fireball
Tesla Battle Ram Mother Witch Little Prince
Poison
Mother Witch Little Prince
Lightning
Tesla Ice Golem Mini P.E.K.K.A Battle Ram Mother Witch Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Ice Golem Mini P.E.K.K.A Battle Ram Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Giant Snowball Ice Golem Little Prince Tesla Mini P.E.K.K.A Battle Ram Mother Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Heal Spirit Giant Snowball Ice Golem Little Prince

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram Ice Golem Mother Witch Little Prince
Tesla
Heal Spirit
Mini P.E.K.K.A Battle Ram
Ice Golem
Battle Ram Giant Snowball Mini P.E.K.K.A Mother Witch
Mini P.E.K.K.A
Heal Spirit Ice Golem Little Prince
Battle Ram
Giant Snowball Ice Golem Heal Spirit Mother Witch
Mother Witch
Giant Snowball Ice Golem Battle Ram
Little Prince
Giant Snowball Mini P.E.K.K.A

Defense Synergies 1 12

Giant Snowball
Tesla Ice Golem Mini P.E.K.K.A Mother Witch Little Prince
Tesla
Ice Golem Giant Snowball Mini P.E.K.K.A Mother Witch Little Prince
Heal Spirit
Ice Golem
Tesla Giant Snowball Mini P.E.K.K.A Mother Witch Little Prince
Mini P.E.K.K.A
Giant Snowball Tesla Ice Golem Mother Witch
Battle Ram
Mother Witch
Giant Snowball Tesla Ice Golem Mini P.E.K.K.A
Little Prince
Giant Snowball Tesla Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Ice Golem
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A Giant Snowball
Tesla Mini P.E.K.K.A
Mini P.E.K.K.A
Giant Snowball Tesla Mother Witch
Giant Snowball Tesla Little Prince
Tesla Ice Golem
Tesla Mini P.E.K.K.A
Giant Snowball Tesla Ice Golem Mini P.E.K.K.A Little Prince
Mother Witch Giant Snowball Tesla Ice Golem
Tesla Giant Snowball
Tesla Mini P.E.K.K.A Giant Snowball
Giant Snowball Tesla Mini P.E.K.K.A
Mini P.E.K.K.A Tesla
Giant Snowball Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A
Tesla Giant Snowball Little Prince
Giant Snowball Tesla Ice Golem Mother Witch Little Prince
Mini P.E.K.K.A Tesla
Giant Snowball Tesla Mini P.E.K.K.A Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Snowball Tesla Ice Golem
Giant Snowball Tesla Ice Golem Mini P.E.K.K.A
Ice Golem Mini P.E.K.K.A
Mini P.E.K.K.A Tesla Ice Golem
Tesla Mini P.E.K.K.A
Mother Witch Giant Snowball Tesla Ice Golem
Mini P.E.K.K.A Tesla Ice Golem
Mini P.E.K.K.A Tesla
Giant Snowball Ice Golem Mini P.E.K.K.A
Tesla
Tesla Mini P.E.K.K.A
Giant Snowball
Mini P.E.K.K.A Tesla Ice Golem
Tesla
Tesla Ice Golem Mini P.E.K.K.A Little Prince
Giant Snowball Tesla Ice Golem Mini P.E.K.K.A Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem
Giant Snowball
Ice Golem
Giant Snowball
Mother Witch Giant Snowball Ice Golem
Giant Snowball Ice Golem
Giant Snowball
Giant Snowball Mini P.E.K.K.A
Giant Snowball
Giant Snowball Ice Golem
Giant Snowball Ice Golem
Giant Snowball
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A
Giant Snowball Mother Witch Little Prince
Giant Snowball
Giant Snowball
Giant Snowball Ice Golem Mother Witch Little Prince
Giant Snowball
Giant Snowball
Giant Snowball Ice Golem Mother Witch Little Prince
Giant Snowball
Giant Snowball Mini P.E.K.K.A
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Ice Golem
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Little Prince

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