My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram Electro Wizard Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mini P.E.K.K.A Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Musketeer Battle Ram Little Prince
Zap
Battle Ram Little Prince
Barbarian Barrel
Electro Spirit Musketeer Battle Ram Electro Wizard Little Prince
The Log
Electro Spirit Mini P.E.K.K.A Musketeer Battle Ram Little Prince
Earthquake
Arrows
Electro Spirit Little Prince
Royal Delivery
Electro Spirit Mini P.E.K.K.A Musketeer Battle Ram Electro Wizard Little Prince
Fireball
Musketeer Battle Ram Electro Wizard Little Prince
Poison
Musketeer Electro Wizard Little Prince
Lightning
Mini P.E.K.K.A Musketeer Battle Ram Electro Wizard Little Prince
Rocket
Musketeer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Giant Snowball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mini P.E.K.K.A Battle Ram Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Giant Snowball Little Prince Mini P.E.K.K.A Musketeer Battle Ram Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Giant Snowball Little Prince Mini P.E.K.K.A

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Snowball Battle Ram
Giant Snowball
Battle Ram Electro Spirit Musketeer Electro Wizard Mega Knight Little Prince
Mini P.E.K.K.A
Musketeer Electro Wizard Mega Knight Little Prince
Musketeer
Giant Snowball Mini P.E.K.K.A Battle Ram Mega Knight
Battle Ram
Giant Snowball Electro Spirit Musketeer Electro Wizard
Electro Wizard
Giant Snowball Mini P.E.K.K.A Battle Ram Mega Knight
Mega Knight
Giant Snowball Mini P.E.K.K.A Musketeer Electro Wizard
Little Prince
Giant Snowball Mini P.E.K.K.A

Defense Synergies 2 12

Electro Spirit
Giant Snowball Electro Wizard Little Prince
Giant Snowball
Mega Knight Electro Spirit Mini P.E.K.K.A Musketeer Electro Wizard Little Prince
Mini P.E.K.K.A
Electro Wizard Giant Snowball Musketeer
Musketeer
Giant Snowball Mini P.E.K.K.A Electro Wizard Mega Knight
Battle Ram
Electro Wizard
Mini P.E.K.K.A Electro Spirit Giant Snowball Musketeer Mega Knight Little Prince
Mega Knight
Giant Snowball Musketeer Electro Wizard
Little Prince
Electro Spirit Giant Snowball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Electro Wizard
Mini P.E.K.K.A Musketeer Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Giant Snowball Musketeer Electro Wizard
Mini P.E.K.K.A Musketeer Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight
Electro Spirit Giant Snowball Musketeer Electro Wizard Mega Knight
Giant Snowball Musketeer Electro Wizard Electro Spirit Little Prince
Electro Spirit Musketeer Electro Wizard Mega Knight
Mini P.E.K.K.A Musketeer
Giant Snowball Mini P.E.K.K.A Musketeer Electro Wizard Mega Knight Little Prince
Electro Wizard Electro Spirit Giant Snowball Musketeer Mega Knight
Musketeer Giant Snowball Electro Wizard
Mini P.E.K.K.A Mega Knight Giant Snowball Musketeer Electro Wizard
Mega Knight Electro Spirit Giant Snowball Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Giant Snowball Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Mini P.E.K.K.A Musketeer Electro Wizard
Mega Knight Electro Spirit Giant Snowball Musketeer Electro Wizard Little Prince
Giant Snowball Electro Spirit Musketeer Electro Wizard Mega Knight Little Prince
Mini P.E.K.K.A Musketeer Electro Wizard
Mega Knight Electro Spirit Giant Snowball Mini P.E.K.K.A Musketeer Electro Wizard Little Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Giant Snowball Electro Wizard
Electro Wizard Giant Snowball Mini P.E.K.K.A Musketeer Mega Knight
Mega Knight Mini P.E.K.K.A Musketeer Electro Wizard
Mini P.E.K.K.A Mega Knight Musketeer Electro Wizard
Mini P.E.K.K.A Musketeer Mega Knight
Electro Spirit Giant Snowball Musketeer Electro Wizard
Mini P.E.K.K.A Musketeer Electro Wizard
Mini P.E.K.K.A Mega Knight
Electro Wizard Mega Knight Electro Spirit Giant Snowball Mini P.E.K.K.A
Musketeer
Mega Knight Mini P.E.K.K.A Musketeer
Mega Knight Giant Snowball Electro Wizard
Mini P.E.K.K.A Mega Knight
Musketeer Mega Knight
Electro Wizard Electro Spirit Mini P.E.K.K.A Musketeer Little Prince
Mega Knight Electro Spirit Giant Snowball Mini P.E.K.K.A Musketeer Electro Wizard
Electro Spirit Giant Snowball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Giant Snowball Musketeer Electro Wizard
Musketeer
Giant Snowball Mega Knight
Electro Spirit Giant Snowball Musketeer
Musketeer
Giant Snowball
Giant Snowball
Giant Snowball Mini P.E.K.K.A Musketeer Electro Wizard
Musketeer Electro Wizard
Giant Snowball Musketeer
Giant Snowball Musketeer
Musketeer
Giant Snowball Musketeer
Giant Snowball Musketeer
Musketeer Mega Knight
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A Musketeer Electro Wizard Mega Knight
Giant Snowball Mega Knight Little Prince
Musketeer Mega Knight
Giant Snowball
Musketeer
Giant Snowball Musketeer
Giant Snowball Electro Spirit Mega Knight Little Prince
Giant Snowball Musketeer Electro Wizard
Giant Snowball Musketeer Mega Knight
Musketeer
Giant Snowball Musketeer Electro Wizard Little Prince
Electro Wizard Electro Spirit Giant Snowball Musketeer
Giant Snowball Mini P.E.K.K.A
Giant Snowball Musketeer Mega Knight
Electro Spirit Giant Snowball Electro Wizard
Mega Knight
Giant Snowball
Electro Wizard Electro Spirit Musketeer
Giant Snowball Musketeer Electro Wizard
Mini P.E.K.K.A Musketeer Electro Wizard Mega Knight
Giant Snowball Musketeer
Giant Snowball
Musketeer Mega Knight
Electro Spirit Giant Snowball Musketeer Electro Wizard
Giant Snowball Musketeer Electro Wizard
Giant Snowball Musketeer Electro Wizard Mega Knight Little Prince
Mega Knight

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