My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Battle Ram Baby Dragon P.E.K.K.A Bandit Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Battle Ram Baby Dragon P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit Night Witch
Giant Snowball
Battle Ram Baby Dragon Night Witch
Zap
Battle Ram Bandit Night Witch
Barbarian Barrel
Rascals Battle Ram Bandit Night Witch
The Log
Rascals Battle Ram Bandit
Earthquake
Arrows
Rascals Night Witch
Royal Delivery
Rascals Battle Ram Baby Dragon P.E.K.K.A Bandit Night Witch
Fireball
Rascals Battle Ram Baby Dragon Bandit Night Witch
Poison
Rascals Night Witch
Lightning
Battle Ram Baby Dragon Bandit Night Witch
Rocket
Rascals Night Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Baby Dragon Poison P.E.K.K.A Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Bandit Battle Ram Baby Dragon Poison Night Witch Rascals P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Bandit Battle Ram Baby Dragon

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Battle Ram Baby Dragon Bandit
Battle Ram
Poison The Log Bandit Rascals Baby Dragon P.E.K.K.A
Baby Dragon
Rascals Battle Ram Poison P.E.K.K.A Bandit
Poison
Battle Ram P.E.K.K.A Baby Dragon The Log Night Witch
P.E.K.K.A
Poison Battle Ram Baby Dragon The Log Night Witch
The Log
Battle Ram Poison P.E.K.K.A Bandit
Bandit
Battle Ram Rascals Baby Dragon The Log
Night Witch
Poison P.E.K.K.A

Defense Synergies 1 8

Rascals
Baby Dragon The Log
Battle Ram
Baby Dragon
Rascals P.E.K.K.A The Log Bandit
Poison
The Log
P.E.K.K.A
The Log Baby Dragon
The Log
P.E.K.K.A Rascals Baby Dragon Poison Bandit Night Witch
Bandit
Baby Dragon The Log
Night Witch
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log
P.E.K.K.A Rascals The Log Bandit Night Witch
P.E.K.K.A Rascals Bandit Night Witch
P.E.K.K.A Night Witch Rascals Bandit
Poison P.E.K.K.A The Log
The Log Rascals Baby Dragon Bandit Night Witch
Rascals Baby Dragon Poison Night Witch
Rascals Baby Dragon Poison P.E.K.K.A The Log Bandit
P.E.K.K.A Rascals Night Witch
Rascals Bandit Night Witch
Poison Rascals Baby Dragon The Log Bandit Night Witch
Rascals Baby Dragon Poison Night Witch
P.E.K.K.A Night Witch Rascals The Log Bandit
Rascals Baby Dragon Poison P.E.K.K.A The Log Night Witch
P.E.K.K.A Rascals Bandit
Rascals P.E.K.K.A The Log Bandit
Rascals Poison P.E.K.K.A Night Witch
Rascals Baby Dragon The Log Bandit Night Witch
Baby Dragon Poison The Log Rascals Bandit
P.E.K.K.A
Rascals Baby Dragon Poison P.E.K.K.A The Log Bandit Night Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals P.E.K.K.A Bandit
Poison Bandit Baby Dragon The Log
P.E.K.K.A Bandit Rascals The Log
P.E.K.K.A Rascals The Log Bandit Night Witch
P.E.K.K.A Rascals Bandit Night Witch
Poison Rascals Baby Dragon
Rascals P.E.K.K.A Bandit Night Witch
P.E.K.K.A Rascals
P.E.K.K.A Baby Dragon Poison The Log Bandit
P.E.K.K.A
P.E.K.K.A Rascals
P.E.K.K.A Poison The Log
Rascals P.E.K.K.A Bandit Night Witch
Rascals Baby Dragon
Rascals Baby Dragon Poison P.E.K.K.A The Log Night Witch
Poison Rascals Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals Baby Dragon The Log Bandit
Poison Baby Dragon The Log Bandit
Baby Dragon Poison The Log Bandit
Rascals Poison The Log
Poison Baby Dragon The Log
Poison Baby Dragon
Baby Dragon Poison The Log
Poison The Log Baby Dragon
Poison The Log Bandit
Poison Night Witch
Poison The Log Bandit
Poison Baby Dragon
Poison Baby Dragon The Log Bandit
Baby Dragon Poison Bandit
Baby Dragon Poison The Log
Baby Dragon Poison The Log Bandit
Baby Dragon Poison The Log Bandit
Poison
Night Witch
Baby Dragon Poison The Log Bandit
Baby Dragon Poison The Log
Baby Dragon Poison The Log Night Witch
Poison
The Log
Baby Dragon Poison The Log
Poison The Log Baby Dragon
Poison The Log Baby Dragon Bandit
Baby Dragon Poison The Log Bandit
Poison Baby Dragon The Log Bandit
Poison Baby Dragon Night Witch
Poison
Night Witch
Poison The Log Bandit Night Witch
Poison
P.E.K.K.A
Poison The Log
Bandit Night Witch
Poison Baby Dragon
The Log
Poison Rascals Baby Dragon
The Log Baby Dragon Poison
Poison
P.E.K.K.A
Rascals Baby Dragon Poison The Log
Poison
Poison Baby Dragon The Log Bandit
P.E.K.K.A
Poison

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