My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Electro Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Battle Ram Electro Dragon P.E.K.K.A Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Skeleton Army
Giant Snowball
Battle Ram Skeleton Army Electro Dragon Little Prince
Zap
Battle Ram Skeleton Army Little Prince
Barbarian Barrel
Rascals Battle Ram Skeleton Army Little Prince
The Log
Rascals Battle Ram Skeleton Army Little Prince
Earthquake
Skeleton Army
Arrows
Rascals Skeleton Army Little Prince
Royal Delivery
Rascals Battle Ram Skeleton Army Electro Dragon P.E.K.K.A Little Prince
Fireball
Rascals Battle Ram Skeleton Army Electro Dragon Little Prince
Poison
Rascals Skeleton Army Electro Dragon Little Prince
Lightning
Battle Ram Electro Dragon Little Prince
Rocket
Rascals Electro Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Skeleton Army Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Little Prince Battle Ram Poison Rascals Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Skeleton Army Little Prince Battle Ram

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram P.E.K.K.A Poison Electro Dragon Little Prince
Rascals
Battle Ram Electro Dragon
Battle Ram
Zap Poison Rascals P.E.K.K.A
Skeleton Army
Poison
Battle Ram P.E.K.K.A Zap Electro Dragon
Electro Dragon
Zap Rascals Poison P.E.K.K.A Little Prince
P.E.K.K.A
Zap Poison Battle Ram Electro Dragon
Little Prince
Zap Electro Dragon

Defense Synergies 0 7

Zap
Rascals Skeleton Army Poison Electro Dragon P.E.K.K.A Little Prince
Rascals
Zap
Battle Ram
Skeleton Army
Zap Electro Dragon
Poison
Zap
Electro Dragon
Zap Skeleton Army
P.E.K.K.A
Zap
Little Prince
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Dragon
Skeleton Army P.E.K.K.A Zap Rascals Electro Dragon
Skeleton Army P.E.K.K.A Rascals Electro Dragon
Skeleton Army P.E.K.K.A Rascals Electro Dragon
Skeleton Army Poison P.E.K.K.A
Skeleton Army Zap Rascals Electro Dragon
Zap Rascals Poison Electro Dragon Little Prince
Zap Rascals Poison Electro Dragon P.E.K.K.A
P.E.K.K.A Rascals Skeleton Army
Skeleton Army Rascals Little Prince
Skeleton Army Poison Zap Rascals Electro Dragon
Zap Rascals Poison Electro Dragon
Skeleton Army P.E.K.K.A Zap Rascals Electro Dragon
Skeleton Army Zap Rascals Poison Electro Dragon P.E.K.K.A
Skeleton Army P.E.K.K.A Rascals
Skeleton Army Zap Rascals P.E.K.K.A
Rascals Skeleton Army Poison Electro Dragon P.E.K.K.A
Zap Rascals Skeleton Army Electro Dragon Little Prince
Zap Poison Rascals Electro Dragon Little Prince
P.E.K.K.A
Rascals Skeleton Army Poison Electro Dragon P.E.K.K.A Little Prince
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeleton Army Zap P.E.K.K.A
Poison Zap Electro Dragon
Skeleton Army P.E.K.K.A Zap Rascals Electro Dragon
Skeleton Army P.E.K.K.A Zap Rascals
P.E.K.K.A Rascals Skeleton Army
Poison Zap Rascals Electro Dragon
Rascals Skeleton Army P.E.K.K.A
P.E.K.K.A Rascals Skeleton Army
Zap Electro Dragon P.E.K.K.A Skeleton Army Poison
P.E.K.K.A Skeleton Army
P.E.K.K.A Rascals Electro Dragon
Skeleton Army P.E.K.K.A Zap Poison
Rascals Skeleton Army P.E.K.K.A
Rascals Skeleton Army Electro Dragon
Rascals Skeleton Army Electro Dragon Zap Poison P.E.K.K.A Little Prince
Poison Zap Rascals Electro Dragon P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals Electro Dragon
Poison Zap Electro Dragon
Poison Electro Dragon
Rascals Poison
Poison Zap
Poison Zap Electro Dragon
Poison
Poison Zap Electro Dragon
Poison Zap Electro Dragon
Poison Electro Dragon
Poison Zap Electro Dragon
Poison Zap Electro Dragon
Poison
Poison Electro Dragon
Zap Poison
Zap Poison Electro Dragon
Poison Electro Dragon
Poison
Zap Poison Electro Dragon
Zap Poison Electro Dragon Little Prince
Poison
Poison
Zap Poison Electro Dragon
Zap Poison Electro Dragon Little Prince
Poison Zap Electro Dragon
Zap Poison Electro Dragon
Poison Zap
Poison Zap Electro Dragon Little Prince
Zap Electro Dragon Poison
Poison Zap Electro Dragon
Zap Poison Electro Dragon
P.E.K.K.A
Poison
Zap Skeleton Army Electro Dragon
Poison Zap Electro Dragon
Poison Rascals Electro Dragon
Zap Poison Electro Dragon
Zap Poison
Electro Dragon P.E.K.K.A
Zap Electro Dragon Rascals Poison
Zap Poison Electro Dragon
Poison Electro Dragon Zap Little Prince
P.E.K.K.A
Electro Dragon

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