My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Battle Ram Dark Prince Bandit Fisherman Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Battle Ram Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Battle Ram Dark Prince Bandit Fisherman
Giant Snowball
Royal Recruits Battle Ram Fisherman Little Prince
Zap
Battle Ram Dark Prince Bandit Fisherman Little Prince
Barbarian Barrel
Royal Recruits Battle Ram Dark Prince Bandit Little Prince
The Log
Royal Recruits Battle Ram Dark Prince Bandit Fisherman Little Prince
Earthquake
Arrows
Royal Recruits Little Prince
Royal Delivery
Royal Recruits Battle Ram Dark Prince Bandit Fisherman Mother Witch Little Prince
Fireball
Battle Ram Bandit Fisherman Mother Witch Little Prince
Poison
Royal Recruits Fisherman Mother Witch Little Prince
Lightning
Battle Ram Dark Prince Bandit Fisherman Mother Witch Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Battle Ram Dark Prince Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Bandit Fisherman Little Prince Battle Ram Dark Prince Mother Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Bandit Fisherman Little Prince

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Battle Ram Dark Prince Bandit Mother Witch
Royal Recruits
Battle Ram Bandit
Battle Ram
Bandit Arrows Royal Recruits Mother Witch
Dark Prince
Arrows Bandit Fisherman Mother Witch Little Prince
Bandit
Battle Ram Arrows Royal Recruits Dark Prince Little Prince
Fisherman
Dark Prince
Mother Witch
Arrows Battle Ram Dark Prince
Little Prince
Dark Prince Bandit

Defense Synergies 0 10

Arrows
Dark Prince Bandit Mother Witch Little Prince
Royal Recruits
Battle Ram
Dark Prince
Arrows Bandit Mother Witch Little Prince
Bandit
Arrows Dark Prince Fisherman Little Prince
Fisherman
Bandit Mother Witch
Mother Witch
Arrows Dark Prince Fisherman
Little Prince
Arrows Dark Prince Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits
Royal Recruits Dark Prince Bandit Fisherman
Fisherman Royal Recruits Dark Prince Bandit
Royal Recruits Dark Prince Bandit Fisherman
Arrows Royal Recruits Dark Prince
Arrows Dark Prince Bandit Mother Witch
Arrows Little Prince
Arrows Royal Recruits Bandit
Royal Recruits Fisherman
Royal Recruits Dark Prince Bandit Fisherman Little Prince
Mother Witch Arrows Royal Recruits Dark Prince Bandit Fisherman
Arrows
Royal Recruits Dark Prince Bandit
Arrows Royal Recruits Dark Prince
Royal Recruits Bandit
Royal Recruits Bandit Fisherman
Arrows Royal Recruits Dark Prince Fisherman
Arrows Royal Recruits Dark Prince Bandit Fisherman Little Prince
Arrows Royal Recruits Dark Prince Bandit Fisherman Mother Witch Little Prince
Royal Recruits Fisherman
Royal Recruits Dark Prince Arrows Bandit Fisherman Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Dark Prince Bandit Fisherman
Bandit Arrows Fisherman
Royal Recruits Bandit Dark Prince Fisherman
Royal Recruits Dark Prince Bandit Fisherman
Royal Recruits Dark Prince Bandit Fisherman
Arrows Mother Witch
Royal Recruits Dark Prince Bandit
Royal Recruits Dark Prince Fisherman
Royal Recruits Dark Prince Bandit
Royal Recruits
Royal Recruits Dark Prince
Royal Recruits Arrows Dark Prince
Royal Recruits Dark Prince Bandit
Royal Recruits
Royal Recruits Dark Prince Fisherman Little Prince
Arrows Royal Recruits Dark Prince Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Bandit
Arrows Bandit Fisherman
Arrows Bandit
Arrows Royal Recruits Dark Prince
Arrows Dark Prince
Arrows Mother Witch
Arrows
Arrows
Arrows Bandit Fisherman
Fisherman
Arrows Royal Recruits Dark Prince Bandit Fisherman
Arrows
Bandit Fisherman
Arrows Bandit Fisherman
Arrows Fisherman
Arrows Bandit
Arrows Royal Recruits Bandit
Arrows
Fisherman
Arrows Dark Prince Bandit Fisherman
Arrows Mother Witch Little Prince
Arrows
Fisherman
Arrows Royal Recruits
Arrows Mother Witch Dark Prince Little Prince
Fisherman
Arrows Bandit Fisherman
Arrows Bandit Fisherman
Arrows Bandit Fisherman
Arrows Mother Witch Little Prince
Arrows Bandit
Arrows
Arrows
Royal Recruits Dark Prince Bandit
Arrows
Arrows
Dark Prince
Arrows
Arrows
Royal Recruits Dark Prince
Royal Recruits
Royal Recruits Dark Prince Bandit Little Prince

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