My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Witch Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Battle Ram Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Skeleton Army Inferno Dragon
Giant Snowball
Battle Ram Skeleton Army Witch Inferno Dragon
Zap
Battle Ram Skeleton Army Witch Inferno Dragon
Barbarian Barrel
Valkyrie Battle Ram Skeleton Army Witch Magic Archer
The Log
Mini P.E.K.K.A Battle Ram Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Battle Ram Skeleton Army Witch Inferno Dragon Magic Archer
Fireball
Battle Ram Skeleton Army Witch Inferno Dragon Magic Archer
Poison
Skeleton Army Witch Magic Archer
Lightning
Mini P.E.K.K.A Valkyrie Battle Ram Witch Inferno Dragon Magic Archer
Rocket
Valkyrie Witch Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Battle Ram Rage Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Mini P.E.K.K.A Valkyrie Battle Ram Inferno Dragon Magic Archer Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Skeleton Army Mini P.E.K.K.A Valkyrie

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Rage Magic Archer
Valkyrie
Mini P.E.K.K.A Battle Ram Witch Magic Archer
Battle Ram
Magic Archer Valkyrie Witch
Rage
Witch Mini P.E.K.K.A
Skeleton Army
Witch
Rage Valkyrie Battle Ram
Inferno Dragon
Magic Archer
Battle Ram Mini P.E.K.K.A Valkyrie

Defense Synergies 0 8

Mini P.E.K.K.A
Valkyrie Skeleton Army Witch Magic Archer
Valkyrie
Mini P.E.K.K.A Witch Magic Archer
Battle Ram
Rage
Skeleton Army
Mini P.E.K.K.A Inferno Dragon Magic Archer
Witch
Mini P.E.K.K.A Valkyrie
Inferno Dragon
Skeleton Army
Magic Archer
Mini P.E.K.K.A Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Magic Archer
Mini P.E.K.K.A Skeleton Army Inferno Dragon Valkyrie Witch
Mini P.E.K.K.A Skeleton Army Witch Valkyrie Inferno Dragon
Mini P.E.K.K.A Skeleton Army Witch Inferno Dragon Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army Valkyrie Magic Archer
Inferno Dragon Witch Magic Archer
Valkyrie Magic Archer
Mini P.E.K.K.A Witch Inferno Dragon Skeleton Army
Skeleton Army Mini P.E.K.K.A Valkyrie
Valkyrie Skeleton Army Witch Magic Archer
Inferno Dragon Witch Magic Archer
Mini P.E.K.K.A Skeleton Army Valkyrie Witch
Valkyrie Skeleton Army Mini P.E.K.K.A Witch Magic Archer
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Skeleton Army Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Valkyrie Skeleton Army Witch Magic Archer
Valkyrie Witch Inferno Dragon Magic Archer
Mini P.E.K.K.A Inferno Dragon
Valkyrie Skeleton Army Mini P.E.K.K.A Witch
Mini P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Mini P.E.K.K.A Valkyrie Inferno Dragon Magic Archer
Skeleton Army Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Skeleton Army
Mini P.E.K.K.A Valkyrie Skeleton Army Witch Inferno Dragon
Witch Magic Archer
Mini P.E.K.K.A Skeleton Army Valkyrie Witch
Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Dragon
Mini P.E.K.K.A Valkyrie Skeleton Army Witch Inferno Dragon Magic Archer
Witch Skeleton Army Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Valkyrie Witch
Skeleton Army Valkyrie
Mini P.E.K.K.A Skeleton Army Valkyrie Witch
Valkyrie Skeleton Army Witch Magic Archer
Skeleton Army Witch Mini P.E.K.K.A Valkyrie Inferno Dragon Magic Archer
Valkyrie Mini P.E.K.K.A Witch Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie
Magic Archer
Magic Archer
Valkyrie
Valkyrie Magic Archer
Witch Magic Archer
Witch Magic Archer
Magic Archer
Mini P.E.K.K.A
Valkyrie Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Witch Magic Archer
Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A Magic Archer
Valkyrie Witch Magic Archer
Magic Archer
Valkyrie Witch Magic Archer
Witch Inferno Dragon
Witch Magic Archer
Witch Magic Archer
Magic Archer
Witch Magic Archer
Witch
Mini P.E.K.K.A
Magic Archer
Magic Archer
Magic Archer
Skeleton Army Witch Magic Archer
Witch Magic Archer
Mini P.E.K.K.A Valkyrie Magic Archer
Magic Archer
Witch Magic Archer
Witch Magic Archer
Witch Magic Archer
Inferno Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: