My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Battle Ram Zappies Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Skeleton Army
Giant Snowball
Skeleton Dragons Battle Ram Zappies Skeleton Army
Zap
Battle Ram Zappies Skeleton Army
Barbarian Barrel
Battle Ram Zappies Skeleton Army
The Log
Battle Ram Zappies Skeleton Army
Earthquake
Zappies Skeleton Army
Arrows
Skeleton Dragons Zappies Skeleton Army
Royal Delivery
Skeleton Dragons Battle Ram Zappies Skeleton Army
Fireball
Skeleton Dragons Battle Ram Zappies Skeleton Army
Poison
Skeleton Dragons Zappies Skeleton Army
Lightning
Skeleton Dragons Battle Ram
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Zap Skeleton Dragons The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Skeleton Army Skeleton Dragons Battle Ram Zappies Golden Knight Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Skeleton Army Skeleton Dragons

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Skeleton Dragons Zappies The Log Mega Knight
Skeleton Dragons
Zap Zappies Mega Knight
Battle Ram
Zap The Log Zappies Golden Knight
Zappies
Zap Skeleton Dragons Battle Ram Mega Knight
Skeleton Army
The Log
Battle Ram Zap Mega Knight
Mega Knight
Zap Skeleton Dragons Zappies The Log
Golden Knight
Battle Ram

Defense Synergies 3 14

Zap
Skeleton Dragons Mega Knight Zappies Skeleton Army The Log Golden Knight
Skeleton Dragons
Zap The Log Zappies Skeleton Army Mega Knight
Battle Ram
Zappies
Zap Skeleton Dragons Skeleton Army The Log Mega Knight Golden Knight
Skeleton Army
Zap Skeleton Dragons Zappies The Log
The Log
Skeleton Dragons Zap Zappies Skeleton Army Mega Knight Golden Knight
Mega Knight
Zap Skeleton Dragons Zappies The Log
Golden Knight
Zap Zappies The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Dragons Zappies The Log Golden Knight
Skeleton Army Zap Skeleton Dragons Zappies The Log Mega Knight
Skeleton Army Mega Knight Skeleton Dragons Zappies
Skeleton Army Skeleton Dragons Zappies Mega Knight
Skeleton Army The Log Mega Knight
Skeleton Army The Log Zap Skeleton Dragons Zappies Mega Knight
Skeleton Dragons Zap Zappies
Zap Skeleton Dragons The Log Mega Knight Golden Knight
Zappies Skeleton Army
Skeleton Army Zappies Mega Knight
Skeleton Dragons Skeleton Army Zap Zappies The Log Mega Knight
Skeleton Dragons Zap Zappies
Skeleton Army Mega Knight Zap Skeleton Dragons Zappies The Log
Skeleton Army Mega Knight Zap Skeleton Dragons Zappies The Log Golden Knight
Skeleton Army Zappies Mega Knight
Skeleton Army Zap Zappies The Log Mega Knight
Mega Knight Skeleton Dragons Zappies Skeleton Army
Mega Knight Zap Skeleton Dragons Zappies Skeleton Army The Log Golden Knight
Zap The Log Skeleton Dragons Zappies Mega Knight
Zappies
Skeleton Dragons Skeleton Army Mega Knight Zappies The Log
Zappies Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Zappies
Zap Skeleton Dragons The Log Mega Knight
Zappies Skeleton Army Mega Knight Zap The Log Golden Knight
Skeleton Army Mega Knight Zap Zappies The Log
Zappies Skeleton Army Mega Knight
Skeleton Dragons Zap Zappies
Skeleton Army Zappies
Mega Knight Zappies Skeleton Army
Zap Mega Knight Skeleton Dragons Zappies Skeleton Army The Log
Skeleton Dragons Zappies Skeleton Army
Mega Knight Zappies Golden Knight
Skeleton Army Mega Knight Zap The Log
Skeleton Army Mega Knight Zappies Golden Knight
Skeleton Dragons Zappies Skeleton Army Mega Knight
Zappies Skeleton Army Zap Skeleton Dragons The Log Golden Knight
Mega Knight Zap Skeleton Dragons Zappies The Log Golden Knight
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons The Log Golden Knight
Zap Skeleton Dragons The Log Golden Knight
Skeleton Dragons The Log
Skeleton Dragons The Log
Zap Skeleton Dragons The Log Mega Knight
Skeleton Dragons Zap
Skeleton Dragons The Log
The Log Zap Skeleton Dragons
The Log Zap Skeleton Dragons Golden Knight
Zap Skeleton Dragons The Log Golden Knight
Zap Skeleton Dragons
Skeleton Dragons The Log Golden Knight
Skeleton Dragons
Zap Skeleton Dragons The Log
Zap Skeleton Dragons The Log Golden Knight
Skeleton Dragons The Log Mega Knight
Skeleton Dragons
Zap Skeleton Dragons The Log Mega Knight
Zap Skeleton Dragons The Log Mega Knight Golden Knight
Skeleton Dragons The Log Mega Knight
Skeleton Dragons
The Log
Zap Skeleton Dragons The Log
Zap The Log Skeleton Dragons Mega Knight
The Log Zap Skeleton Dragons Golden Knight
Zap Skeleton Dragons The Log Mega Knight Golden Knight
Zap Skeleton Dragons The Log Golden Knight
Zap Skeleton Dragons
Zap Skeleton Dragons Zappies
Zap Skeleton Dragons The Log Mega Knight
Zap Skeleton Dragons Zappies
Mega Knight
The Log
Zap Zappies Skeleton Army
Zap Skeleton Dragons Zappies
The Log
Skeleton Dragons Mega Knight
The Log Zap Skeleton Dragons
Zap
Skeleton Dragons Mega Knight
Zap Skeleton Dragons Zappies The Log Golden Knight
Zap Skeleton Dragons Zappies
Zap The Log Mega Knight Golden Knight
Skeleton Dragons Mega Knight

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