My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Zappies Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Zappies Mother Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Healer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Ram Rider
Giant Snowball
Bomber Goblin Gang Zappies Ram Rider
Zap
Bomber Goblin Gang Zappies Ram Rider
Barbarian Barrel
Bomber Goblin Gang Zappies
The Log
Bomber Goblin Gang Zappies Ram Rider
Earthquake
Bomber Goblin Gang Zappies
Arrows
Bomber Goblin Gang Zappies
Royal Delivery
Bomber Goblin Gang Battle Healer Zappies Mother Witch Ram Rider
Fireball
Bomber Goblin Gang Battle Healer Zappies Mother Witch Ram Rider
Poison
Bomber Goblin Gang Battle Healer Zappies Mother Witch
Lightning
Battle Healer Mother Witch Ram Rider
Rocket
Battle Healer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Royal Delivery Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Battle Healer Freeze Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Gang Royal Delivery Battle Healer Zappies Freeze Mother Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Goblin Gang Royal Delivery Battle Healer

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Battle Healer Ram Rider
Goblin Gang
Battle Healer
Royal Delivery
Battle Healer
Bomber Goblin Gang Zappies Ram Rider
Zappies
Battle Healer Ram Rider
Freeze
Mother Witch
Ram Rider
Ram Rider
Bomber Battle Healer Zappies Mother Witch

Defense Synergies 0 10

Bomber
Goblin Gang
Royal Delivery Battle Healer Zappies
Royal Delivery
Goblin Gang Battle Healer Freeze Mother Witch Ram Rider
Battle Healer
Goblin Gang Royal Delivery Zappies Mother Witch
Zappies
Goblin Gang Battle Healer Mother Witch
Freeze
Royal Delivery
Mother Witch
Royal Delivery Battle Healer Zappies
Ram Rider
Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zappies Ram Rider
Goblin Gang Royal Delivery Battle Healer Zappies Ram Rider
Goblin Gang Ram Rider Bomber Royal Delivery Zappies Freeze
Goblin Gang Zappies Ram Rider
Bomber Royal Delivery Battle Healer
Goblin Gang Royal Delivery Freeze Bomber Zappies Mother Witch
Ram Rider Goblin Gang Royal Delivery Zappies Freeze
Battle Healer Ram Rider
Zappies Goblin Gang
Goblin Gang Bomber Royal Delivery Battle Healer Zappies
Goblin Gang Mother Witch Bomber Royal Delivery Zappies Freeze Ram Rider
Goblin Gang Royal Delivery Zappies Ram Rider
Bomber Goblin Gang Royal Delivery Battle Healer Zappies Freeze Ram Rider
Bomber Goblin Gang Royal Delivery Zappies Freeze
Goblin Gang Zappies Ram Rider
Goblin Gang Royal Delivery Zappies Freeze Ram Rider
Bomber Goblin Gang Royal Delivery Zappies
Royal Delivery Bomber Goblin Gang Battle Healer Zappies Ram Rider
Royal Delivery Freeze Bomber Battle Healer Zappies Mother Witch Ram Rider
Zappies Ram Rider
Bomber Goblin Gang Royal Delivery Battle Healer Zappies Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Delivery Battle Healer Zappies
Royal Delivery Bomber Goblin Gang Battle Healer
Goblin Gang Royal Delivery Zappies Battle Healer Ram Rider
Goblin Gang Royal Delivery Battle Healer Zappies Ram Rider
Goblin Gang Royal Delivery Battle Healer Zappies Ram Rider
Royal Delivery Mother Witch Goblin Gang Zappies Freeze Ram Rider
Goblin Gang Royal Delivery Battle Healer Zappies Ram Rider
Royal Delivery Battle Healer Zappies
Royal Delivery Freeze Zappies
Goblin Gang Royal Delivery Zappies
Zappies
Royal Delivery
Royal Delivery Goblin Gang Zappies Ram Rider
Bomber Zappies
Goblin Gang Zappies Bomber Royal Delivery Battle Healer Freeze
Bomber Royal Delivery Battle Healer Zappies Freeze Mother Witch
Bomber Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Ram Rider
Freeze
Bomber
Mother Witch Freeze Ram Rider
Bomber
Freeze Ram Rider
Ram Rider
Goblin Gang
Ram Rider
Freeze
Bomber
Freeze
Bomber
Bomber
Bomber Mother Witch
Freeze Mother Witch Bomber
Ram Rider
Ram Rider
Mother Witch
Zappies Freeze
Bomber
Zappies Freeze
Goblin Gang Zappies Freeze
Zappies Ram Rider
Freeze
Goblin Gang
Bomber
Goblin Gang Zappies Freeze
Zappies
Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: