My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Electro Wizard Ram Rider Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Ram Rider
Giant Snowball
Minion Horde Skeleton Army Ram Rider
Zap
Minion Horde Skeleton Army Ram Rider
Barbarian Barrel
Valkyrie Skeleton Army Electro Wizard
The Log
Skeleton Army Ram Rider
Earthquake
Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Valkyrie Skeleton Army Electro Wizard Ram Rider
Fireball
Minion Horde Skeleton Army Electro Wizard Ram Rider
Poison
Minion Horde Skeleton Army Electro Wizard
Lightning
Valkyrie Electro Wizard Ram Rider Goblinstein
Rocket
Minion Horde Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Fireball Valkyrie Electro Wizard Minion Horde Ram Rider Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Skeleton Army Fireball Valkyrie

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage
Fireball
Electro Wizard Ram Rider
Valkyrie
Electro Wizard Ram Rider
Rage
Minion Horde Electro Wizard
Skeleton Army
Electro Wizard
Fireball Valkyrie Rage Ram Rider
Ram Rider
Fireball Valkyrie Electro Wizard Goblinstein
Goblinstein
Ram Rider

Defense Synergies 0 6

Minion Horde
Fireball
Valkyrie Electro Wizard Ram Rider
Valkyrie
Fireball Electro Wizard
Rage
Skeleton Army
Electro Wizard
Electro Wizard
Fireball Valkyrie Skeleton Army Ram Rider
Ram Rider
Fireball Electro Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Valkyrie Electro Wizard Ram Rider
Minion Horde Skeleton Army Valkyrie Electro Wizard Ram Rider
Minion Horde Skeleton Army Ram Rider Valkyrie Electro Wizard
Minion Horde Skeleton Army Valkyrie Electro Wizard Ram Rider
Fireball Valkyrie Skeleton Army
Fireball Skeleton Army Valkyrie Electro Wizard
Minion Horde Electro Wizard Ram Rider Fireball
Fireball Valkyrie Electro Wizard Ram Rider
Minion Horde Skeleton Army
Skeleton Army Minion Horde Valkyrie Electro Wizard
Minion Horde Valkyrie Skeleton Army Electro Wizard Fireball Ram Rider
Minion Horde Fireball Electro Wizard Ram Rider
Minion Horde Skeleton Army Fireball Valkyrie Electro Wizard Ram Rider
Fireball Valkyrie Skeleton Army Minion Horde Electro Wizard
Skeleton Army Minion Horde Electro Wizard Ram Rider
Minion Horde Skeleton Army Fireball Electro Wizard Ram Rider Goblinstein
Minion Horde Fireball Valkyrie Skeleton Army Electro Wizard
Fireball Valkyrie Minion Horde Skeleton Army Electro Wizard Ram Rider
Valkyrie Fireball Electro Wizard Ram Rider
Electro Wizard Ram Rider
Valkyrie Skeleton Army Minion Horde Fireball Electro Wizard
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Electro Wizard
Fireball Electro Wizard Valkyrie
Skeleton Army Minion Horde Valkyrie Electro Wizard Ram Rider
Valkyrie Skeleton Army Minion Horde Fireball Electro Wizard Ram Rider
Minion Horde Valkyrie Skeleton Army Ram Rider
Fireball Goblinstein Minion Horde Electro Wizard Ram Rider
Skeleton Army Minion Horde Fireball Valkyrie Electro Wizard Ram Rider
Minion Horde Valkyrie Skeleton Army
Minion Horde Electro Wizard Goblinstein Fireball Valkyrie Skeleton Army
Minion Horde Skeleton Army
Minion Horde Valkyrie
Skeleton Army Fireball Valkyrie Electro Wizard
Skeleton Army Minion Horde Fireball Valkyrie Ram Rider
Minion Horde Fireball Valkyrie Skeleton Army
Skeleton Army Electro Wizard Minion Horde Fireball Valkyrie Goblinstein
Valkyrie Minion Horde Fireball Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie
Fireball Electro Wizard Ram Rider
Minion Horde Fireball
Fireball Valkyrie
Fireball Minion Horde Valkyrie Goblinstein
Fireball Goblinstein Minion Horde Ram Rider
Minion Horde
Fireball Ram Rider
Fireball Ram Rider
Minion Horde Fireball Electro Wizard
Minion Horde Fireball Valkyrie Electro Wizard Ram Rider
Fireball
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball
Minion Horde Fireball
Fireball
Minion Horde
Fireball Electro Wizard
Fireball Valkyrie
Minion Horde Fireball
Fireball
Minion Horde Fireball
Fireball Valkyrie Goblinstein
Minion Horde
Fireball Electro Wizard Ram Rider
Fireball Ram Rider
Fireball
Minion Horde Fireball Electro Wizard
Electro Wizard Minion Horde Fireball Goblinstein
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball Electro Wizard
Minion Horde
Fireball
Minion Horde Electro Wizard Fireball Skeleton Army Goblinstein
Fireball Electro Wizard Ram Rider
Fireball
Fireball Minion Horde Valkyrie Electro Wizard
Fireball
Fireball
Minion Horde
Minion Horde Fireball Electro Wizard
Fireball Electro Wizard
Fireball Electro Wizard
Fireball

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