My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Rascals Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Rascals Fisherman Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Fisherman Inferno Dragon Ram Rider
Giant Snowball
Skeletons Fisherman Inferno Dragon Ram Rider
Zap
Skeletons Fisherman Inferno Dragon Ram Rider
Barbarian Barrel
Skeletons Tesla Rascals
The Log
Skeletons Rascals Fisherman Ram Rider
Earthquake
Skeletons Tesla
Arrows
Skeletons Rascals
Royal Delivery
Skeletons Rascals Fisherman Inferno Dragon Ram Rider
Fireball
Tesla Rascals Fisherman Inferno Dragon Ram Rider
Poison
Rascals Fisherman
Lightning
Tesla Fisherman Inferno Dragon Ram Rider
Rocket
Rascals Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Void Fisherman Tesla Inferno Dragon Rascals Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Void Fisherman

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tesla
Rascals
Ram Rider
Void
The Log
Fisherman Ram Rider
Fisherman
The Log Ram Rider
Inferno Dragon
Ram Rider
Rascals The Log Fisherman

Defense Synergies 3 10

Skeletons
Tesla Fisherman The Log Inferno Dragon Ram Rider
Tesla
Skeletons The Log Rascals Inferno Dragon
Rascals
Tesla The Log
Void
The Log
Tesla Skeletons Rascals Fisherman Inferno Dragon Ram Rider
Fisherman
Skeletons The Log Ram Rider
Inferno Dragon
Skeletons Tesla The Log
Ram Rider
Skeletons The Log Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Void The Log Ram Rider
Inferno Dragon Skeletons Tesla Rascals The Log Fisherman Ram Rider
Tesla Fisherman Ram Rider Skeletons Rascals Void Inferno Dragon
Tesla Inferno Dragon Skeletons Rascals Fisherman Ram Rider
The Log
The Log Skeletons Tesla Rascals
Tesla Inferno Dragon Ram Rider Rascals Void
Tesla Rascals Void The Log Ram Rider
Tesla Inferno Dragon Skeletons Rascals Fisherman
Skeletons Tesla Rascals Fisherman
Skeletons Tesla Rascals The Log Fisherman Ram Rider
Tesla Inferno Dragon Rascals Ram Rider
Tesla Skeletons Rascals The Log Ram Rider
Tesla Rascals The Log
Inferno Dragon Tesla Rascals Ram Rider
Tesla Rascals The Log Fisherman Inferno Dragon Ram Rider
Tesla Skeletons Rascals Fisherman
Tesla Rascals The Log Fisherman Ram Rider
The Log Tesla Rascals Fisherman Inferno Dragon Ram Rider
Tesla Fisherman Inferno Dragon Ram Rider
Rascals Tesla The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeletons Tesla Void Fisherman
Void Tesla The Log Fisherman Inferno Dragon
Skeletons Rascals The Log Fisherman Ram Rider
Tesla Rascals The Log Fisherman Ram Rider
Skeletons Tesla Rascals Fisherman Inferno Dragon Ram Rider
Skeletons Tesla Rascals Ram Rider
Rascals Skeletons Tesla Void Ram Rider
Tesla Rascals Fisherman Inferno Dragon
Void Skeletons The Log Inferno Dragon
Skeletons Tesla Inferno Dragon
Inferno Dragon Tesla Rascals
Void The Log
Rascals Skeletons Tesla Ram Rider
Tesla Rascals
Tesla Rascals Skeletons The Log Fisherman Inferno Dragon
Tesla Rascals The Log Inferno Dragon
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Rascals The Log
Void The Log Fisherman Ram Rider
Void The Log
Rascals Void The Log
The Log
Ram Rider
The Log
The Log Ram Rider
Void The Log Fisherman Ram Rider
Void Fisherman
Void The Log Fisherman Ram Rider
Void
Void The Log Fisherman
Void Fisherman
The Log Fisherman
The Log
The Log
Fisherman
Void The Log Fisherman
Void The Log
Void The Log
Void
Void The Log Fisherman
Void The Log
The Log
Fisherman Inferno Dragon
Void The Log Fisherman Ram Rider
Void The Log Fisherman Ram Rider
Void The Log Fisherman
Void
Void
Void
Void The Log
Void
The Log
Void
Ram Rider
The Log
Void Rascals
The Log
Void
Rascals The Log
Void
Void The Log
Inferno Dragon
Void
Void

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