My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Elixir Golem P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Elixir Golem P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Inferno Dragon
Giant Snowball
Tombstone Dart Goblin Inferno Dragon
Zap
Tombstone Dart Goblin Inferno Dragon
Barbarian Barrel
Knight Tombstone Dart Goblin Elixir Golem
The Log
Tombstone Dart Goblin Elixir Golem
Earthquake
Tombstone Elixir Golem
Arrows
Tombstone Dart Goblin
Royal Delivery
Knight Dart Goblin Elixir Golem P.E.K.K.A Inferno Dragon
Fireball
Tombstone Dart Goblin Elixir Golem Inferno Dragon
Poison
Tombstone Dart Goblin Elixir Golem
Lightning
Knight Tombstone Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Elixir Golem Rocket Rage P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Tombstone Dart Goblin Elixir Golem Inferno Dragon Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Knight Tombstone Dart Goblin

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin
Tombstone
Dart Goblin
Knight Elixir Golem P.E.K.K.A
Elixir Golem
Rage Dart Goblin Inferno Dragon
Rocket
Rage
Elixir Golem
P.E.K.K.A
Dart Goblin
Inferno Dragon
Elixir Golem

Defense Synergies 2 4

Knight
Dart Goblin
Tombstone
Dart Goblin Rocket Inferno Dragon
Dart Goblin
Knight Tombstone P.E.K.K.A Inferno Dragon
Elixir Golem
Rocket
Tombstone
Rage
P.E.K.K.A
Dart Goblin
Inferno Dragon
Tombstone Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Tombstone Dart Goblin
P.E.K.K.A Inferno Dragon Knight Tombstone Dart Goblin
Rocket P.E.K.K.A Knight Tombstone Dart Goblin Inferno Dragon
P.E.K.K.A Inferno Dragon Knight Tombstone Dart Goblin
Tombstone Rocket P.E.K.K.A
Dart Goblin
Dart Goblin Rocket Inferno Dragon Tombstone
Rocket Dart Goblin P.E.K.K.A
P.E.K.K.A Inferno Dragon Tombstone
Knight Dart Goblin
Dart Goblin Knight Tombstone
Inferno Dragon Dart Goblin
Tombstone P.E.K.K.A Knight Rocket
Rocket Tombstone Dart Goblin P.E.K.K.A
P.E.K.K.A Inferno Dragon Knight Tombstone
Rocket P.E.K.K.A Inferno Dragon
Knight Tombstone P.E.K.K.A
Tombstone Knight Dart Goblin
Knight Tombstone Dart Goblin Inferno Dragon
P.E.K.K.A Dart Goblin Inferno Dragon
Knight Dart Goblin P.E.K.K.A
P.E.K.K.A Tombstone Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tombstone P.E.K.K.A
Knight Rocket Inferno Dragon
Tombstone P.E.K.K.A Knight Rocket
Rocket P.E.K.K.A Knight
P.E.K.K.A Knight Tombstone Inferno Dragon
Rocket Dart Goblin
Rocket P.E.K.K.A Knight Tombstone Dart Goblin
P.E.K.K.A Knight Inferno Dragon
Rocket P.E.K.K.A Knight Tombstone Inferno Dragon
P.E.K.K.A Tombstone Dart Goblin Inferno Dragon
P.E.K.K.A Inferno Dragon Knight Tombstone Dart Goblin
Rocket P.E.K.K.A
Rocket P.E.K.K.A Knight Tombstone
Dart Goblin
Tombstone Knight Dart Goblin Rocket P.E.K.K.A Inferno Dragon
Dart Goblin P.E.K.K.A Inferno Dragon
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Rocket
Dart Goblin
Rocket Dart Goblin
Knight Dart Goblin Rocket
Rocket
Dart Goblin Rocket
Dart Goblin
Dart Goblin
Dart Goblin
Rocket
Rocket Knight Dart Goblin
Dart Goblin Rocket
Rocket Knight Dart Goblin
Dart Goblin Rocket
Dart Goblin
Rocket Dart Goblin
Dart Goblin Rocket
Rocket
Rocket
Rocket Dart Goblin
Rocket Dart Goblin
Rocket
Rocket
Rocket
Rocket
Inferno Dragon
Dart Goblin
Rocket Dart Goblin
Dart Goblin
Rocket Dart Goblin
Dart Goblin Rocket
Rocket
P.E.K.K.A
Rocket
Tombstone Dart Goblin Rocket
Rocket Dart Goblin
Knight Dart Goblin Rocket
Dart Goblin
Rocket
Dart Goblin P.E.K.K.A
Dart Goblin Rocket
Dart Goblin Rocket
Dart Goblin Rocket
P.E.K.K.A Inferno Dragon
Dart Goblin Rocket

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