My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Balloon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Guards Balloon
Giant Snowball
Skeletons Minions Guards Balloon
Zap
Skeletons Minions Firecracker Guards Balloon
Barbarian Barrel
Skeletons Firecracker Guards
The Log
Skeletons Firecracker Guards
Earthquake
Skeletons Firecracker Guards
Arrows
Skeletons Minions Firecracker Guards
Royal Delivery
Skeletons Minions Firecracker Guards Balloon Mother Witch
Fireball
Minions Firecracker Balloon Mother Witch
Poison
Minions Firecracker Guards Balloon Mother Witch
Lightning
Balloon Mother Witch
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Rocket Guards Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Minions Firecracker Royal Delivery Guards Mother Witch Balloon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Minions Firecracker Royal Delivery

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minions
Firecracker Balloon
Firecracker
Minions Balloon
Royal Delivery
Rocket
Guards
Balloon
Minions Firecracker
Mother Witch

Defense Synergies 0 10

Skeletons
Minions Firecracker Royal Delivery
Minions
Skeletons Firecracker Royal Delivery
Firecracker
Skeletons Minions Royal Delivery Guards
Royal Delivery
Skeletons Minions Firecracker Guards Mother Witch
Rocket
Guards
Firecracker Royal Delivery Mother Witch
Balloon
Mother Witch
Royal Delivery Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Firecracker
Skeletons Minions Firecracker Royal Delivery
Rocket Skeletons Minions Royal Delivery
Skeletons Minions Firecracker Guards
Firecracker Royal Delivery Rocket
Royal Delivery Skeletons Minions Firecracker Guards Mother Witch
Minions Rocket Firecracker Royal Delivery
Rocket
Skeletons Minions
Guards Skeletons Firecracker Royal Delivery
Minions Guards Mother Witch Skeletons Firecracker Royal Delivery
Minions Firecracker Royal Delivery
Skeletons Minions Royal Delivery Rocket Guards
Rocket Minions Firecracker Royal Delivery Guards
Rocket Royal Delivery
Skeletons Minions Firecracker Royal Delivery
Royal Delivery Minions Firecracker Guards
Royal Delivery Minions Firecracker Guards Mother Witch
Minions Firecracker Royal Delivery Guards Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeletons Royal Delivery
Royal Delivery Firecracker Rocket
Royal Delivery Guards Skeletons Minions Rocket
Rocket Guards Royal Delivery
Skeletons Royal Delivery Guards
Firecracker Royal Delivery Rocket Mother Witch Skeletons Minions
Royal Delivery Rocket Guards Skeletons Minions
Royal Delivery
Royal Delivery Rocket Skeletons Minions Firecracker
Skeletons Royal Delivery Guards
Minions Guards
Rocket Royal Delivery Guards
Royal Delivery Rocket Skeletons Guards
Firecracker
Guards Skeletons Minions Firecracker Royal Delivery Rocket
Minions Firecracker Royal Delivery Mother Witch
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Guards
Firecracker
Rocket
Firecracker Rocket Guards
Rocket Firecracker
Firecracker Mother Witch Minions Rocket
Firecracker
Firecracker
Firecracker
Rocket Minions Guards
Firecracker Rocket
Firecracker Rocket
Rocket Firecracker
Minions Firecracker Rocket
Firecracker
Rocket Firecracker
Firecracker Rocket
Rocket
Minions Rocket
Rocket Firecracker
Rocket Firecracker Mother Witch
Rocket Minions
Rocket
Rocket
Rocket
Firecracker Mother Witch
Firecracker
Rocket Firecracker
Firecracker Mother Witch
Rocket Minions Firecracker Guards
Rocket
Rocket Firecracker
Rocket Firecracker
Minions Rocket Guards
Rocket Firecracker
Firecracker Rocket
Firecracker
Rocket
Firecracker
Minions Firecracker Rocket Guards
Firecracker Rocket
Firecracker Rocket
Firecracker Rocket

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