My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Musketeer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Battle Healer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Night Witch
Giant Snowball
Bats Minions Musketeer Night Witch
Zap
Bats Minions Mortar Night Witch
Barbarian Barrel
Mortar Musketeer Night Witch
The Log
Musketeer
Earthquake
Mortar
Arrows
Bats Minions Night Witch
Royal Delivery
Bats Minions Musketeer Battle Healer Night Witch
Fireball
Minions Mortar Musketeer Battle Healer Night Witch
Poison
Bats Minions Mortar Musketeer Battle Healer Night Witch
Lightning
Mortar Musketeer Battle Healer Night Witch
Rocket
Mortar Musketeer Battle Healer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Mortar Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Delivery Battle Healer Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Minions Royal Delivery Mortar Fireball Musketeer Battle Healer Night Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Minions Royal Delivery Mortar

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Minions Mortar Battle Healer
Minions
Bats Mortar Battle Healer
Royal Delivery
Mortar
Bats Minions Fireball Musketeer Battle Healer
Fireball
Mortar
Musketeer
Mortar Battle Healer
Battle Healer
Bats Minions Mortar Musketeer Night Witch
Night Witch
Battle Healer

Defense Synergies 2 18

Bats
Minions Royal Delivery Mortar Musketeer Battle Healer
Minions
Bats Royal Delivery Mortar Musketeer Battle Healer
Royal Delivery
Musketeer Bats Minions Mortar Fireball Battle Healer Night Witch
Mortar
Bats Minions Royal Delivery Fireball Musketeer
Fireball
Royal Delivery Mortar Musketeer Battle Healer
Musketeer
Royal Delivery Battle Healer Bats Minions Mortar Fireball
Battle Healer
Musketeer Bats Minions Royal Delivery Fireball Night Witch
Night Witch
Royal Delivery Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mortar Fireball Musketeer
Bats Minions Royal Delivery Mortar Musketeer Battle Healer Night Witch
Mortar Bats Minions Royal Delivery Musketeer Night Witch
Night Witch Bats Minions Mortar Musketeer
Royal Delivery Fireball Battle Healer
Royal Delivery Fireball Bats Minions Musketeer Night Witch
Bats Minions Musketeer Royal Delivery Mortar Fireball Night Witch
Fireball Musketeer Battle Healer
Minions Mortar Musketeer Night Witch
Royal Delivery Musketeer Battle Healer Night Witch
Bats Minions Royal Delivery Fireball Musketeer Night Witch
Minions Musketeer Bats Royal Delivery Fireball Night Witch
Mortar Night Witch Bats Minions Royal Delivery Fireball Musketeer Battle Healer
Fireball Bats Minions Royal Delivery Mortar Night Witch
Mortar
Royal Delivery Mortar Fireball
Bats Minions Royal Delivery Mortar Fireball Musketeer Night Witch
Royal Delivery Mortar Fireball Bats Minions Musketeer Battle Healer Night Witch
Royal Delivery Mortar Bats Minions Fireball Musketeer Battle Healer
Mortar Musketeer
Bats Minions Royal Delivery Fireball Musketeer Battle Healer Night Witch
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Fireball Battle Healer
Royal Delivery Fireball Mortar Musketeer Battle Healer
Royal Delivery Bats Minions Musketeer Battle Healer
Bats Royal Delivery Fireball Musketeer Battle Healer Night Witch
Royal Delivery Musketeer Battle Healer Night Witch
Royal Delivery Fireball Bats Minions Musketeer
Royal Delivery Bats Minions Fireball Musketeer Battle Healer Night Witch
Royal Delivery Battle Healer
Royal Delivery Bats Minions Mortar Fireball
Royal Delivery Musketeer
Bats Minions Musketeer
Royal Delivery Fireball
Royal Delivery Fireball Night Witch
Fireball Musketeer
Bats Minions Royal Delivery Mortar Fireball Musketeer Battle Healer Night Witch
Bats Minions Royal Delivery Fireball Musketeer Battle Healer
Royal Delivery Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Musketeer
Mortar Fireball Musketeer
Fireball
Fireball Musketeer
Fireball Mortar
Fireball Bats Minions Musketeer
Mortar Musketeer
Fireball
Fireball Mortar
Bats Minions Fireball Musketeer Night Witch
Mortar Fireball Musketeer
Fireball Musketeer
Mortar Fireball Musketeer
Minions Mortar Fireball Musketeer
Mortar Fireball Musketeer
Mortar Fireball Musketeer
Mortar Fireball Musketeer
Mortar Fireball
Bats Minions Night Witch
Mortar Fireball Musketeer
Mortar Fireball
Minions Fireball Musketeer Night Witch
Fireball
Musketeer
Mortar Fireball Musketeer
Mortar Fireball
Mortar Fireball Musketeer
Fireball Mortar Musketeer
Fireball Mortar Musketeer
Bats Fireball Musketeer Night Witch
Bats Minions Fireball Musketeer
Fireball Night Witch
Mortar Fireball Musketeer Night Witch
Fireball
Fireball
Bats Minions Fireball Musketeer Night Witch
Fireball Musketeer
Fireball
Fireball Musketeer
Mortar Fireball Musketeer
Fireball
Musketeer
Bats Minions Fireball Musketeer
Bats Fireball Musketeer
Mortar Fireball Musketeer
Fireball Mortar

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