My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Battle Ram Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Mini P.E.K.K.A Battle Ram Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Phoenix
Giant Snowball
Bats Battle Ram
Zap
Bats Battle Ram
Barbarian Barrel
Electro Spirit Knight Battle Ram
The Log
Electro Spirit Mini P.E.K.K.A Battle Ram
Earthquake
Arrows
Electro Spirit Bats
Royal Delivery
Electro Spirit Bats Knight Mini P.E.K.K.A Battle Ram
Fireball
Battle Ram
Poison
Bats Phoenix
Lightning
Knight Mini P.E.K.K.A Battle Ram Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Royal Delivery

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Arrows Knight Royal Delivery Mini P.E.K.K.A Battle Ram

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Arrows Knight Royal Delivery Mini P.E.K.K.A Battle Ram Phoenix

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Bats Arrows Knight

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Battle Ram Phoenix
Bats
Knight Mini P.E.K.K.A Battle Ram
Arrows
Knight Mini P.E.K.K.A Battle Ram Phoenix
Knight
Bats Battle Ram Arrows
Royal Delivery
Mini P.E.K.K.A
Bats Arrows
Battle Ram
Knight Electro Spirit Bats Arrows
Phoenix
Electro Spirit Arrows

Defense Synergies 2 11

Electro Spirit
Phoenix
Bats
Knight Royal Delivery Mini P.E.K.K.A
Arrows
Knight Royal Delivery Mini P.E.K.K.A Phoenix
Knight
Bats Royal Delivery Arrows Mini P.E.K.K.A Phoenix
Royal Delivery
Knight Bats Arrows Mini P.E.K.K.A Phoenix
Mini P.E.K.K.A
Bats Arrows Knight Royal Delivery
Battle Ram
Phoenix
Electro Spirit Arrows Knight Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight
Mini P.E.K.K.A Bats Knight Royal Delivery Phoenix
Mini P.E.K.K.A Bats Knight Royal Delivery
Mini P.E.K.K.A Bats Knight Phoenix
Arrows Royal Delivery Mini P.E.K.K.A
Arrows Royal Delivery Electro Spirit Bats
Bats Electro Spirit Arrows Royal Delivery Phoenix
Electro Spirit Arrows Phoenix
Mini P.E.K.K.A Phoenix
Knight Royal Delivery Mini P.E.K.K.A Phoenix
Bats Electro Spirit Arrows Knight Royal Delivery
Arrows Bats Royal Delivery Phoenix
Mini P.E.K.K.A Bats Knight Royal Delivery
Electro Spirit Bats Arrows Royal Delivery Mini P.E.K.K.A
Mini P.E.K.K.A Knight Phoenix
Royal Delivery Mini P.E.K.K.A
Bats Arrows Knight Royal Delivery Mini P.E.K.K.A
Arrows Royal Delivery Electro Spirit Bats Knight
Arrows Royal Delivery Electro Spirit Bats Knight
Mini P.E.K.K.A Phoenix
Electro Spirit Bats Arrows Knight Royal Delivery Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Royal Delivery
Royal Delivery Arrows Knight Mini P.E.K.K.A Phoenix
Royal Delivery Bats Knight Mini P.E.K.K.A
Mini P.E.K.K.A Bats Knight Royal Delivery Phoenix
Knight Royal Delivery Mini P.E.K.K.A Phoenix
Arrows Royal Delivery Electro Spirit Bats
Royal Delivery Mini P.E.K.K.A Bats Knight Phoenix
Mini P.E.K.K.A Knight Royal Delivery Phoenix
Royal Delivery Electro Spirit Bats Knight Mini P.E.K.K.A Phoenix
Royal Delivery Phoenix
Bats Knight Mini P.E.K.K.A Phoenix
Arrows Royal Delivery Phoenix
Royal Delivery Mini P.E.K.K.A Knight
Phoenix Electro Spirit Bats Knight Royal Delivery Mini P.E.K.K.A
Bats Arrows Electro Spirit Royal Delivery Mini P.E.K.K.A Phoenix
Electro Spirit Arrows Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows
Arrows
Arrows Knight
Arrows
Arrows Electro Spirit Bats
Arrows
Arrows
Arrows
Bats Mini P.E.K.K.A
Arrows Knight
Arrows
Knight
Arrows
Arrows
Arrows
Arrows
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A
Arrows
Arrows
Arrows
Arrows Electro Spirit
Arrows
Arrows
Arrows
Bats Arrows
Electro Spirit Bats
Mini P.E.K.K.A
Arrows
Electro Spirit Arrows
Arrows
Electro Spirit Bats
Arrows
Arrows
Knight Mini P.E.K.K.A
Arrows
Arrows
Electro Spirit Bats
Bats

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