My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Battle Healer Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Barbarians Royal Hogs
Zap
Firecracker Royal Hogs
Barbarian Barrel
Firecracker Barbarians Goblin Cage Royal Hogs
The Log
Firecracker Barbarians Goblin Cage Royal Hogs
Earthquake
Firecracker Barbarians Goblin Cage Royal Hogs
Arrows
Firecracker Royal Hogs
Royal Delivery
Firecracker Barbarians Goblin Cage Battle Healer Royal Hogs Mother Witch
Fireball
Firecracker Barbarians Goblin Cage Battle Healer Royal Hogs Mother Witch
Poison
Firecracker Barbarians Goblin Cage Battle Healer Royal Hogs Mother Witch
Lightning
Goblin Cage Battle Healer Mother Witch
Rocket
Barbarians Battle Healer Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Void Fireball Goblin Cage Battle Healer Mother Witch Barbarians Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Void Fireball Goblin Cage

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Cage Battle Healer Royal Hogs
Barbarians
Battle Healer
Fireball
Royal Hogs
Goblin Cage
Firecracker Battle Healer Royal Hogs
Battle Healer
Firecracker Barbarians Goblin Cage Royal Hogs
Royal Hogs
Mother Witch Firecracker Fireball Goblin Cage Battle Healer
Void
Mother Witch
Royal Hogs

Defense Synergies 0 7

Firecracker
Goblin Cage Battle Healer
Barbarians
Fireball
Goblin Cage Battle Healer
Goblin Cage
Firecracker Fireball Battle Healer Mother Witch
Battle Healer
Firecracker Fireball Goblin Cage Mother Witch
Royal Hogs
Void
Mother Witch
Goblin Cage Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Goblin Cage Void
Barbarians Firecracker Goblin Cage Battle Healer
Barbarians Goblin Cage Void
Barbarians Goblin Cage Firecracker
Firecracker Barbarians Fireball Goblin Cage Battle Healer
Fireball Firecracker Mother Witch
Firecracker Fireball Goblin Cage Void
Barbarians Fireball Goblin Cage Battle Healer Void
Barbarians Goblin Cage
Firecracker Barbarians Battle Healer
Barbarians Mother Witch Firecracker Fireball
Firecracker Fireball
Barbarians Goblin Cage Fireball Battle Healer
Fireball Firecracker Barbarians Goblin Cage
Barbarians Goblin Cage
Barbarians Fireball Goblin Cage
Barbarians Firecracker Fireball Goblin Cage
Fireball Goblin Cage Firecracker Barbarians Battle Healer
Goblin Cage Firecracker Barbarians Fireball Battle Healer Mother Witch
Barbarians Goblin Cage
Firecracker Barbarians Fireball Battle Healer Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Goblin Cage Battle Healer Void
Fireball Void Firecracker Battle Healer
Barbarians Goblin Cage Battle Healer
Barbarians Fireball Goblin Cage Battle Healer
Barbarians Goblin Cage Battle Healer
Firecracker Fireball Mother Witch
Barbarians Fireball Goblin Cage Battle Healer Void
Barbarians Goblin Cage Battle Healer
Goblin Cage Void Firecracker Barbarians Fireball
Barbarians Goblin Cage
Barbarians Goblin Cage
Barbarians Fireball Goblin Cage Void
Barbarians Fireball Goblin Cage
Firecracker Barbarians Fireball Goblin Cage
Barbarians Firecracker Fireball Goblin Cage Battle Healer
Firecracker Barbarians Fireball Goblin Cage Battle Healer Mother Witch
Fireball Goblin Cage Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Firecracker
Firecracker Fireball Void
Fireball Void
Firecracker Barbarians Fireball Void
Fireball Firecracker
Firecracker Fireball Mother Witch
Firecracker
Fireball Firecracker
Fireball Void Firecracker
Fireball Void
Firecracker Void Fireball
Fireball Void Firecracker
Firecracker Fireball Void
Firecracker Fireball Void
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Void Firecracker Fireball
Firecracker Fireball Void Mother Witch
Fireball Void
Fireball Void
Void
Barbarians Fireball Void
Firecracker Mother Witch Fireball
Firecracker Fireball Void
Fireball Void
Fireball Void Firecracker
Firecracker Fireball Void Mother Witch
Firecracker Fireball Void
Fireball Void
Void Fireball
Void Firecracker Fireball
Firecracker Fireball
Barbarians Fireball Void
Fireball Firecracker
Fireball
Fireball Void Firecracker
Firecracker Fireball
Void Fireball
Firecracker
Firecracker Fireball
Firecracker Fireball Void
Void Firecracker Fireball
Fireball Firecracker Void
Void

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