My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
RIP
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Goblin Giant Ice Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Goblin Giant Ice Wizard Bandit Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Giant Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Goblin Giant Bandit Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Miner Bandit Phoenix
Giant Snowball
Royal Hogs Miner
Zap
Royal Hogs Goblin Giant Bandit
Barbarian Barrel
Tesla Royal Hogs Ice Wizard Bandit
The Log
Royal Hogs Bandit
Earthquake
Tesla Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Royal Hogs Miner Ice Wizard Bandit
Fireball
Tesla Royal Hogs Ice Wizard Bandit
Poison
Royal Hogs Ice Wizard Phoenix
Lightning
Tesla Ice Wizard Bandit Phoenix
Rocket
Royal Hogs Phoenix

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Miner Ice Wizard Bandit Tesla Phoenix Royal Hogs Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Miner Ice Wizard Bandit

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Royal Hogs
Bandit
Rage
Goblin Giant Phoenix
Goblin Giant
Rage Ice Wizard Bandit
Miner
Bandit
Ice Wizard
Goblin Giant Bandit
Bandit
Royal Hogs Goblin Giant Miner Ice Wizard
Phoenix
Rage

Defense Synergies 0 1

Tesla
Royal Hogs
Rage
Goblin Giant
Miner
Ice Wizard
Bandit
Bandit
Ice Wizard
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Goblin Giant
Tesla Ice Wizard Bandit Phoenix
Tesla Ice Wizard Bandit
Tesla Ice Wizard Bandit Phoenix
Tesla Ice Wizard Bandit
Tesla Ice Wizard Phoenix
Tesla Goblin Giant Bandit Phoenix
Tesla Ice Wizard Phoenix
Tesla Miner Ice Wizard Bandit Phoenix
Ice Wizard Tesla Goblin Giant Bandit
Tesla Ice Wizard Phoenix
Tesla Ice Wizard Bandit
Tesla
Tesla Bandit Phoenix
Tesla Bandit
Tesla
Tesla Ice Wizard Bandit
Tesla Ice Wizard Bandit
Tesla Phoenix
Tesla Goblin Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Bandit
Bandit Tesla Miner Phoenix
Bandit Goblin Giant
Tesla Goblin Giant Bandit Phoenix
Tesla Goblin Giant Bandit Phoenix
Tesla Goblin Giant Ice Wizard
Tesla Goblin Giant Ice Wizard Bandit Phoenix
Tesla Goblin Giant Phoenix
Bandit Phoenix
Tesla Goblin Giant Phoenix
Tesla Phoenix
Goblin Giant Phoenix
Tesla Goblin Giant Bandit
Tesla
Tesla Phoenix Goblin Giant
Tesla Ice Wizard Phoenix
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Miner Ice Wizard Bandit
Goblin Giant Miner Bandit
Goblin Giant Ice Wizard
Ice Wizard
Miner Bandit
Miner Bandit
Miner Bandit
Bandit
Bandit
Bandit
Bandit
Miner
Ice Wizard
Miner Ice Wizard Bandit
Miner Bandit
Miner Bandit
Ice Wizard
Miner Bandit
Bandit
Ice Wizard
Miner
Goblin Giant Miner Bandit

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