My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Rune Giant Bandit Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Rune Giant Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Skeleton Army Bandit
Giant Snowball
Bats Royal Recruits Skeleton Army
Zap
Bats Skeleton Army Bandit
Barbarian Barrel
Royal Recruits Skeleton Army Bandit
The Log
Royal Recruits Skeleton Army Bandit
Earthquake
Skeleton Army
Arrows
Bats Royal Recruits Skeleton Army
Royal Delivery
Bats Royal Recruits Skeleton Army Bandit Mother Witch
Fireball
Skeleton Army Bandit Mother Witch
Poison
Bats Royal Recruits Skeleton Army Mother Witch
Lightning
Bandit Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Skeleton Army Rune Giant Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Army Bandit Rune Giant Mother Witch Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Army Bandit

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Royal Recruits Rune Giant Bandit
Arrows
Bandit Mother Witch Mega Knight
Royal Recruits
Bats Bandit
Skeleton Army
Rune Giant
Bats
Bandit
Bats Arrows Royal Recruits Mega Knight
Mother Witch
Arrows Mega Knight
Mega Knight
Bats Arrows Bandit Mother Witch

Defense Synergies 1 9

Bats
Royal Recruits Bandit Mega Knight
Arrows
Mega Knight Bandit Mother Witch
Royal Recruits
Bats Skeleton Army
Skeleton Army
Royal Recruits Bandit
Rune Giant
Bandit
Bats Arrows Skeleton Army Mega Knight
Mother Witch
Arrows Mega Knight
Mega Knight
Arrows Bats Bandit Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits
Skeleton Army Bats Royal Recruits Bandit Mega Knight
Skeleton Army Mega Knight Bats Royal Recruits Bandit
Royal Recruits Skeleton Army Bats Bandit Mega Knight
Arrows Royal Recruits Skeleton Army Mega Knight
Arrows Skeleton Army Bats Bandit Mother Witch Mega Knight
Bats Arrows
Arrows Royal Recruits Bandit Mega Knight
Royal Recruits Skeleton Army
Skeleton Army Royal Recruits Bandit Mega Knight
Bats Skeleton Army Mother Witch Arrows Royal Recruits Bandit Mega Knight
Arrows Bats
Royal Recruits Skeleton Army Mega Knight Bats Bandit
Skeleton Army Mega Knight Bats Arrows Royal Recruits
Royal Recruits Skeleton Army Bandit Mega Knight
Skeleton Army Royal Recruits Bandit Mega Knight
Mega Knight Bats Arrows Royal Recruits Skeleton Army
Arrows Mega Knight Bats Royal Recruits Skeleton Army Bandit
Arrows Bats Royal Recruits Bandit Mother Witch Mega Knight
Royal Recruits
Royal Recruits Skeleton Army Mega Knight Bats Arrows Bandit Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army Mega Knight Bandit
Bandit Arrows Mega Knight
Royal Recruits Skeleton Army Bandit Mega Knight Bats
Royal Recruits Skeleton Army Mega Knight Bats Bandit
Royal Recruits Skeleton Army Bandit Mega Knight
Arrows Mother Witch Bats
Royal Recruits Skeleton Army Bats Bandit
Mega Knight Royal Recruits Skeleton Army
Royal Recruits Mega Knight Bats Skeleton Army Bandit
Royal Recruits Skeleton Army
Mega Knight Bats Royal Recruits
Royal Recruits Skeleton Army Mega Knight Arrows
Royal Recruits Skeleton Army Mega Knight Bandit
Royal Recruits Skeleton Army Mega Knight
Royal Recruits Skeleton Army Bats
Bats Arrows Mega Knight Royal Recruits Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Bandit
Arrows Bandit
Arrows Bandit
Arrows Royal Recruits
Arrows Mega Knight
Arrows Mother Witch Bats
Arrows
Arrows
Arrows Bandit
Bats
Arrows Royal Recruits Bandit
Arrows
Bandit
Arrows Bandit
Arrows
Arrows Bandit
Arrows Royal Recruits Bandit Mega Knight
Arrows
Bats
Arrows Bandit Mega Knight
Arrows Mother Witch Mega Knight
Mega Knight
Arrows
Arrows Royal Recruits
Arrows Mother Witch Mega Knight
Arrows Bandit
Arrows Bandit Mega Knight
Arrows Bandit
Bats Arrows Mother Witch
Bats
Arrows Bandit Mega Knight
Arrows
Mega Knight
Arrows
Bats Royal Recruits Skeleton Army Bandit
Arrows
Arrows
Mega Knight
Arrows
Arrows
Royal Recruits Mega Knight
Bats Royal Recruits
Bats
Royal Recruits Bandit Mega Knight
Mega Knight

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