My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Suspicious Bush Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Recruits Dart Goblin Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Skeleton Army
Giant Snowball
Bats Royal Recruits Dart Goblin Flying Machine Skeleton Army
Zap
Bats Dart Goblin Flying Machine Skeleton Army
Barbarian Barrel
Electro Spirit Royal Recruits Dart Goblin Skeleton Army
The Log
Electro Spirit Royal Recruits Suspicious Bush Dart Goblin Skeleton Army
Earthquake
Skeleton Army
Arrows
Electro Spirit Bats Royal Recruits Suspicious Bush Dart Goblin Flying Machine Skeleton Army
Royal Delivery
Electro Spirit Bats Royal Recruits Dart Goblin Flying Machine Skeleton Army
Fireball
Suspicious Bush Dart Goblin Flying Machine Skeleton Army
Poison
Bats Royal Recruits Suspicious Bush Dart Goblin Flying Machine Skeleton Army
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Arrows Royal Recruits Suspicious Bush Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Suspicious Bush Arrows Dart Goblin Skeleton Army Flying Machine Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bats Suspicious Bush Arrows

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Bats
Royal Recruits Flying Machine
Arrows
Royal Recruits
Bats Dart Goblin Flying Machine
Suspicious Bush
Dart Goblin
Royal Recruits
Flying Machine
Bats Royal Recruits
Skeleton Army

Defense Synergies 0 7

Electro Spirit
Bats
Royal Recruits Dart Goblin
Arrows
Royal Recruits
Bats Dart Goblin Skeleton Army
Suspicious Bush
Dart Goblin
Bats Royal Recruits Flying Machine Skeleton Army
Flying Machine
Dart Goblin Skeleton Army
Skeleton Army
Royal Recruits Dart Goblin Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Dart Goblin Flying Machine
Skeleton Army Bats Royal Recruits Dart Goblin Flying Machine
Skeleton Army Bats Royal Recruits Dart Goblin
Royal Recruits Skeleton Army Bats Dart Goblin
Arrows Royal Recruits Skeleton Army
Arrows Skeleton Army Electro Spirit Bats Dart Goblin Flying Machine
Bats Dart Goblin Electro Spirit Arrows Flying Machine
Electro Spirit Arrows Royal Recruits Dart Goblin Flying Machine
Royal Recruits Skeleton Army
Skeleton Army Royal Recruits Dart Goblin
Bats Dart Goblin Skeleton Army Electro Spirit Arrows Royal Recruits Flying Machine
Arrows Bats Dart Goblin Flying Machine
Royal Recruits Skeleton Army Bats Flying Machine
Skeleton Army Electro Spirit Bats Arrows Royal Recruits Dart Goblin
Royal Recruits Skeleton Army
Skeleton Army Royal Recruits
Bats Arrows Royal Recruits Skeleton Army
Arrows Electro Spirit Bats Royal Recruits Dart Goblin Flying Machine Skeleton Army
Arrows Electro Spirit Bats Royal Recruits Dart Goblin Flying Machine
Royal Recruits Dart Goblin
Royal Recruits Skeleton Army Electro Spirit Bats Arrows Dart Goblin Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army
Arrows Flying Machine
Royal Recruits Skeleton Army Bats
Royal Recruits Skeleton Army Bats
Royal Recruits Skeleton Army
Arrows Electro Spirit Bats Dart Goblin Flying Machine
Royal Recruits Skeleton Army Bats Dart Goblin Flying Machine
Royal Recruits Skeleton Army
Royal Recruits Electro Spirit Bats Flying Machine Skeleton Army
Royal Recruits Dart Goblin Skeleton Army
Bats Royal Recruits Dart Goblin Flying Machine
Royal Recruits Skeleton Army Arrows
Royal Recruits Skeleton Army
Royal Recruits Dart Goblin Flying Machine Skeleton Army
Royal Recruits Skeleton Army Electro Spirit Bats Dart Goblin Flying Machine
Bats Arrows Electro Spirit Royal Recruits Dart Goblin Flying Machine
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows Royal Recruits Dart Goblin Flying Machine
Arrows
Arrows Electro Spirit Bats Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Bats
Arrows Royal Recruits Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Flying Machine Dart Goblin
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows Royal Recruits Dart Goblin Flying Machine
Arrows
Bats
Arrows Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows
Arrows Royal Recruits Flying Machine
Arrows Electro Spirit
Arrows Dart Goblin Flying Machine
Arrows Flying Machine
Arrows Dart Goblin
Bats Arrows Dart Goblin Flying Machine
Electro Spirit Bats Dart Goblin Flying Machine
Arrows Dart Goblin
Electro Spirit Arrows
Arrows
Electro Spirit Bats Royal Recruits Dart Goblin Flying Machine Skeleton Army
Arrows Dart Goblin Flying Machine
Arrows
Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine
Arrows
Royal Recruits Dart Goblin Flying Machine
Electro Spirit Bats Royal Recruits Dart Goblin Flying Machine
Bats Dart Goblin Flying Machine
Royal Recruits Dart Goblin Flying Machine
Dart Goblin

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