My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Recruits Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Recruits Goblin Curse Goblin Drill Mighty Miner
Giant Snowball
Bomber Cannon Royal Recruits Goblin Curse Goblin Drill Mighty Miner
Zap
Bomber Cannon Goblin Curse Goblin Drill Mighty Miner
Barbarian Barrel
Bomber Cannon Royal Recruits Goblin Curse Goblin Drill
The Log
Bomber Cannon Royal Recruits Goblin Curse Goblin Drill
Earthquake
Bomber Cannon Goblin Drill
Arrows
Bomber Royal Recruits Goblin Curse Goblin Drill
Royal Delivery
Bomber Royal Recruits Goblin Drill
Fireball
Bomber Cannon Goblin Drill Mighty Miner
Poison
Bomber Cannon Royal Recruits Goblin Curse Goblin Drill
Lightning
Cannon Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Goblin Curse Rage Goblin Drill Mighty Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Curse Rage Arrows Cannon Goblin Drill Mighty Miner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Goblin Curse Rage Arrows

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Recruits Goblin Curse Goblin Drill
Arrows
Goblin Curse Goblin Drill Mighty Miner
Cannon
Royal Recruits
Bomber
Goblin Curse
Arrows Bomber
Rage
Goblin Drill
Bomber Arrows
Mighty Miner
Arrows

Defense Synergies 0 6

Bomber
Cannon Royal Recruits Goblin Drill
Arrows
Cannon
Cannon
Bomber Arrows Royal Recruits Mighty Miner
Royal Recruits
Bomber Cannon
Goblin Curse
Rage
Goblin Drill
Bomber
Mighty Miner
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Royal Recruits
Cannon Royal Recruits Goblin Curse Goblin Drill
Cannon Bomber Royal Recruits Goblin Curse Goblin Drill
Cannon Royal Recruits Goblin Curse Goblin Drill
Bomber Arrows Royal Recruits
Arrows Bomber Cannon
Arrows Cannon Goblin Curse
Arrows Cannon Royal Recruits
Cannon Mighty Miner Royal Recruits Goblin Curse Goblin Drill
Bomber Cannon Royal Recruits
Goblin Curse Bomber Arrows Cannon Royal Recruits Goblin Drill
Arrows Goblin Curse
Cannon Royal Recruits Goblin Drill Bomber Goblin Curse
Bomber Arrows Cannon Royal Recruits Goblin Curse Goblin Drill
Royal Recruits Cannon Goblin Curse Goblin Drill
Cannon Royal Recruits Goblin Curse Goblin Drill
Bomber Arrows Cannon Royal Recruits Goblin Drill
Arrows Cannon Bomber Royal Recruits Goblin Drill
Arrows Goblin Drill Bomber Cannon Royal Recruits Goblin Curse
Cannon Royal Recruits Goblin Curse Goblin Drill
Bomber Royal Recruits Arrows Cannon Goblin Curse
Cannon Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits
Bomber Arrows
Royal Recruits
Royal Recruits
Royal Recruits Cannon Goblin Curse Goblin Drill Mighty Miner
Arrows Goblin Curse
Royal Recruits
Mighty Miner Royal Recruits Goblin Curse
Royal Recruits
Royal Recruits Cannon Goblin Curse Goblin Drill
Royal Recruits
Royal Recruits Arrows
Royal Recruits Cannon Goblin Curse
Royal Recruits Bomber Cannon Goblin Curse
Royal Recruits Bomber Goblin Drill Mighty Miner
Arrows Bomber Cannon Royal Recruits Goblin Curse Mighty Miner
Bomber Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Goblin Drill
Arrows Goblin Curse
Arrows Goblin Drill
Arrows Royal Recruits
Bomber Arrows Goblin Curse
Arrows Goblin Curse
Bomber Arrows
Arrows Goblin Curse
Arrows
Arrows Royal Recruits
Arrows Goblin Curse
Arrows
Arrows
Bomber Arrows Goblin Drill
Arrows Royal Recruits
Arrows
Bomber
Bomber Arrows
Bomber Arrows Goblin Curse
Arrows
Arrows Royal Recruits Goblin Drill
Arrows Goblin Curse Bomber
Arrows
Arrows
Arrows Goblin Curse
Arrows Goblin Curse
Bomber Arrows
Arrows
Mighty Miner
Arrows Goblin Curse
Royal Recruits
Arrows Goblin Curse
Arrows
Arrows Bomber
Arrows
Royal Recruits
Royal Recruits
Royal Recruits

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