My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tesla Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Royal Recruits Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Hog Rider Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Hog Rider Royal Hogs
Giant Snowball
Cannon Royal Recruits Hog Rider Royal Hogs
Zap
Cannon Firecracker Royal Hogs
Barbarian Barrel
Cannon Firecracker Tesla Royal Recruits Bomb Tower Royal Hogs
The Log
Cannon Firecracker Royal Recruits Hog Rider Royal Hogs
Earthquake
Cannon Firecracker Tesla Bomb Tower Hog Rider Royal Hogs
Arrows
Firecracker Royal Recruits Royal Hogs
Royal Delivery
Firecracker Royal Recruits Hog Rider Royal Hogs Mother Witch
Fireball
Cannon Firecracker Tesla Bomb Tower Hog Rider Royal Hogs Mother Witch
Poison
Cannon Firecracker Royal Recruits Bomb Tower Royal Hogs Mother Witch
Lightning
Cannon Tesla Bomb Tower Mother Witch
Rocket
Bomb Tower Hog Rider Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Firecracker Tesla Bomb Tower Hog Rider Mother Witch Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Cannon Firecracker Tesla Bomb Tower

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Hog Rider Royal Recruits Royal Hogs
Tesla
Royal Recruits
Firecracker Hog Rider Royal Hogs
Bomb Tower
Hog Rider
Firecracker Royal Recruits Mother Witch
Royal Hogs
Mother Witch Firecracker Royal Recruits
Mother Witch
Royal Hogs Hog Rider

Defense Synergies 0 7

Cannon
Firecracker Royal Recruits Mother Witch
Firecracker
Cannon Tesla Royal Recruits Bomb Tower
Tesla
Firecracker Mother Witch
Royal Recruits
Cannon Firecracker
Bomb Tower
Firecracker
Hog Rider
Royal Hogs
Mother Witch
Cannon Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Tesla Royal Recruits
Bomb Tower Cannon Firecracker Tesla Royal Recruits
Cannon Tesla Bomb Tower Royal Recruits
Cannon Tesla Royal Recruits Bomb Tower Firecracker
Firecracker Royal Recruits Bomb Tower
Cannon Firecracker Tesla Bomb Tower Mother Witch
Tesla Cannon Firecracker Bomb Tower
Cannon Tesla Royal Recruits Bomb Tower
Cannon Tesla Royal Recruits Bomb Tower
Cannon Firecracker Tesla Royal Recruits
Mother Witch Cannon Firecracker Tesla Royal Recruits Bomb Tower
Tesla Firecracker
Cannon Tesla Royal Recruits Bomb Tower
Bomb Tower Cannon Firecracker Tesla Royal Recruits
Royal Recruits Cannon Tesla Bomb Tower
Bomb Tower Cannon Tesla Royal Recruits
Tesla Bomb Tower Cannon Firecracker Royal Recruits
Cannon Tesla Bomb Tower Firecracker Royal Recruits
Bomb Tower Cannon Firecracker Tesla Royal Recruits Mother Witch
Cannon Tesla Royal Recruits Bomb Tower
Royal Recruits Cannon Firecracker Tesla Bomb Tower Mother Witch
Cannon Tesla Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Tesla
Firecracker Tesla Bomb Tower
Royal Recruits Bomb Tower
Royal Recruits Tesla
Royal Recruits Cannon Tesla
Firecracker Mother Witch Tesla Bomb Tower
Royal Recruits Tesla Bomb Tower
Tesla Royal Recruits Bomb Tower
Royal Recruits Firecracker Bomb Tower
Royal Recruits Cannon Tesla
Tesla Royal Recruits Bomb Tower
Royal Recruits
Royal Recruits Cannon Tesla Bomb Tower
Royal Recruits Cannon Firecracker Tesla Bomb Tower
Tesla Royal Recruits Firecracker Bomb Tower
Cannon Firecracker Tesla Royal Recruits Bomb Tower Mother Witch
Cannon Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits
Firecracker
Firecracker Royal Recruits
Firecracker
Firecracker Mother Witch
Firecracker
Firecracker
Firecracker
Firecracker Royal Recruits
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Royal Recruits
Firecracker
Firecracker Mother Witch
Royal Recruits
Firecracker Mother Witch
Firecracker
Firecracker
Firecracker Mother Witch
Firecracker
Firecracker
Firecracker
Royal Recruits
Firecracker
Firecracker
Firecracker
Firecracker Royal Recruits
Firecracker Royal Recruits
Firecracker
Firecracker Royal Recruits
Firecracker

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