My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Goblin Giant Fisherman Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Recruits Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Fisherman
Giant Snowball
Goblins Royal Recruits Fisherman
Zap
Goblins Firecracker Goblin Giant Fisherman
Barbarian Barrel
Goblins Firecracker Royal Recruits Electro Wizard
The Log
Goblins Firecracker Royal Recruits Fisherman
Earthquake
Firecracker
Arrows
Goblins Firecracker Royal Recruits
Royal Delivery
Goblins Firecracker Royal Recruits Fisherman Electro Wizard
Fireball
Firecracker Fisherman Electro Wizard
Poison
Firecracker Royal Recruits Fisherman Electro Wizard
Lightning
Fisherman Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Rage Arrows Firecracker Fisherman Electro Wizard Goblin Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Rage Arrows Firecracker

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Goblin Giant
Firecracker
Royal Recruits Goblin Giant Fisherman
Royal Recruits
Firecracker Electro Wizard
Rage
Goblin Giant Electro Wizard
Goblin Giant
Arrows Firecracker Rage Fisherman Electro Wizard
Fisherman
Firecracker Goblin Giant
Electro Wizard
Royal Recruits Rage Goblin Giant

Defense Synergies 0 7

Goblins
Firecracker Fisherman Electro Wizard
Arrows
Firecracker
Goblins Royal Recruits Fisherman Electro Wizard
Royal Recruits
Firecracker
Rage
Goblin Giant
Electro Wizard
Fisherman
Goblins Firecracker
Electro Wizard
Goblins Firecracker Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Goblin Giant Electro Wizard
Goblins Firecracker Royal Recruits Fisherman Electro Wizard
Fisherman Goblins Royal Recruits Electro Wizard
Royal Recruits Goblins Firecracker Fisherman Electro Wizard
Arrows Firecracker Royal Recruits
Arrows Goblins Firecracker Electro Wizard
Electro Wizard Arrows Firecracker
Arrows Royal Recruits Goblin Giant Electro Wizard
Goblins Royal Recruits Fisherman
Goblins Firecracker Royal Recruits Fisherman Electro Wizard
Goblins Electro Wizard Arrows Firecracker Royal Recruits Goblin Giant Fisherman
Arrows Firecracker Electro Wizard
Royal Recruits Electro Wizard
Goblins Arrows Firecracker Royal Recruits Electro Wizard
Royal Recruits Electro Wizard
Royal Recruits Fisherman Electro Wizard
Goblins Arrows Firecracker Royal Recruits Fisherman Electro Wizard
Arrows Goblins Firecracker Royal Recruits Fisherman Electro Wizard
Arrows Firecracker Royal Recruits Fisherman Electro Wizard
Royal Recruits Fisherman Electro Wizard
Royal Recruits Goblins Arrows Firecracker Goblin Giant Fisherman Electro Wizard
Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Goblins Fisherman Electro Wizard
Electro Wizard Arrows Firecracker Fisherman
Royal Recruits Goblins Goblin Giant Fisherman Electro Wizard
Royal Recruits Goblin Giant Fisherman Electro Wizard
Royal Recruits Goblin Giant Fisherman
Arrows Firecracker Goblin Giant Electro Wizard
Royal Recruits Goblins Goblin Giant Electro Wizard
Royal Recruits Goblin Giant Fisherman
Royal Recruits Electro Wizard Goblins Firecracker
Royal Recruits Goblin Giant
Royal Recruits
Royal Recruits Arrows Goblin Giant Electro Wizard
Royal Recruits Goblin Giant
Royal Recruits Firecracker
Royal Recruits Electro Wizard Goblins Firecracker Goblin Giant Fisherman
Arrows Firecracker Royal Recruits Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits
Arrows Firecracker Fisherman Electro Wizard
Arrows Goblin Giant
Arrows Firecracker Royal Recruits
Arrows Firecracker
Arrows Firecracker Goblin Giant
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Fisherman
Goblins Fisherman Electro Wizard
Firecracker Arrows Royal Recruits Fisherman Electro Wizard
Arrows Firecracker
Firecracker Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker
Arrows Firecracker Royal Recruits
Arrows
Fisherman
Arrows Firecracker Fisherman Electro Wizard
Arrows Firecracker
Arrows
Fisherman
Arrows Royal Recruits
Arrows Firecracker
Fisherman
Arrows Firecracker Fisherman Electro Wizard
Arrows Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Arrows
Arrows Firecracker Electro Wizard
Arrows Firecracker
Electro Wizard Royal Recruits
Arrows Firecracker Electro Wizard
Arrows
Firecracker Electro Wizard
Arrows Firecracker
Arrows
Firecracker Royal Recruits
Firecracker Royal Recruits Electro Wizard
Firecracker Electro Wizard
Firecracker Royal Recruits Goblin Giant Electro Wizard
Firecracker
Fisherman

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