My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Royal Recruits Prince Bowler Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Royal Recruits Prince Bandit
Giant Snowball
Skeletons Cannon Goblin Gang Royal Recruits
Zap
Skeletons Cannon Goblin Gang Firecracker Prince Bandit
Barbarian Barrel
Skeletons Cannon Goblin Gang Firecracker Royal Recruits Bandit
The Log
Skeletons Cannon Goblin Gang Firecracker Royal Recruits Prince Bandit
Earthquake
Skeletons Cannon Goblin Gang Firecracker
Arrows
Skeletons Goblin Gang Firecracker Royal Recruits
Royal Delivery
Skeletons Goblin Gang Firecracker Royal Recruits Prince Bowler Bandit
Fireball
Cannon Goblin Gang Firecracker Bowler Bandit
Poison
Cannon Goblin Gang Firecracker Royal Recruits
Lightning
Cannon Prince Bowler Bandit
Rocket
Prince Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Prince Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Cannon Goblin Gang Firecracker Bandit Prince Bowler Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Cannon Goblin Gang Firecracker

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Goblin Gang
Firecracker Royal Recruits Prince Bowler Bandit
Firecracker
Goblin Gang Royal Recruits Prince Bowler Bandit
Royal Recruits
Goblin Gang Firecracker Bandit
Prince
Goblin Gang Firecracker Bowler
Bowler
Goblin Gang Firecracker Prince
Bandit
Goblin Gang Firecracker Royal Recruits

Defense Synergies 1 19

Skeletons
Cannon Firecracker Prince Bowler Bandit
Cannon
Skeletons Goblin Gang Firecracker Royal Recruits Prince Bowler Bandit
Goblin Gang
Cannon Firecracker Royal Recruits Prince Bandit
Firecracker
Skeletons Cannon Goblin Gang Royal Recruits Prince Bandit
Royal Recruits
Cannon Goblin Gang Firecracker
Prince
Skeletons Cannon Goblin Gang Firecracker Bowler
Bowler
Skeletons Cannon Prince Bandit
Bandit
Skeletons Cannon Goblin Gang Firecracker Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Cannon Firecracker Royal Recruits
Skeletons Cannon Goblin Gang Firecracker Royal Recruits Prince Bandit
Cannon Goblin Gang Prince Bowler Skeletons Royal Recruits Bandit
Cannon Royal Recruits Prince Skeletons Goblin Gang Firecracker Bowler Bandit
Firecracker Royal Recruits Prince Bowler
Goblin Gang Bowler Skeletons Cannon Firecracker Bandit
Cannon Goblin Gang Firecracker
Bowler Cannon Royal Recruits Bandit
Cannon Skeletons Goblin Gang Royal Recruits Prince
Goblin Gang Skeletons Cannon Firecracker Royal Recruits Prince Bowler Bandit
Goblin Gang Skeletons Cannon Firecracker Royal Recruits Bowler Bandit
Goblin Gang Firecracker
Cannon Royal Recruits Prince Bowler Skeletons Goblin Gang Bandit
Bowler Cannon Goblin Gang Firecracker Royal Recruits Prince
Royal Recruits Cannon Goblin Gang Prince Bandit
Cannon Goblin Gang Royal Recruits Prince Bowler Bandit
Skeletons Cannon Goblin Gang Firecracker Royal Recruits Prince Bowler
Cannon Goblin Gang Firecracker Royal Recruits Prince Bowler Bandit
Cannon Firecracker Royal Recruits Bowler Bandit
Cannon Royal Recruits Prince
Goblin Gang Royal Recruits Bowler Cannon Firecracker Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Skeletons Prince Bowler Bandit
Bandit Goblin Gang Firecracker Prince Bowler
Goblin Gang Royal Recruits Bandit Skeletons Prince Bowler
Goblin Gang Royal Recruits Prince Bowler Bandit
Royal Recruits Skeletons Cannon Goblin Gang Prince Bowler Bandit
Firecracker Skeletons Goblin Gang
Goblin Gang Royal Recruits Prince Skeletons Bowler Bandit
Royal Recruits Prince
Royal Recruits Skeletons Firecracker Prince Bandit
Royal Recruits Skeletons Cannon Goblin Gang
Royal Recruits Prince Bowler
Royal Recruits Prince Bowler
Royal Recruits Prince Bowler Skeletons Cannon Goblin Gang Bandit
Royal Recruits Cannon Firecracker Bowler
Goblin Gang Royal Recruits Skeletons Firecracker Prince Bowler
Bowler Cannon Firecracker Royal Recruits
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits Bandit
Firecracker Bowler Bandit
Bandit
Firecracker Royal Recruits Prince
Firecracker Bowler
Firecracker
Firecracker Bowler
Firecracker Bowler
Firecracker Bandit
Goblin Gang Prince Bowler
Firecracker Royal Recruits Prince Bowler Bandit
Firecracker
Firecracker Bowler Bandit
Firecracker Bandit
Firecracker Prince
Firecracker Bowler Bandit
Firecracker Royal Recruits Bowler Bandit
Firecracker Prince Bowler Bandit
Firecracker Bowler
Prince Bowler
Prince Bowler
Royal Recruits
Firecracker Bowler
Firecracker Bowler Bandit
Prince Bowler Bandit
Firecracker Bandit
Firecracker
Firecracker
Bowler
Bandit
Firecracker
Prince
Firecracker Bowler
Goblin Gang Royal Recruits Prince Bandit
Firecracker
Goblin Gang Firecracker Prince Bowler
Firecracker Bowler
Firecracker Royal Recruits Prince
Goblin Gang Firecracker Royal Recruits Bowler
Firecracker
Firecracker Royal Recruits Prince Bowler Bandit
Prince
Firecracker Bowler

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