My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Royal Recruits

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Recruits Royal Hogs Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Royal Recruits Royal Hogs
Giant Snowball
Skeletons Bats Royal Recruits Royal Hogs
Zap
Skeletons Bats Firecracker Royal Hogs
Barbarian Barrel
Skeletons Electro Spirit Firecracker Royal Recruits Royal Hogs
The Log
Skeletons Electro Spirit Firecracker Royal Recruits Royal Hogs
Earthquake
Skeletons Firecracker Royal Hogs
Arrows
Skeletons Electro Spirit Bats Firecracker Royal Recruits Royal Hogs
Royal Delivery
Skeletons Electro Spirit Bats Firecracker Royal Recruits Royal Hogs
Fireball
Firecracker Royal Hogs
Poison
Bats Firecracker Royal Recruits Royal Hogs
Lightning
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Royal Recruits

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Bats Barbarian Barrel Firecracker Void Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Electro Spirit Bats Barbarian Barrel

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Bats
Firecracker Royal Recruits Royal Hogs Barbarian Barrel
Firecracker
Bats Royal Recruits Royal Hogs Barbarian Barrel
Royal Recruits
Bats Firecracker Royal Hogs Barbarian Barrel
Royal Hogs
Bats Firecracker Royal Recruits Barbarian Barrel
Barbarian Barrel
Bats Firecracker Royal Recruits Royal Hogs
Void

Defense Synergies 0 9

Skeletons
Electro Spirit Bats Firecracker Barbarian Barrel
Electro Spirit
Skeletons
Bats
Skeletons Firecracker Royal Recruits Barbarian Barrel
Firecracker
Skeletons Bats Royal Recruits Barbarian Barrel
Royal Recruits
Bats Firecracker
Royal Hogs
Barbarian Barrel
Skeletons Bats Firecracker
Void

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Barbarian Barrel Void
Skeletons Bats Firecracker Royal Recruits
Skeletons Bats Royal Recruits Void
Royal Recruits Skeletons Bats Firecracker
Firecracker Royal Recruits Barbarian Barrel
Barbarian Barrel Skeletons Electro Spirit Bats Firecracker
Bats Electro Spirit Firecracker Void
Electro Spirit Royal Recruits Barbarian Barrel Void
Skeletons Royal Recruits
Skeletons Firecracker Royal Recruits Barbarian Barrel
Bats Skeletons Electro Spirit Firecracker Royal Recruits Barbarian Barrel
Bats Firecracker
Royal Recruits Skeletons Bats
Electro Spirit Bats Firecracker Royal Recruits Barbarian Barrel
Royal Recruits
Royal Recruits
Skeletons Bats Firecracker Royal Recruits
Electro Spirit Bats Firecracker Royal Recruits Barbarian Barrel
Barbarian Barrel Electro Spirit Bats Firecracker Royal Recruits
Royal Recruits
Royal Recruits Electro Spirit Bats Firecracker Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeletons Barbarian Barrel Void
Void Firecracker Barbarian Barrel
Royal Recruits Skeletons Bats
Royal Recruits Bats Barbarian Barrel
Royal Recruits Skeletons
Firecracker Skeletons Electro Spirit Bats
Royal Recruits Skeletons Bats Void
Royal Recruits
Royal Recruits Void Skeletons Electro Spirit Bats Firecracker Barbarian Barrel
Royal Recruits Skeletons
Bats Royal Recruits
Royal Recruits Void
Royal Recruits Skeletons
Royal Recruits Firecracker
Royal Recruits Skeletons Electro Spirit Bats Firecracker Barbarian Barrel
Bats Electro Spirit Firecracker Royal Recruits Barbarian Barrel
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Royal Recruits Barbarian Barrel
Firecracker Void Barbarian Barrel
Barbarian Barrel Void
Firecracker Royal Recruits Barbarian Barrel Void
Firecracker Barbarian Barrel
Firecracker Electro Spirit Bats
Firecracker
Firecracker Barbarian Barrel
Void Firecracker
Bats Void
Firecracker Void Royal Recruits Barbarian Barrel
Void Firecracker
Firecracker Barbarian Barrel Void
Firecracker Barbarian Barrel Void
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Royal Recruits Barbarian Barrel
Barbarian Barrel
Bats
Void Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Void
Void
Void
Royal Recruits Barbarian Barrel Void
Firecracker Electro Spirit Barbarian Barrel
Firecracker Void Barbarian Barrel
Void
Void Firecracker Barbarian Barrel
Bats Firecracker
Electro Spirit Bats Firecracker Void
Void
Void
Void Electro Spirit Firecracker
Firecracker
Electro Spirit Bats Royal Recruits Barbarian Barrel Void
Firecracker
Barbarian Barrel
Void Firecracker
Firecracker
Void
Firecracker Royal Recruits
Electro Spirit Bats Firecracker Royal Recruits
Firecracker Bats Void
Void Firecracker Royal Recruits Barbarian Barrel

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