My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Recruits Goblin Demolisher Goblin Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Recruits Goblin Demolisher
Giant Snowball
Skeletons Royal Recruits Little Prince
Zap
Skeletons Goblin Giant Little Prince
Barbarian Barrel
Skeletons Royal Recruits Little Prince
The Log
Skeletons Royal Recruits Mini P.E.K.K.A Goblin Demolisher Little Prince
Earthquake
Skeletons
Arrows
Skeletons Royal Recruits Little Prince
Royal Delivery
Skeletons Royal Recruits Mini P.E.K.K.A Goblin Demolisher Little Prince
Fireball
Little Prince
Poison
Royal Recruits Little Prince
Lightning
Mini P.E.K.K.A Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mini P.E.K.K.A Goblin Demolisher Rage

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Arrows Little Prince Mini P.E.K.K.A Goblin Demolisher Goblin Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Rage Arrows Little Prince

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Mini P.E.K.K.A Goblin Giant
Royal Recruits
Goblin Demolisher
Mini P.E.K.K.A
Arrows Goblin Demolisher Rage Goblin Giant Little Prince
Goblin Demolisher
Goblin Giant Royal Recruits Mini P.E.K.K.A
Rage
Mini P.E.K.K.A Goblin Giant
Goblin Giant
Goblin Demolisher Arrows Mini P.E.K.K.A Rage Little Prince
Little Prince
Mini P.E.K.K.A Goblin Giant

Defense Synergies 0 7

Skeletons
Mini P.E.K.K.A Goblin Demolisher Little Prince
Arrows
Mini P.E.K.K.A Little Prince
Royal Recruits
Goblin Demolisher
Mini P.E.K.K.A
Skeletons Arrows Goblin Demolisher
Goblin Demolisher
Skeletons Royal Recruits Mini P.E.K.K.A
Rage
Goblin Giant
Little Prince
Skeletons Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Goblin Demolisher Goblin Giant
Mini P.E.K.K.A Skeletons Royal Recruits
Mini P.E.K.K.A Skeletons Royal Recruits
Royal Recruits Mini P.E.K.K.A Skeletons
Arrows Royal Recruits Mini P.E.K.K.A Goblin Demolisher
Arrows Skeletons Goblin Demolisher
Arrows Little Prince
Arrows Royal Recruits Goblin Giant
Mini P.E.K.K.A Skeletons Royal Recruits
Skeletons Royal Recruits Mini P.E.K.K.A Little Prince
Skeletons Arrows Royal Recruits Goblin Demolisher Goblin Giant
Arrows
Royal Recruits Mini P.E.K.K.A Skeletons
Arrows Royal Recruits Mini P.E.K.K.A Goblin Demolisher
Royal Recruits Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A
Skeletons Arrows Royal Recruits Mini P.E.K.K.A
Arrows Royal Recruits Goblin Demolisher Little Prince
Arrows Royal Recruits Goblin Demolisher Little Prince
Mini P.E.K.K.A Royal Recruits
Royal Recruits Goblin Demolisher Arrows Mini P.E.K.K.A Goblin Giant Little Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Skeletons
Arrows Mini P.E.K.K.A
Royal Recruits Skeletons Mini P.E.K.K.A Goblin Giant
Royal Recruits Mini P.E.K.K.A Goblin Giant
Royal Recruits Skeletons Mini P.E.K.K.A Goblin Giant
Arrows Skeletons Goblin Demolisher Goblin Giant
Royal Recruits Mini P.E.K.K.A Skeletons Goblin Giant
Mini P.E.K.K.A Royal Recruits Goblin Giant
Royal Recruits Skeletons Mini P.E.K.K.A
Royal Recruits Skeletons Goblin Giant
Royal Recruits Mini P.E.K.K.A
Royal Recruits Arrows Goblin Giant
Royal Recruits Mini P.E.K.K.A Skeletons Goblin Giant
Royal Recruits Goblin Demolisher
Royal Recruits Skeletons Mini P.E.K.K.A Goblin Giant Little Prince
Arrows Royal Recruits Mini P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits
Arrows
Arrows Goblin Giant
Arrows Royal Recruits
Arrows Goblin Demolisher
Arrows Goblin Giant
Arrows Goblin Demolisher
Arrows Goblin Demolisher
Arrows
Mini P.E.K.K.A
Arrows Royal Recruits
Arrows
Arrows
Arrows
Arrows Goblin Demolisher
Arrows Royal Recruits Goblin Demolisher
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Goblin Demolisher
Arrows Goblin Demolisher Little Prince
Arrows
Arrows Royal Recruits
Arrows Goblin Demolisher Little Prince
Arrows
Arrows
Arrows
Arrows Little Prince
Mini P.E.K.K.A
Arrows
Arrows
Arrows
Royal Recruits
Arrows
Arrows
Mini P.E.K.K.A
Arrows
Arrows
Royal Recruits
Royal Recruits
Royal Recruits Goblin Giant Little Prince

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