My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Godly!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Royal Recruits Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Royal Recruits Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Elite Barbarians Royal Recruits
Giant Snowball
Skeletons Minions Royal Recruits
Zap
Skeletons Minions
Barbarian Barrel
Skeletons Knight Elite Barbarians Royal Recruits Valkyrie
The Log
Skeletons Elite Barbarians Royal Recruits Mini P.E.K.K.A
Earthquake
Skeletons
Arrows
Skeletons Minions Royal Recruits
Royal Delivery
Skeletons Knight Minions Elite Barbarians Royal Recruits Mini P.E.K.K.A Valkyrie
Fireball
Minions Elite Barbarians
Poison
Minions Royal Recruits
Lightning
Knight Elite Barbarians Mini P.E.K.K.A Valkyrie
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Knight Minions Mini P.E.K.K.A Valkyrie Elite Barbarians Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Knight Minions

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Elite Barbarians Knight Mini P.E.K.K.A
Knight
Minions Arrows Elite Barbarians
Minions
Knight Elite Barbarians Royal Recruits Mini P.E.K.K.A Valkyrie
Elite Barbarians
Arrows Valkyrie Knight Minions
Royal Recruits
Minions
Mini P.E.K.K.A
Arrows Minions Valkyrie
Valkyrie
Elite Barbarians Minions Mini P.E.K.K.A

Defense Synergies 3 11

Skeletons
Knight Minions Elite Barbarians Mini P.E.K.K.A
Arrows
Knight Mini P.E.K.K.A Valkyrie
Knight
Minions Skeletons Arrows Mini P.E.K.K.A
Minions
Knight Valkyrie Skeletons Royal Recruits
Elite Barbarians
Valkyrie Skeletons Mini P.E.K.K.A
Royal Recruits
Minions
Mini P.E.K.K.A
Skeletons Arrows Knight Elite Barbarians Valkyrie
Valkyrie
Minions Elite Barbarians Arrows Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Royal Recruits Valkyrie
Elite Barbarians Mini P.E.K.K.A Skeletons Knight Minions Royal Recruits Valkyrie
Mini P.E.K.K.A Skeletons Knight Minions Elite Barbarians Royal Recruits Valkyrie
Elite Barbarians Royal Recruits Mini P.E.K.K.A Skeletons Knight Minions Valkyrie
Arrows Elite Barbarians Royal Recruits Mini P.E.K.K.A Valkyrie
Arrows Skeletons Minions Valkyrie
Minions Arrows
Arrows Royal Recruits Valkyrie
Mini P.E.K.K.A Skeletons Minions Elite Barbarians Royal Recruits
Knight Elite Barbarians Skeletons Royal Recruits Mini P.E.K.K.A Valkyrie
Minions Valkyrie Skeletons Arrows Knight Royal Recruits
Arrows Minions
Royal Recruits Mini P.E.K.K.A Skeletons Knight Minions Elite Barbarians Valkyrie
Valkyrie Arrows Minions Royal Recruits Mini P.E.K.K.A
Elite Barbarians Royal Recruits Mini P.E.K.K.A Knight
Elite Barbarians Royal Recruits Mini P.E.K.K.A
Skeletons Arrows Knight Minions Elite Barbarians Royal Recruits Mini P.E.K.K.A Valkyrie
Arrows Knight Minions Elite Barbarians Royal Recruits Valkyrie
Arrows Valkyrie Knight Minions Royal Recruits
Mini P.E.K.K.A Elite Barbarians Royal Recruits
Royal Recruits Valkyrie Arrows Knight Minions Elite Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Mini P.E.K.K.A Valkyrie Skeletons Elite Barbarians
Arrows Knight Elite Barbarians Mini P.E.K.K.A Valkyrie
Royal Recruits Skeletons Knight Minions Elite Barbarians Mini P.E.K.K.A Valkyrie
Royal Recruits Mini P.E.K.K.A Valkyrie Knight Elite Barbarians
Royal Recruits Skeletons Knight Elite Barbarians Mini P.E.K.K.A Valkyrie
Arrows Skeletons Minions
Royal Recruits Mini P.E.K.K.A Skeletons Knight Minions Elite Barbarians Valkyrie
Mini P.E.K.K.A Knight Elite Barbarians Royal Recruits Valkyrie
Royal Recruits Skeletons Knight Minions Elite Barbarians Mini P.E.K.K.A Valkyrie
Royal Recruits Skeletons
Knight Minions Elite Barbarians Royal Recruits Mini P.E.K.K.A Valkyrie
Royal Recruits Arrows Elite Barbarians Valkyrie
Elite Barbarians Royal Recruits Mini P.E.K.K.A Skeletons Knight Valkyrie
Royal Recruits Valkyrie
Elite Barbarians Royal Recruits Skeletons Knight Minions Mini P.E.K.K.A Valkyrie
Arrows Minions Valkyrie Elite Barbarians Royal Recruits Mini P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Royal Recruits Valkyrie
Arrows
Arrows
Arrows Knight Royal Recruits Valkyrie
Arrows Valkyrie
Arrows Minions
Arrows
Arrows
Arrows
Minions Elite Barbarians Mini P.E.K.K.A
Arrows Knight Royal Recruits Valkyrie
Arrows
Knight Elite Barbarians
Arrows Minions
Arrows Elite Barbarians
Arrows
Arrows Royal Recruits
Arrows
Minions Mini P.E.K.K.A
Arrows Mini P.E.K.K.A
Arrows Valkyrie
Minions
Arrows
Arrows Royal Recruits
Arrows Valkyrie
Arrows
Arrows
Arrows
Elite Barbarians Arrows
Minions
Elite Barbarians Mini P.E.K.K.A
Arrows
Arrows
Arrows
Minions Royal Recruits
Arrows
Arrows
Knight Mini P.E.K.K.A Valkyrie
Arrows
Arrows
Elite Barbarians Royal Recruits
Minions Elite Barbarians Royal Recruits
Royal Recruits

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