My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Elixir Golem Inferno Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Elixir Golem Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Elixir Golem Skeleton Army Inferno Dragon Sparky
Giant Snowball
Royal Recruits Skeleton Army Inferno Dragon
Zap
Skeleton Army Inferno Dragon Sparky
Barbarian Barrel
Royal Recruits Elixir Golem Skeleton Army Sparky
The Log
Royal Recruits Elixir Golem Skeleton Army Sparky
Earthquake
Elixir Golem Skeleton Army
Arrows
Royal Recruits Skeleton Army
Royal Delivery
Royal Recruits Elixir Golem Skeleton Army Inferno Dragon Sparky
Fireball
Elixir Golem Skeleton Army Inferno Dragon Sparky
Poison
Royal Recruits Elixir Golem Skeleton Army Sparky
Lightning
Inferno Dragon Sparky
Rocket
Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Elixir Golem Skeleton Army Inferno Dragon Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Elixir Golem Skeleton Army Inferno Dragon Sparky Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Elixir Golem Skeleton Army

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Sparky Royal Recruits Elixir Golem Mega Knight
Arrows
Zap Sparky Elixir Golem Mega Knight
Royal Recruits
Zap
Elixir Golem
Zap Arrows Inferno Dragon Sparky
Skeleton Army
Sparky
Inferno Dragon
Mega Knight Elixir Golem
Sparky
Zap Arrows Elixir Golem Skeleton Army
Mega Knight
Inferno Dragon Zap Arrows

Defense Synergies 2 9

Zap
Mega Knight Arrows Skeleton Army Inferno Dragon Sparky
Arrows
Mega Knight Zap Sparky
Royal Recruits
Skeleton Army
Elixir Golem
Skeleton Army
Zap Royal Recruits Inferno Dragon Sparky
Inferno Dragon
Zap Skeleton Army Mega Knight
Sparky
Zap Arrows Skeleton Army
Mega Knight
Zap Arrows Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Royal Recruits Sparky
Skeleton Army Inferno Dragon Sparky Zap Royal Recruits Mega Knight
Skeleton Army Sparky Mega Knight Royal Recruits Inferno Dragon
Royal Recruits Skeleton Army Inferno Dragon Sparky Mega Knight
Arrows Royal Recruits Skeleton Army Sparky Mega Knight
Arrows Skeleton Army Zap Mega Knight
Inferno Dragon Zap Arrows
Zap Arrows Royal Recruits Sparky Mega Knight
Inferno Dragon Sparky Royal Recruits Skeleton Army
Skeleton Army Royal Recruits Sparky Mega Knight
Skeleton Army Zap Arrows Royal Recruits Mega Knight
Arrows Inferno Dragon Zap
Royal Recruits Skeleton Army Sparky Mega Knight Zap
Skeleton Army Sparky Mega Knight Zap Arrows Royal Recruits
Royal Recruits Skeleton Army Inferno Dragon Sparky Mega Knight
Skeleton Army Zap Royal Recruits Inferno Dragon Sparky Mega Knight
Sparky Mega Knight Arrows Royal Recruits Skeleton Army
Arrows Mega Knight Zap Royal Recruits Skeleton Army
Zap Arrows Royal Recruits Inferno Dragon Mega Knight
Sparky Royal Recruits Inferno Dragon
Royal Recruits Skeleton Army Mega Knight Arrows Sparky
Inferno Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army Mega Knight Zap Sparky
Zap Arrows Inferno Dragon Mega Knight
Royal Recruits Skeleton Army Mega Knight Zap Sparky
Royal Recruits Skeleton Army Mega Knight Zap Sparky
Royal Recruits Skeleton Army Inferno Dragon Sparky Mega Knight
Arrows Zap
Royal Recruits Skeleton Army Sparky
Mega Knight Royal Recruits Skeleton Army Inferno Dragon Sparky
Zap Royal Recruits Mega Knight Skeleton Army Inferno Dragon Sparky
Royal Recruits Skeleton Army Inferno Dragon Sparky
Inferno Dragon Mega Knight Royal Recruits Sparky
Royal Recruits Skeleton Army Mega Knight Zap Arrows
Royal Recruits Skeleton Army Mega Knight Sparky
Royal Recruits Skeleton Army Sparky Mega Knight
Royal Recruits Skeleton Army Sparky Zap Inferno Dragon
Arrows Mega Knight Zap Royal Recruits Inferno Dragon Sparky
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Sparky
Arrows Zap
Arrows Sparky
Arrows Royal Recruits Sparky
Zap Arrows Sparky Mega Knight
Arrows Zap
Arrows Sparky
Arrows Zap
Arrows Zap
Sparky
Zap Arrows Royal Recruits Sparky
Zap Arrows
Sparky
Arrows
Zap Arrows Sparky
Zap Arrows Sparky
Arrows Royal Recruits Sparky Mega Knight
Arrows Sparky
Sparky
Zap Arrows Sparky Mega Knight
Zap Arrows Mega Knight
Sparky Mega Knight
Arrows
Sparky
Zap Arrows Royal Recruits
Zap Arrows Sparky Mega Knight
Inferno Dragon
Arrows Zap Sparky
Zap Arrows Sparky Mega Knight
Zap Arrows Sparky
Zap Arrows Sparky
Zap
Sparky
Zap Arrows Sparky Mega Knight
Zap Arrows Sparky
Sparky Mega Knight
Arrows Sparky
Zap Royal Recruits Skeleton Army
Zap Arrows
Arrows
Sparky Mega Knight
Arrows Zap
Zap Arrows Sparky
Royal Recruits Sparky Mega Knight
Zap Royal Recruits Sparky
Zap
Zap Royal Recruits Sparky Mega Knight
Inferno Dragon Sparky
Sparky Mega Knight

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