My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Royal Recruits Ice Golem Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Royal Recruits Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits
Zap
Firecracker Mortar
Barbarian Barrel
Ice Spirit Firecracker Mortar Royal Recruits Bomb Tower Ice Wizard
The Log
Ice Spirit Firecracker Royal Recruits
Earthquake
Firecracker Mortar Bomb Tower
Arrows
Ice Spirit Firecracker Royal Recruits
Royal Delivery
Ice Spirit Firecracker Royal Recruits Ice Wizard
Fireball
Firecracker Mortar Bomb Tower Ice Wizard
Poison
Firecracker Mortar Royal Recruits Bomb Tower Ice Wizard
Lightning
Mortar Ice Golem Bomb Tower Ice Wizard
Rocket
Mortar Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Ice Golem Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Mortar Ice Golem Bomb Tower Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Royal Recruits Ice Golem Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Ice Golem Arrows Firecracker Ice Wizard Mortar Bomb Tower Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Ice Golem Arrows Firecracker

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Firecracker Mortar Royal Recruits
Arrows
Mortar
Firecracker
Ice Spirit Mortar Royal Recruits Ice Golem
Mortar
Ice Spirit Arrows Firecracker Ice Golem
Royal Recruits
Ice Spirit Firecracker Ice Golem
Ice Golem
Firecracker Mortar Royal Recruits
Bomb Tower
Ice Wizard

Defense Synergies 2 19

Ice Spirit
Firecracker Mortar Royal Recruits Ice Golem Bomb Tower Ice Wizard
Arrows
Mortar Ice Golem Bomb Tower Ice Wizard
Firecracker
Ice Golem Ice Spirit Mortar Royal Recruits Bomb Tower Ice Wizard
Mortar
Ice Spirit Arrows Firecracker Ice Golem Ice Wizard
Royal Recruits
Ice Spirit Firecracker Ice Wizard
Ice Golem
Firecracker Bomb Tower Ice Spirit Arrows Mortar Ice Wizard
Bomb Tower
Ice Golem Ice Spirit Arrows Firecracker Ice Wizard
Ice Wizard
Ice Spirit Arrows Firecracker Mortar Royal Recruits Ice Golem Bomb Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Royal Recruits Ice Golem
Bomb Tower Ice Spirit Firecracker Mortar Royal Recruits Ice Wizard
Mortar Bomb Tower Royal Recruits Ice Wizard
Royal Recruits Bomb Tower Firecracker Mortar Ice Wizard
Arrows Firecracker Royal Recruits Bomb Tower
Arrows Firecracker Bomb Tower Ice Wizard
Ice Spirit Arrows Firecracker Mortar Bomb Tower Ice Wizard
Arrows Royal Recruits Ice Golem Bomb Tower
Mortar Royal Recruits Bomb Tower Ice Wizard
Ice Spirit Firecracker Royal Recruits Ice Golem Ice Wizard
Ice Wizard Arrows Firecracker Royal Recruits Ice Golem Bomb Tower
Arrows Firecracker Ice Wizard
Mortar Royal Recruits Bomb Tower Ice Spirit Ice Wizard
Bomb Tower Ice Spirit Arrows Firecracker Mortar Royal Recruits
Royal Recruits Mortar Bomb Tower
Bomb Tower Ice Spirit Mortar Royal Recruits
Bomb Tower Arrows Firecracker Mortar Royal Recruits
Ice Spirit Arrows Mortar Bomb Tower Firecracker Royal Recruits Ice Wizard
Arrows Mortar Bomb Tower Ice Spirit Firecracker Royal Recruits Ice Golem Ice Wizard
Mortar Royal Recruits Bomb Tower
Royal Recruits Arrows Firecracker Bomb Tower
Mortar Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Ice Golem
Arrows Firecracker Mortar Ice Golem Bomb Tower
Royal Recruits Ice Spirit Ice Golem Bomb Tower
Royal Recruits Ice Golem
Royal Recruits
Arrows Firecracker Ice Spirit Ice Golem Bomb Tower Ice Wizard
Royal Recruits Ice Golem Bomb Tower Ice Wizard
Royal Recruits Bomb Tower
Royal Recruits Ice Spirit Firecracker Mortar Ice Golem Bomb Tower
Royal Recruits
Royal Recruits Bomb Tower
Royal Recruits Arrows
Royal Recruits Ice Golem Bomb Tower
Royal Recruits Firecracker Bomb Tower
Royal Recruits Ice Spirit Firecracker Mortar Ice Golem Bomb Tower
Arrows Firecracker Royal Recruits Ice Golem Bomb Tower Ice Wizard
Arrows Mortar Bomb Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Mortar Royal Recruits Ice Golem
Arrows Firecracker Mortar Ice Wizard
Arrows
Arrows Firecracker Royal Recruits Ice Golem
Arrows Firecracker Mortar
Arrows Firecracker Ice Spirit Ice Golem Ice Wizard
Arrows Firecracker Mortar
Arrows Ice Spirit Firecracker Ice Golem Ice Wizard
Arrows Firecracker Mortar
Firecracker Arrows Mortar Royal Recruits
Arrows Firecracker
Firecracker Mortar Ice Golem
Arrows Firecracker Mortar
Arrows Firecracker Mortar Ice Golem
Arrows Firecracker Mortar
Arrows Firecracker Mortar Royal Recruits
Arrows Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar
Arrows
Arrows Mortar Royal Recruits
Arrows Firecracker Ice Golem Ice Spirit Mortar Ice Wizard
Arrows Firecracker Mortar Ice Wizard
Arrows Mortar
Arrows Firecracker Mortar
Arrows Firecracker Ice Golem Ice Wizard
Ice Spirit Firecracker
Arrows Mortar
Ice Spirit Arrows Firecracker
Arrows Firecracker
Ice Spirit Royal Recruits
Arrows Firecracker Ice Wizard
Arrows
Firecracker
Arrows Firecracker Mortar Ice Golem
Arrows
Firecracker Royal Recruits
Ice Spirit Firecracker Royal Recruits
Firecracker
Firecracker Mortar Royal Recruits
Firecracker Mortar

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