My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Recruits Musketeer Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits Wall Breakers Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Royal Recruits Wall Breakers Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Wall Breakers Skeleton Army
Giant Snowball
Royal Recruits Musketeer Wall Breakers Skeleton Army
Zap
Mortar Wall Breakers Skeleton Army
Barbarian Barrel
Ice Spirit Mortar Royal Recruits Musketeer Wizard Wall Breakers Skeleton Army Royal Ghost
The Log
Ice Spirit Royal Recruits Musketeer Wall Breakers Skeleton Army
Earthquake
Mortar Skeleton Army
Arrows
Ice Spirit Royal Recruits Wall Breakers Skeleton Army
Royal Delivery
Ice Spirit Royal Recruits Musketeer Wizard Wall Breakers Skeleton Army Royal Ghost
Fireball
Mortar Musketeer Wizard Wall Breakers Skeleton Army
Poison
Mortar Royal Recruits Musketeer Wizard Skeleton Army
Lightning
Mortar Musketeer Wizard
Rocket
Mortar Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Recruits Skeleton Army Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers Skeleton Army Royal Ghost Mortar Musketeer Wizard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Wall Breakers Skeleton Army Royal Ghost

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Mortar Royal Recruits Musketeer Wall Breakers Royal Ghost
Mortar
Ice Spirit Musketeer
Royal Recruits
Ice Spirit Musketeer Wall Breakers Royal Ghost
Musketeer
Ice Spirit Mortar Royal Recruits Royal Ghost
Wizard
Royal Ghost
Wall Breakers
Ice Spirit Royal Recruits Royal Ghost
Skeleton Army
Royal Ghost
Ice Spirit Royal Recruits Musketeer Wizard Wall Breakers

Defense Synergies 1 13

Ice Spirit
Musketeer Mortar Royal Recruits Wizard Skeleton Army Royal Ghost
Mortar
Ice Spirit Musketeer Wizard Skeleton Army
Royal Recruits
Ice Spirit Skeleton Army
Musketeer
Ice Spirit Mortar Skeleton Army Royal Ghost
Wizard
Ice Spirit Mortar Skeleton Army Royal Ghost
Wall Breakers
Skeleton Army
Ice Spirit Mortar Royal Recruits Musketeer Wizard
Royal Ghost
Ice Spirit Musketeer Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Royal Recruits Musketeer Wizard
Skeleton Army Ice Spirit Mortar Royal Recruits Musketeer
Mortar Skeleton Army Royal Recruits Musketeer
Royal Recruits Skeleton Army Mortar Musketeer
Royal Recruits Skeleton Army
Skeleton Army Musketeer Royal Ghost
Musketeer Ice Spirit Mortar Wizard
Royal Recruits Musketeer
Mortar Royal Recruits Musketeer Skeleton Army
Skeleton Army Ice Spirit Royal Recruits Musketeer Royal Ghost
Skeleton Army Royal Recruits Musketeer Wizard Royal Ghost
Musketeer Wizard
Mortar Royal Recruits Skeleton Army Ice Spirit Musketeer Wizard
Wizard Skeleton Army Ice Spirit Mortar Royal Recruits Royal Ghost
Royal Recruits Skeleton Army Mortar
Skeleton Army Ice Spirit Mortar Royal Recruits
Wizard Mortar Royal Recruits Musketeer Skeleton Army
Ice Spirit Mortar Royal Recruits Musketeer Wizard Skeleton Army Royal Ghost
Mortar Wizard Ice Spirit Royal Recruits Musketeer Royal Ghost
Mortar Royal Recruits Musketeer
Royal Recruits Wizard Skeleton Army Royal Ghost Musketeer
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army Royal Ghost
Mortar Musketeer Wizard Royal Ghost
Royal Recruits Skeleton Army Ice Spirit Musketeer
Royal Recruits Skeleton Army Musketeer
Royal Recruits Musketeer Skeleton Army
Wizard Ice Spirit Musketeer
Royal Recruits Skeleton Army Musketeer
Royal Recruits Skeleton Army
Royal Recruits Ice Spirit Mortar Skeleton Army
Royal Recruits Musketeer Skeleton Army
Royal Recruits Musketeer
Royal Recruits Skeleton Army
Royal Recruits Skeleton Army Wizard
Royal Recruits Wizard Musketeer Skeleton Army
Royal Recruits Skeleton Army Ice Spirit Mortar Musketeer
Royal Recruits Musketeer Wizard Royal Ghost
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Royal Recruits Musketeer Royal Ghost
Mortar Musketeer Royal Ghost
Royal Recruits Musketeer
Wizard Mortar
Wizard Ice Spirit Musketeer
Mortar Musketeer Wizard
Ice Spirit Wizard
Mortar Wizard
Musketeer
Mortar Royal Recruits Musketeer Wizard
Musketeer Wizard
Mortar Musketeer
Mortar Musketeer
Mortar Musketeer
Mortar Musketeer Wizard
Mortar Royal Recruits Musketeer Wizard
Mortar
Mortar Musketeer Wizard
Mortar Wizard
Musketeer
Wizard
Musketeer
Mortar Royal Recruits Musketeer
Ice Spirit Mortar Wizard
Mortar Musketeer Wizard Royal Ghost
Mortar Musketeer Wizard
Mortar Musketeer
Musketeer Wizard
Ice Spirit Musketeer Wizard
Mortar Musketeer Wizard
Ice Spirit
Wizard
Ice Spirit Royal Recruits Musketeer Skeleton Army
Musketeer Wizard
Musketeer Wizard
Mortar Musketeer Wizard
Royal Recruits Musketeer
Ice Spirit Royal Recruits Musketeer
Musketeer
Mortar Royal Recruits Musketeer Royal Ghost
Mortar Wizard

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