My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Recruits Goblin Cage Flying Machine Royal Ghost Fisherman Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Recruits Fisherman
Giant Snowball
Skeletons Royal Recruits Flying Machine Fisherman
Zap
Skeletons Flying Machine Fisherman
Barbarian Barrel
Skeletons Royal Recruits Goblin Cage Royal Ghost
The Log
Skeletons Royal Recruits Goblin Cage Fisherman
Earthquake
Skeletons Goblin Cage
Arrows
Skeletons Royal Recruits Flying Machine
Royal Delivery
Skeletons Royal Recruits Goblin Cage Flying Machine Royal Ghost Fisherman Mother Witch
Fireball
Goblin Cage Flying Machine Fisherman Mother Witch
Poison
Royal Recruits Goblin Cage Flying Machine Fisherman Mother Witch
Lightning
Goblin Cage Fisherman Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Royal Ghost Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Royal Ghost Fisherman Goblin Cage Flying Machine Mother Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Royal Ghost Fisherman

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Mother Witch
Royal Recruits
Flying Machine Royal Ghost
Goblin Cage
Flying Machine Royal Ghost
Flying Machine
Royal Recruits Goblin Cage Royal Ghost
Royal Ghost
Royal Recruits Goblin Cage Flying Machine Fisherman Mother Witch
Fisherman
Royal Ghost
Mother Witch
Arrows Royal Ghost

Defense Synergies 2 9

Skeletons
Goblin Cage Fisherman Flying Machine Royal Ghost
Arrows
Mother Witch
Royal Recruits
Goblin Cage
Skeletons Flying Machine Mother Witch
Flying Machine
Skeletons Goblin Cage Royal Ghost Fisherman
Royal Ghost
Skeletons Flying Machine Mother Witch
Fisherman
Skeletons Flying Machine Mother Witch
Mother Witch
Arrows Goblin Cage Royal Ghost Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Goblin Cage Flying Machine
Skeletons Royal Recruits Goblin Cage Flying Machine Fisherman
Goblin Cage Fisherman Skeletons Royal Recruits
Royal Recruits Goblin Cage Skeletons Fisherman
Arrows Royal Recruits Goblin Cage
Arrows Skeletons Flying Machine Royal Ghost Mother Witch
Arrows Goblin Cage Flying Machine
Arrows Royal Recruits Goblin Cage Flying Machine
Skeletons Royal Recruits Goblin Cage Fisherman
Skeletons Royal Recruits Royal Ghost Fisherman
Mother Witch Skeletons Arrows Royal Recruits Flying Machine Royal Ghost Fisherman
Arrows Flying Machine
Royal Recruits Goblin Cage Skeletons Flying Machine
Arrows Royal Recruits Goblin Cage Royal Ghost
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage Fisherman
Skeletons Arrows Royal Recruits Goblin Cage Fisherman
Arrows Goblin Cage Royal Recruits Flying Machine Royal Ghost Fisherman
Arrows Goblin Cage Royal Recruits Flying Machine Royal Ghost Fisherman Mother Witch
Royal Recruits Goblin Cage Fisherman
Royal Recruits Royal Ghost Arrows Flying Machine Fisherman Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeletons Goblin Cage Royal Ghost Fisherman
Arrows Flying Machine Royal Ghost Fisherman
Royal Recruits Skeletons Goblin Cage Fisherman
Royal Recruits Goblin Cage Fisherman
Royal Recruits Skeletons Goblin Cage Fisherman
Arrows Mother Witch Skeletons Flying Machine
Royal Recruits Skeletons Goblin Cage Flying Machine
Royal Recruits Goblin Cage Fisherman
Royal Recruits Goblin Cage Skeletons Flying Machine
Royal Recruits Skeletons Goblin Cage
Royal Recruits Goblin Cage Flying Machine
Royal Recruits Arrows Goblin Cage
Royal Recruits Skeletons Goblin Cage
Royal Recruits Goblin Cage Flying Machine
Royal Recruits Skeletons Goblin Cage Flying Machine Fisherman
Arrows Royal Recruits Goblin Cage Flying Machine Royal Ghost Mother Witch
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Flying Machine Royal Ghost
Arrows Flying Machine Royal Ghost Fisherman
Arrows Flying Machine
Arrows Royal Recruits Flying Machine
Arrows
Arrows Mother Witch Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine Fisherman
Fisherman
Arrows Royal Recruits Flying Machine Fisherman
Arrows Flying Machine
Flying Machine Fisherman
Arrows Flying Machine Fisherman
Arrows Flying Machine Fisherman
Arrows Flying Machine
Arrows Royal Recruits Flying Machine
Arrows
Fisherman
Arrows Flying Machine Fisherman
Arrows Flying Machine Mother Witch
Arrows
Fisherman
Arrows Royal Recruits Flying Machine
Arrows Mother Witch
Fisherman
Arrows Flying Machine Royal Ghost Fisherman
Arrows Flying Machine Fisherman
Arrows Fisherman
Arrows Flying Machine Mother Witch
Flying Machine
Arrows
Arrows
Arrows
Royal Recruits Flying Machine
Arrows Flying Machine
Arrows
Flying Machine
Arrows Flying Machine
Arrows
Royal Recruits Flying Machine
Royal Recruits Flying Machine
Flying Machine
Royal Recruits Flying Machine Royal Ghost

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