My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Recruits Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Recruits
Giant Snowball
Bats Goblin Gang Royal Recruits
Zap
Bats Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Royal Recruits Valkyrie Electro Wizard
The Log
Goblin Gang Firecracker Royal Recruits Mini P.E.K.K.A
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker Royal Recruits
Royal Delivery
Bats Goblin Gang Firecracker Royal Recruits Mini P.E.K.K.A Valkyrie Electro Wizard
Fireball
Goblin Gang Firecracker Electro Wizard
Poison
Bats Goblin Gang Firecracker Royal Recruits Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Mini P.E.K.K.A Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Firecracker

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Firecracker Royal Recruits Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A
Goblin Gang
Firecracker Royal Recruits Mini P.E.K.K.A Valkyrie
Firecracker
Bats Goblin Gang Royal Recruits Mini P.E.K.K.A Valkyrie
Royal Recruits
Bats Goblin Gang Firecracker Electro Wizard
Mini P.E.K.K.A
Bats Arrows Goblin Gang Firecracker Valkyrie Electro Wizard
Valkyrie
Bats Goblin Gang Firecracker Mini P.E.K.K.A Electro Wizard
Electro Wizard
Royal Recruits Mini P.E.K.K.A Valkyrie

Defense Synergies 2 17

Bats
Firecracker Royal Recruits Mini P.E.K.K.A Valkyrie Electro Wizard
Arrows
Mini P.E.K.K.A Valkyrie
Goblin Gang
Firecracker Royal Recruits Mini P.E.K.K.A Valkyrie Electro Wizard
Firecracker
Valkyrie Bats Goblin Gang Royal Recruits Mini P.E.K.K.A Electro Wizard
Royal Recruits
Bats Goblin Gang Firecracker
Mini P.E.K.K.A
Electro Wizard Bats Arrows Goblin Gang Firecracker Valkyrie
Valkyrie
Firecracker Bats Arrows Goblin Gang Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Bats Goblin Gang Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Valkyrie Electro Wizard
Mini P.E.K.K.A Bats Goblin Gang Firecracker Royal Recruits Valkyrie Electro Wizard
Goblin Gang Mini P.E.K.K.A Bats Royal Recruits Valkyrie Electro Wizard
Royal Recruits Mini P.E.K.K.A Bats Goblin Gang Firecracker Valkyrie Electro Wizard
Arrows Firecracker Royal Recruits Mini P.E.K.K.A Valkyrie
Arrows Goblin Gang Bats Firecracker Valkyrie Electro Wizard
Bats Electro Wizard Arrows Goblin Gang Firecracker
Arrows Royal Recruits Valkyrie Electro Wizard
Mini P.E.K.K.A Goblin Gang Royal Recruits
Goblin Gang Firecracker Royal Recruits Mini P.E.K.K.A Valkyrie Electro Wizard
Bats Goblin Gang Valkyrie Electro Wizard Arrows Firecracker Royal Recruits
Arrows Bats Goblin Gang Firecracker Electro Wizard
Royal Recruits Mini P.E.K.K.A Bats Goblin Gang Valkyrie Electro Wizard
Valkyrie Bats Arrows Goblin Gang Firecracker Royal Recruits Mini P.E.K.K.A Electro Wizard
Royal Recruits Mini P.E.K.K.A Goblin Gang Electro Wizard
Goblin Gang Royal Recruits Mini P.E.K.K.A Electro Wizard
Bats Arrows Goblin Gang Firecracker Royal Recruits Mini P.E.K.K.A Valkyrie Electro Wizard
Arrows Valkyrie Bats Goblin Gang Firecracker Royal Recruits Electro Wizard
Arrows Valkyrie Bats Firecracker Royal Recruits Electro Wizard
Mini P.E.K.K.A Royal Recruits Electro Wizard
Goblin Gang Royal Recruits Valkyrie Bats Arrows Firecracker Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Mini P.E.K.K.A Valkyrie Electro Wizard
Electro Wizard Arrows Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie
Goblin Gang Royal Recruits Bats Mini P.E.K.K.A Valkyrie Electro Wizard
Goblin Gang Royal Recruits Mini P.E.K.K.A Valkyrie Bats Electro Wizard
Royal Recruits Goblin Gang Mini P.E.K.K.A Valkyrie
Arrows Firecracker Bats Goblin Gang Electro Wizard
Goblin Gang Royal Recruits Mini P.E.K.K.A Bats Valkyrie Electro Wizard
Mini P.E.K.K.A Royal Recruits Valkyrie
Royal Recruits Electro Wizard Bats Firecracker Mini P.E.K.K.A Valkyrie
Royal Recruits Goblin Gang
Bats Royal Recruits Mini P.E.K.K.A Valkyrie
Royal Recruits Arrows Valkyrie Electro Wizard
Royal Recruits Mini P.E.K.K.A Goblin Gang Valkyrie
Royal Recruits Firecracker Valkyrie
Goblin Gang Royal Recruits Electro Wizard Bats Firecracker Mini P.E.K.K.A Valkyrie
Bats Arrows Valkyrie Firecracker Royal Recruits Mini P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits Valkyrie
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker Royal Recruits Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Bats
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Bats Goblin Gang Mini P.E.K.K.A Electro Wizard
Firecracker Arrows Royal Recruits Valkyrie Electro Wizard
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Royal Recruits
Arrows
Bats Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Electro Wizard
Arrows Firecracker Valkyrie
Arrows
Arrows Royal Recruits
Arrows Firecracker Valkyrie
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker
Bats Arrows Firecracker Electro Wizard
Electro Wizard Bats Firecracker
Mini P.E.K.K.A
Arrows
Arrows Firecracker Electro Wizard
Arrows Firecracker
Electro Wizard Bats Goblin Gang Royal Recruits
Arrows Firecracker Electro Wizard
Arrows
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard
Arrows Firecracker
Arrows
Firecracker Royal Recruits
Bats Goblin Gang Firecracker Royal Recruits Electro Wizard
Firecracker Bats Electro Wizard
Firecracker Royal Recruits Electro Wizard
Firecracker

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