My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Zappies Wizard Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Recruits Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs Fisherman
Giant Snowball
Goblins Royal Recruits Zappies Royal Hogs Fisherman
Zap
Goblins Zappies Royal Hogs Fisherman
Barbarian Barrel
Goblins Royal Recruits Zappies Wizard Royal Hogs
The Log
Goblins Royal Recruits Zappies Royal Hogs Fisherman
Earthquake
Zappies Royal Hogs
Arrows
Goblins Royal Recruits Zappies Royal Hogs
Royal Delivery
Goblins Royal Recruits Zappies Wizard Royal Hogs Fisherman
Fireball
Zappies Wizard Royal Hogs Fisherman
Poison
Royal Recruits Zappies Wizard Royal Hogs Fisherman
Lightning
Wizard Fisherman
Rocket
Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Rage Arrows Fisherman Zappies Wizard Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Rage Arrows Fisherman

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Royal Hogs
Royal Recruits
Zappies Royal Hogs
Zappies
Royal Recruits Royal Hogs Rage
Wizard
Royal Hogs Rage
Royal Hogs
Arrows Royal Recruits Zappies Wizard Fisherman
Rage
Zappies Wizard
Fisherman
Royal Hogs

Defense Synergies 0 4

Goblins
Zappies Wizard Fisherman
Arrows
Royal Recruits
Zappies
Goblins Fisherman
Wizard
Goblins
Royal Hogs
Rage
Fisherman
Goblins Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Zappies Wizard
Goblins Royal Recruits Zappies Fisherman
Fisherman Goblins Royal Recruits Zappies
Royal Recruits Goblins Zappies Fisherman
Arrows Royal Recruits
Arrows Goblins Zappies
Arrows Zappies Wizard
Arrows Royal Recruits
Zappies Goblins Royal Recruits Fisherman
Goblins Royal Recruits Zappies Fisherman
Goblins Arrows Royal Recruits Zappies Wizard Fisherman
Arrows Zappies Wizard
Royal Recruits Zappies Wizard
Wizard Goblins Arrows Royal Recruits Zappies
Royal Recruits Zappies
Royal Recruits Zappies Fisherman
Wizard Goblins Arrows Royal Recruits Zappies Fisherman
Arrows Goblins Royal Recruits Zappies Wizard Fisherman
Arrows Wizard Royal Recruits Zappies Fisherman
Royal Recruits Zappies Fisherman
Royal Recruits Wizard Goblins Arrows Zappies Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Goblins Zappies Fisherman
Arrows Wizard Fisherman
Royal Recruits Zappies Goblins Fisherman
Royal Recruits Zappies Fisherman
Royal Recruits Zappies Fisherman
Arrows Wizard Zappies
Royal Recruits Goblins Zappies
Royal Recruits Zappies Fisherman
Royal Recruits Goblins Zappies
Royal Recruits Zappies
Royal Recruits Zappies
Royal Recruits Arrows
Royal Recruits Zappies Wizard
Royal Recruits Wizard Zappies
Royal Recruits Zappies Goblins Fisherman
Arrows Royal Recruits Zappies Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits
Arrows Fisherman
Arrows
Arrows Royal Recruits
Wizard Arrows
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows Wizard Fisherman
Goblins Fisherman
Arrows Royal Recruits Wizard Fisherman
Arrows Wizard
Fisherman
Arrows Fisherman
Arrows Fisherman
Arrows Wizard
Arrows Royal Recruits Wizard
Arrows
Fisherman
Arrows Wizard Fisherman
Arrows Wizard
Arrows Wizard
Fisherman
Arrows Royal Recruits
Arrows Wizard
Fisherman
Arrows Wizard Fisherman
Arrows Wizard Fisherman
Arrows Fisherman
Arrows Wizard
Zappies Wizard
Arrows Wizard
Arrows Zappies
Arrows Wizard
Royal Recruits Zappies
Arrows Zappies Wizard
Arrows
Wizard
Arrows Wizard
Arrows
Royal Recruits
Royal Recruits Zappies
Zappies
Royal Recruits

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