My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Dart Goblin Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Goblin Barrel Skeleton Army Miner
Giant Snowball
Royal Recruits Dart Goblin Goblin Barrel Skeleton Army Miner
Zap
Dart Goblin Goblin Barrel Skeleton Army
Barbarian Barrel
Royal Recruits Dart Goblin Wizard Goblin Barrel Skeleton Army
The Log
Royal Recruits Dart Goblin Mini P.E.K.K.A Goblin Barrel Skeleton Army
Earthquake
Goblin Barrel Skeleton Army
Arrows
Royal Recruits Dart Goblin Goblin Barrel Skeleton Army
Royal Delivery
Royal Recruits Dart Goblin Mini P.E.K.K.A Wizard Goblin Barrel Skeleton Army Miner
Fireball
Dart Goblin Wizard Goblin Barrel Skeleton Army
Poison
Royal Recruits Dart Goblin Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mini P.E.K.K.A Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Goblin Barrel Skeleton Army Miner Fireball Mini P.E.K.K.A Wizard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Dart Goblin Goblin Barrel Skeleton Army Miner

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Dart Goblin
Dart Goblin
Goblin Barrel Miner Royal Recruits
Fireball
Miner
Mini P.E.K.K.A
Wizard
Wizard
Mini P.E.K.K.A Miner
Goblin Barrel
Dart Goblin Skeleton Army Miner
Skeleton Army
Goblin Barrel
Miner
Dart Goblin Fireball Wizard Goblin Barrel

Defense Synergies 0 10

Royal Recruits
Dart Goblin Skeleton Army
Dart Goblin
Royal Recruits Mini P.E.K.K.A Skeleton Army Miner
Fireball
Mini P.E.K.K.A Miner
Mini P.E.K.K.A
Dart Goblin Fireball Wizard Skeleton Army
Wizard
Mini P.E.K.K.A Skeleton Army
Goblin Barrel
Skeleton Army
Royal Recruits Dart Goblin Mini P.E.K.K.A Wizard
Miner
Dart Goblin Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Dart Goblin Fireball Wizard
Mini P.E.K.K.A Skeleton Army Royal Recruits Dart Goblin
Mini P.E.K.K.A Skeleton Army Royal Recruits Dart Goblin
Royal Recruits Mini P.E.K.K.A Skeleton Army Dart Goblin
Royal Recruits Fireball Mini P.E.K.K.A Skeleton Army
Fireball Skeleton Army Dart Goblin
Dart Goblin Fireball Wizard
Royal Recruits Dart Goblin Fireball
Mini P.E.K.K.A Royal Recruits Skeleton Army
Skeleton Army Royal Recruits Dart Goblin Mini P.E.K.K.A Miner
Dart Goblin Skeleton Army Royal Recruits Fireball Wizard
Dart Goblin Fireball Wizard
Royal Recruits Mini P.E.K.K.A Skeleton Army Fireball Wizard
Fireball Wizard Skeleton Army Royal Recruits Dart Goblin Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Skeleton Army
Skeleton Army Royal Recruits Fireball Mini P.E.K.K.A
Wizard Royal Recruits Fireball Mini P.E.K.K.A Skeleton Army
Fireball Royal Recruits Dart Goblin Wizard Skeleton Army
Wizard Royal Recruits Dart Goblin Fireball
Mini P.E.K.K.A Royal Recruits Dart Goblin
Royal Recruits Wizard Skeleton Army Dart Goblin Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Skeleton Army Fireball
Fireball Mini P.E.K.K.A Wizard Miner
Royal Recruits Skeleton Army Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Skeleton Army Fireball
Royal Recruits Mini P.E.K.K.A Skeleton Army
Fireball Wizard Dart Goblin
Royal Recruits Mini P.E.K.K.A Skeleton Army Dart Goblin Fireball
Mini P.E.K.K.A Royal Recruits Skeleton Army
Royal Recruits Fireball Mini P.E.K.K.A Skeleton Army
Royal Recruits Dart Goblin Skeleton Army
Royal Recruits Dart Goblin Mini P.E.K.K.A
Royal Recruits Skeleton Army Fireball
Royal Recruits Mini P.E.K.K.A Skeleton Army Fireball Wizard
Royal Recruits Wizard Dart Goblin Fireball Skeleton Army
Royal Recruits Skeleton Army Dart Goblin Fireball Mini P.E.K.K.A
Royal Recruits Dart Goblin Fireball Mini P.E.K.K.A Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits Dart Goblin
Fireball Dart Goblin Miner
Dart Goblin Fireball Miner
Royal Recruits Dart Goblin Fireball
Fireball Wizard
Fireball Wizard Dart Goblin
Dart Goblin Wizard
Fireball Dart Goblin Wizard
Fireball Miner Dart Goblin Wizard
Fireball Mini P.E.K.K.A
Miner Royal Recruits Dart Goblin Fireball Wizard
Fireball Dart Goblin Wizard
Dart Goblin Fireball Miner
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball Wizard
Royal Recruits Dart Goblin Fireball Wizard
Fireball
Mini P.E.K.K.A
Dart Goblin Fireball Mini P.E.K.K.A Wizard
Dart Goblin Fireball Wizard Miner
Fireball
Fireball Wizard
Royal Recruits Fireball
Fireball Wizard
Fireball Miner Dart Goblin Wizard
Fireball Wizard Miner
Fireball Miner Dart Goblin
Dart Goblin Fireball Wizard
Dart Goblin Fireball Wizard
Fireball Mini P.E.K.K.A
Dart Goblin Fireball Wizard Miner
Fireball
Fireball Wizard
Royal Recruits Dart Goblin Fireball Skeleton Army
Fireball Dart Goblin Wizard
Fireball
Fireball Miner Dart Goblin Mini P.E.K.K.A Wizard
Dart Goblin Fireball Wizard
Fireball
Royal Recruits Dart Goblin
Royal Recruits Dart Goblin Fireball
Dart Goblin Fireball
Royal Recruits Dart Goblin Fireball Miner
Fireball Dart Goblin Wizard

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