My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Bad

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Musketeer Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider Goblin Barrel Miner Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Hog Rider Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Hog Rider Goblin Barrel Miner
Giant Snowball
Royal Recruits Musketeer Hog Rider Goblin Barrel Miner Lumberjack
Zap
Goblin Barrel
Barbarian Barrel
Royal Recruits Musketeer Wizard Goblin Barrel Lumberjack
The Log
Royal Recruits Musketeer Hog Rider Goblin Barrel Lumberjack
Earthquake
Hog Rider Goblin Barrel
Arrows
Royal Recruits Goblin Barrel
Royal Delivery
Royal Recruits Musketeer Hog Rider Wizard Goblin Barrel Miner Lumberjack
Fireball
Musketeer Hog Rider Wizard Goblin Barrel Lumberjack
Poison
Royal Recruits Musketeer Wizard
Lightning
Musketeer Wizard Lumberjack
Rocket
Musketeer Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Miner Musketeer Hog Rider Lumberjack Wizard Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Miner Musketeer Hog Rider

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Musketeer Hog Rider Lumberjack
Musketeer
Hog Rider Royal Recruits Miner Lumberjack Mega Knight
Hog Rider
Musketeer Royal Recruits Wizard Goblin Barrel Lumberjack Mega Knight
Wizard
Hog Rider Miner Lumberjack Mega Knight
Goblin Barrel
Hog Rider Miner Lumberjack Mega Knight
Miner
Musketeer Wizard Goblin Barrel Lumberjack Mega Knight
Lumberjack
Royal Recruits Musketeer Hog Rider Wizard Goblin Barrel Miner Mega Knight
Mega Knight
Musketeer Hog Rider Wizard Goblin Barrel Miner Lumberjack

Defense Synergies 1 5

Royal Recruits
Musketeer
Lumberjack Miner Mega Knight
Hog Rider
Wizard
Lumberjack Mega Knight
Goblin Barrel
Miner
Musketeer Mega Knight
Lumberjack
Musketeer Wizard
Mega Knight
Musketeer Wizard Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Musketeer Wizard
Lumberjack Royal Recruits Musketeer Mega Knight
Lumberjack Mega Knight Royal Recruits Musketeer
Royal Recruits Lumberjack Musketeer Mega Knight
Royal Recruits Lumberjack Mega Knight
Musketeer Lumberjack Mega Knight
Musketeer Wizard
Royal Recruits Musketeer Mega Knight
Royal Recruits Musketeer Lumberjack
Royal Recruits Musketeer Miner Lumberjack Mega Knight
Royal Recruits Musketeer Wizard Lumberjack Mega Knight
Musketeer Wizard
Royal Recruits Lumberjack Mega Knight Musketeer Wizard
Wizard Mega Knight Royal Recruits Lumberjack
Royal Recruits Lumberjack Mega Knight
Royal Recruits Lumberjack Mega Knight
Wizard Mega Knight Royal Recruits Musketeer Lumberjack
Mega Knight Royal Recruits Musketeer Wizard Lumberjack
Wizard Royal Recruits Musketeer Lumberjack Mega Knight
Royal Recruits Musketeer Lumberjack
Royal Recruits Wizard Mega Knight Musketeer Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Mega Knight
Musketeer Wizard Miner Lumberjack Mega Knight
Royal Recruits Lumberjack Mega Knight Musketeer
Royal Recruits Lumberjack Mega Knight Musketeer
Royal Recruits Musketeer Lumberjack Mega Knight
Wizard Musketeer
Royal Recruits Musketeer Lumberjack
Mega Knight Royal Recruits Lumberjack
Royal Recruits Mega Knight
Royal Recruits Musketeer
Mega Knight Royal Recruits Musketeer Lumberjack
Royal Recruits Mega Knight
Royal Recruits Mega Knight Wizard Lumberjack
Royal Recruits Wizard Musketeer Mega Knight
Royal Recruits Musketeer Lumberjack
Mega Knight Royal Recruits Musketeer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Musketeer
Musketeer Miner
Miner
Royal Recruits Musketeer
Wizard Mega Knight
Wizard Musketeer
Musketeer Wizard
Wizard
Miner Wizard
Musketeer Lumberjack
Miner Royal Recruits Musketeer Wizard
Musketeer Wizard
Musketeer Miner
Musketeer
Musketeer
Musketeer Wizard
Royal Recruits Musketeer Wizard Mega Knight
Musketeer Wizard Mega Knight
Wizard Miner Mega Knight
Musketeer Mega Knight
Wizard
Musketeer
Royal Recruits Musketeer
Wizard Mega Knight
Miner Musketeer Wizard
Musketeer Wizard Miner Mega Knight
Miner Musketeer
Musketeer Wizard
Musketeer Wizard
Musketeer Wizard Miner Mega Knight
Mega Knight
Wizard
Royal Recruits Musketeer
Musketeer Wizard
Miner Musketeer Wizard Lumberjack Mega Knight
Musketeer Wizard
Royal Recruits Musketeer Mega Knight
Royal Recruits Musketeer
Musketeer
Royal Recruits Musketeer Miner Mega Knight
Wizard Mega Knight

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