My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Rune Giant Princess Inferno Dragon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rune Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Inferno Dragon
Giant Snowball
Musketeer Miner Princess Inferno Dragon
Zap
Princess Inferno Dragon
Barbarian Barrel
Musketeer Princess
The Log
Musketeer Princess
Earthquake
Arrows
Princess
Royal Delivery
Musketeer Miner Princess Inferno Dragon
Fireball
Musketeer Princess Inferno Dragon
Poison
Musketeer Princess
Lightning
Musketeer Inferno Dragon
Rocket
Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rune Giant Miner Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Berserker Miner Princess Musketeer Rune Giant Inferno Dragon Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Berserker Miner Princess

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Musketeer Miner Princess
Berserker
Rune Giant
Musketeer
Giant Snowball Rune Giant Miner
Rune Giant
Berserker Inferno Dragon Musketeer
Miner
Giant Snowball Musketeer Inferno Dragon Golden Knight
Princess
Giant Snowball
Inferno Dragon
Rune Giant Miner
Golden Knight
Miner

Defense Synergies 0 8

Giant Snowball
Musketeer Miner Princess Inferno Dragon Golden Knight
Berserker
Musketeer
Giant Snowball Miner Golden Knight
Rune Giant
Miner
Giant Snowball Musketeer
Princess
Giant Snowball Golden Knight
Inferno Dragon
Giant Snowball
Golden Knight
Giant Snowball Musketeer Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Golden Knight
Inferno Dragon Musketeer
Giant Snowball Musketeer Inferno Dragon
Inferno Dragon Musketeer
Princess
Giant Snowball Musketeer
Giant Snowball Musketeer Inferno Dragon Princess
Musketeer Golden Knight
Inferno Dragon Musketeer Princess
Giant Snowball Musketeer Miner
Berserker Giant Snowball Musketeer Princess
Musketeer Inferno Dragon Giant Snowball Princess
Giant Snowball Musketeer
Giant Snowball Princess Golden Knight
Inferno Dragon
Giant Snowball Inferno Dragon
Musketeer
Giant Snowball Musketeer Golden Knight
Giant Snowball Musketeer Princess Inferno Dragon
Musketeer Inferno Dragon
Giant Snowball Musketeer
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball
Giant Snowball Musketeer Miner Inferno Dragon
Musketeer Golden Knight
Musketeer
Musketeer Inferno Dragon
Giant Snowball Musketeer Princess
Musketeer
Inferno Dragon
Giant Snowball Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Musketeer Golden Knight
Giant Snowball
Golden Knight
Musketeer Princess
Musketeer Inferno Dragon Golden Knight
Giant Snowball Musketeer Princess Inferno Dragon Golden Knight
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer Golden Knight
Giant Snowball Musketeer Miner Princess Golden Knight
Miner
Musketeer
Giant Snowball
Giant Snowball Musketeer Princess
Musketeer Princess
Giant Snowball Princess
Miner Giant Snowball Golden Knight
Giant Snowball Musketeer
Miner Musketeer Princess Golden Knight
Giant Snowball Musketeer Princess
Giant Snowball Musketeer Miner Princess Golden Knight
Musketeer Princess
Princess Giant Snowball Musketeer
Giant Snowball Musketeer Princess Golden Knight
Musketeer Princess
Giant Snowball
Giant Snowball Musketeer Princess
Giant Snowball Miner Princess Golden Knight
Musketeer
Giant Snowball Princess
Musketeer
Giant Snowball Musketeer
Giant Snowball Princess
Inferno Dragon
Miner Giant Snowball Musketeer Princess Golden Knight
Giant Snowball Musketeer Miner Princess Golden Knight
Miner Musketeer Golden Knight
Giant Snowball Musketeer Princess
Giant Snowball Musketeer
Giant Snowball
Giant Snowball Musketeer Miner
Giant Snowball Princess
Giant Snowball Princess
Musketeer Princess
Giant Snowball Musketeer Princess
Miner Musketeer Princess
Giant Snowball Musketeer Princess
Giant Snowball
Musketeer
Giant Snowball Musketeer Princess Golden Knight
Giant Snowball Musketeer Princess
Giant Snowball Musketeer Miner Princess Golden Knight
Inferno Dragon

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