My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rune Giant Electro Dragon Fisherman Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Fisherman Night Witch
Giant Snowball
Electro Dragon Fisherman Night Witch
Zap
Firecracker Fisherman Night Witch
Barbarian Barrel
Firecracker Elite Barbarians Night Witch
The Log
Firecracker Elite Barbarians Fisherman
Earthquake
Firecracker
Arrows
Firecracker Night Witch
Royal Delivery
Firecracker Elite Barbarians Electro Dragon Fisherman Night Witch
Fireball
Firecracker Elite Barbarians Electro Dragon Fisherman Night Witch
Poison
Firecracker Electro Dragon Fisherman Night Witch
Lightning
Elite Barbarians Electro Dragon Fisherman Night Witch
Rocket
Elite Barbarians Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Freeze Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Rune Giant Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Firecracker Fisherman Freeze Rune Giant Night Witch Electro Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Firecracker Fisherman Freeze

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Firecracker Elite Barbarians Electro Dragon Night Witch
Firecracker
Giant Snowball Elite Barbarians Fisherman
Elite Barbarians
Giant Snowball Firecracker
Freeze
Rune Giant
Electro Dragon
Giant Snowball Fisherman
Fisherman
Firecracker Electro Dragon
Night Witch
Giant Snowball

Defense Synergies 0 9

Giant Snowball
Firecracker Elite Barbarians Electro Dragon Fisherman Night Witch
Firecracker
Giant Snowball Electro Dragon Fisherman Night Witch
Elite Barbarians
Giant Snowball
Freeze
Rune Giant
Electro Dragon
Giant Snowball Firecracker Fisherman
Fisherman
Giant Snowball Firecracker Electro Dragon
Night Witch
Giant Snowball Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon
Elite Barbarians Firecracker Electro Dragon Fisherman Night Witch
Fisherman Giant Snowball Elite Barbarians Freeze Electro Dragon Night Witch
Elite Barbarians Night Witch Firecracker Electro Dragon Fisherman
Firecracker Elite Barbarians
Freeze Giant Snowball Firecracker Electro Dragon Night Witch
Giant Snowball Firecracker Freeze Electro Dragon Night Witch
Electro Dragon
Elite Barbarians Fisherman Night Witch
Elite Barbarians Giant Snowball Firecracker Fisherman Night Witch
Giant Snowball Firecracker Freeze Electro Dragon Fisherman Night Witch
Giant Snowball Firecracker Electro Dragon Night Witch
Night Witch Giant Snowball Elite Barbarians Freeze Electro Dragon
Giant Snowball Firecracker Freeze Electro Dragon Night Witch
Elite Barbarians
Giant Snowball Elite Barbarians Freeze Fisherman
Firecracker Elite Barbarians Electro Dragon Fisherman Night Witch
Giant Snowball Firecracker Elite Barbarians Electro Dragon Fisherman Night Witch
Giant Snowball Freeze Firecracker Electro Dragon Fisherman
Elite Barbarians Fisherman
Giant Snowball Firecracker Elite Barbarians Electro Dragon Fisherman Night Witch
Elite Barbarians Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Elite Barbarians Fisherman
Giant Snowball Firecracker Elite Barbarians Electro Dragon Fisherman
Elite Barbarians Electro Dragon Fisherman
Elite Barbarians Fisherman Night Witch
Elite Barbarians Fisherman Night Witch
Firecracker Giant Snowball Freeze Electro Dragon
Elite Barbarians Night Witch
Elite Barbarians Fisherman
Freeze Electro Dragon Giant Snowball Firecracker Elite Barbarians
Elite Barbarians Electro Dragon
Giant Snowball Elite Barbarians
Elite Barbarians Night Witch
Firecracker Electro Dragon
Elite Barbarians Electro Dragon Firecracker Freeze Fisherman Night Witch
Giant Snowball Firecracker Elite Barbarians Freeze Electro Dragon
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze Electro Dragon
Firecracker Giant Snowball Electro Dragon Fisherman
Electro Dragon
Firecracker Freeze
Giant Snowball Firecracker
Firecracker Giant Snowball Freeze Electro Dragon
Firecracker
Giant Snowball Firecracker Freeze Electro Dragon
Giant Snowball Firecracker Electro Dragon Fisherman
Giant Snowball Elite Barbarians Electro Dragon Fisherman Night Witch
Firecracker Electro Dragon Fisherman
Giant Snowball Firecracker Electro Dragon
Giant Snowball Firecracker Elite Barbarians Fisherman
Firecracker Freeze Electro Dragon Fisherman
Giant Snowball Firecracker Elite Barbarians Fisherman
Giant Snowball Firecracker Electro Dragon
Firecracker Electro Dragon
Giant Snowball Freeze
Fisherman Night Witch
Giant Snowball Firecracker Electro Dragon Fisherman
Giant Snowball Firecracker Electro Dragon
Night Witch
Giant Snowball
Fisherman
Giant Snowball Electro Dragon
Giant Snowball Firecracker Freeze Electro Dragon
Fisherman
Firecracker Giant Snowball Electro Dragon Fisherman
Giant Snowball Electro Dragon Fisherman
Firecracker Fisherman
Elite Barbarians Giant Snowball Firecracker Electro Dragon Night Witch
Electro Dragon Giant Snowball Firecracker Freeze
Giant Snowball Elite Barbarians Night Witch
Giant Snowball Electro Dragon Night Witch
Giant Snowball Firecracker Freeze Electro Dragon
Giant Snowball Firecracker
Freeze Electro Dragon Night Witch
Giant Snowball Firecracker Electro Dragon
Freeze
Firecracker Electro Dragon
Giant Snowball Firecracker Electro Dragon
Giant Snowball
Firecracker Elite Barbarians Electro Dragon
Electro Dragon Giant Snowball Firecracker Elite Barbarians Freeze
Firecracker Giant Snowball Electro Dragon
Electro Dragon Giant Snowball Firecracker Freeze
Firecracker Electro Dragon
Fisherman

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: