My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Rascals Goblin Cage Battle Ram Rune Giant Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Rascals Battle Ram Rune Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram
Zap
Battle Ram
Barbarian Barrel
Ice Spirit Rascals Goblin Cage Battle Ram Hunter
The Log
Ice Spirit Rascals Goblin Cage Battle Ram Hunter
Earthquake
Goblin Cage
Arrows
Ice Spirit Rascals
Royal Delivery
Ice Spirit Rascals Goblin Cage Battle Ram Hunter
Fireball
Rascals Goblin Cage Battle Ram Hunter
Poison
Rascals Goblin Cage Hunter
Lightning
Goblin Cage Battle Ram Hunter
Rocket
Rascals Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Fireball Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Battle Ram Rune Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Fireball Goblin Cage Battle Ram Rune Giant Hunter Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Giant Snowball Fireball Goblin Cage

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Cage Battle Ram Giant Snowball Rascals Hunter
Giant Snowball
Battle Ram Ice Spirit Fireball Goblin Cage Hunter
Rascals
Ice Spirit Battle Ram
Fireball
Giant Snowball Battle Ram
Goblin Cage
Ice Spirit Giant Snowball Battle Ram Hunter
Battle Ram
Ice Spirit Giant Snowball Rascals Fireball Goblin Cage Hunter
Rune Giant
Hunter
Hunter
Ice Spirit Giant Snowball Goblin Cage Battle Ram Rune Giant

Defense Synergies 1 9

Ice Spirit
Goblin Cage Giant Snowball Rascals Fireball Hunter
Giant Snowball
Ice Spirit Rascals Goblin Cage Hunter
Rascals
Ice Spirit Giant Snowball
Fireball
Ice Spirit Goblin Cage
Goblin Cage
Ice Spirit Giant Snowball Fireball Hunter
Battle Ram
Rune Giant
Hunter
Ice Spirit Giant Snowball Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Cage
Hunter Ice Spirit Rascals Goblin Cage
Goblin Cage Hunter Giant Snowball Rascals
Goblin Cage Hunter Rascals
Fireball Goblin Cage
Fireball Giant Snowball Rascals Hunter
Giant Snowball Hunter Ice Spirit Rascals Fireball Goblin Cage
Rascals Fireball Goblin Cage
Hunter Rascals Goblin Cage
Ice Spirit Giant Snowball Rascals Hunter
Giant Snowball Rascals Fireball Hunter
Hunter Giant Snowball Rascals Fireball
Goblin Cage Hunter Ice Spirit Giant Snowball Rascals Fireball
Fireball Ice Spirit Giant Snowball Rascals Goblin Cage Hunter
Rascals Goblin Cage Hunter
Ice Spirit Giant Snowball Rascals Fireball Goblin Cage Hunter
Rascals Fireball Goblin Cage Hunter
Ice Spirit Fireball Goblin Cage Giant Snowball Rascals Hunter
Giant Snowball Goblin Cage Hunter Ice Spirit Rascals Fireball
Goblin Cage Hunter
Rascals Giant Snowball Fireball Hunter
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Giant Snowball Fireball Goblin Cage
Fireball Giant Snowball Hunter
Ice Spirit Rascals Goblin Cage Hunter
Hunter Rascals Fireball Goblin Cage
Rascals Goblin Cage Hunter
Fireball Ice Spirit Giant Snowball Rascals Hunter
Rascals Fireball Goblin Cage Hunter
Rascals Goblin Cage Hunter
Goblin Cage Ice Spirit Giant Snowball Fireball
Goblin Cage
Rascals Goblin Cage Hunter
Giant Snowball Fireball Goblin Cage
Rascals Fireball Goblin Cage Hunter
Rascals Fireball Goblin Cage
Rascals Ice Spirit Fireball Goblin Cage Hunter
Giant Snowball Rascals Fireball Goblin Cage Hunter
Giant Snowball Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals
Fireball Giant Snowball
Fireball
Rascals Fireball
Fireball Giant Snowball
Fireball Ice Spirit Giant Snowball Hunter
Fireball Ice Spirit Giant Snowball Hunter
Fireball Giant Snowball
Giant Snowball Fireball
Fireball
Fireball Giant Snowball
Giant Snowball Fireball Hunter
Fireball
Giant Snowball Fireball
Giant Snowball Fireball Hunter
Fireball
Giant Snowball Fireball
Giant Snowball Fireball Hunter
Giant Snowball Fireball
Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Ice Spirit Fireball Hunter
Fireball Giant Snowball Hunter
Fireball Giant Snowball
Fireball
Giant Snowball Fireball Hunter
Ice Spirit Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball Hunter
Ice Spirit Giant Snowball Fireball
Giant Snowball Fireball
Ice Spirit Fireball
Fireball Giant Snowball Hunter
Fireball
Fireball Rascals Hunter
Giant Snowball Fireball
Giant Snowball Fireball
Ice Spirit Giant Snowball Rascals Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Fireball

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