My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Skeleton Dragons Dart Goblin Goblin Hut Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Goblin Hut Dark Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Dark Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Dark Prince
Giant Snowball
Bats Goblin Gang Skeleton Dragons Dart Goblin Goblin Hut Princess
Zap
Bats Goblin Gang Dart Goblin Goblin Hut Dark Prince Princess
Barbarian Barrel
Goblin Gang Dart Goblin Goblin Hut Dark Prince Princess
The Log
Goblin Gang Dart Goblin Goblin Hut Dark Prince Princess
Earthquake
Goblin Gang Goblin Hut
Arrows
Bats Goblin Gang Skeleton Dragons Dart Goblin Goblin Hut Princess
Royal Delivery
Bats Goblin Gang Skeleton Dragons Dart Goblin Goblin Hut Dark Prince Princess
Fireball
Goblin Gang Skeleton Dragons Dart Goblin Goblin Hut Princess
Poison
Bats Goblin Gang Skeleton Dragons Dart Goblin Goblin Hut Princess
Lightning
Skeleton Dragons Goblin Hut Dark Prince
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Princess

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Dark Prince Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Dark Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Goblin Gang Dart Goblin Princess Skeleton Dragons Dark Prince Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Goblin Gang Dart Goblin

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Dragons Rage Dark Prince
Goblin Gang
Dart Goblin Goblin Hut Dark Prince Princess
Skeleton Dragons
Bats Goblin Hut Dark Prince
Dart Goblin
Goblin Gang Dark Prince Princess
Goblin Hut
Goblin Gang Skeleton Dragons Dark Prince
Rage
Bats Dark Prince
Dark Prince
Bats Goblin Gang Skeleton Dragons Dart Goblin Goblin Hut Rage Princess
Princess
Goblin Gang Dart Goblin Dark Prince

Defense Synergies 0 15

Bats
Dart Goblin Dark Prince
Goblin Gang
Skeleton Dragons Dart Goblin Goblin Hut Dark Prince Princess
Skeleton Dragons
Goblin Gang Dart Goblin Goblin Hut Dark Prince
Dart Goblin
Bats Goblin Gang Skeleton Dragons Goblin Hut Dark Prince Princess
Goblin Hut
Goblin Gang Skeleton Dragons Dart Goblin Dark Prince
Rage
Dark Prince
Bats Goblin Gang Skeleton Dragons Dart Goblin Goblin Hut Princess
Princess
Goblin Gang Dart Goblin Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Dart Goblin Goblin Hut
Bats Goblin Gang Skeleton Dragons Dart Goblin Goblin Hut Dark Prince
Goblin Gang Goblin Hut Bats Skeleton Dragons Dart Goblin Dark Prince
Goblin Hut Bats Goblin Gang Skeleton Dragons Dart Goblin Dark Prince
Dark Prince Princess
Goblin Gang Bats Skeleton Dragons Dart Goblin Dark Prince
Bats Skeleton Dragons Dart Goblin Goblin Gang Goblin Hut Princess
Skeleton Dragons Dart Goblin
Goblin Gang Goblin Hut Princess
Goblin Gang Dart Goblin Dark Prince
Bats Goblin Gang Skeleton Dragons Dart Goblin Goblin Hut Dark Prince Princess
Skeleton Dragons Bats Goblin Gang Dart Goblin Goblin Hut Princess
Goblin Hut Bats Goblin Gang Skeleton Dragons Dark Prince
Bats Goblin Gang Skeleton Dragons Dart Goblin Goblin Hut Dark Prince Princess
Goblin Gang Goblin Hut
Goblin Gang Goblin Hut
Bats Goblin Gang Skeleton Dragons Goblin Hut Dark Prince
Bats Goblin Gang Skeleton Dragons Dart Goblin Goblin Hut Dark Prince
Bats Skeleton Dragons Dart Goblin Goblin Hut Dark Prince Princess
Dart Goblin Goblin Hut
Goblin Gang Skeleton Dragons Dark Prince Bats Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblin Hut Dark Prince
Goblin Gang Skeleton Dragons
Goblin Gang Bats Goblin Hut Dark Prince
Goblin Gang Dark Prince Bats
Goblin Gang Goblin Hut Dark Prince
Skeleton Dragons Bats Goblin Gang Dart Goblin Goblin Hut Princess
Goblin Gang Dark Prince Bats Dart Goblin Goblin Hut
Dark Prince
Bats Skeleton Dragons Goblin Hut Dark Prince
Goblin Gang Skeleton Dragons Dart Goblin Goblin Hut
Bats Dart Goblin Goblin Hut Dark Prince
Dark Prince
Dark Prince Goblin Gang
Skeleton Dragons Dart Goblin Princess
Goblin Gang Goblin Hut Bats Skeleton Dragons Dart Goblin Dark Prince
Bats Skeleton Dragons Dart Goblin Goblin Hut Dark Prince Princess
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Skeleton Dragons Dart Goblin
Skeleton Dragons Dart Goblin Princess
Skeleton Dragons Dart Goblin Goblin Hut
Skeleton Dragons Dart Goblin Dark Prince
Skeleton Dragons Dark Prince
Skeleton Dragons Bats Dart Goblin Princess
Skeleton Dragons Dart Goblin Princess
Skeleton Dragons Dart Goblin Princess
Skeleton Dragons Dart Goblin
Bats Goblin Gang
Skeleton Dragons Dart Goblin Dark Prince Princess
Skeleton Dragons Dart Goblin Princess
Skeleton Dragons Dart Goblin Goblin Hut Princess
Skeleton Dragons Dart Goblin Princess
Princess Skeleton Dragons Dart Goblin Goblin Hut
Skeleton Dragons Dart Goblin Goblin Hut Princess
Skeleton Dragons Dart Goblin Goblin Hut Princess
Bats Skeleton Dragons
Skeleton Dragons Dart Goblin Dark Prince Princess
Skeleton Dragons Dart Goblin Princess
Skeleton Dragons
Skeleton Dragons Princess
Skeleton Dragons
Skeleton Dragons Dark Prince Princess
Skeleton Dragons Dart Goblin Princess
Skeleton Dragons Princess
Skeleton Dragons Dart Goblin
Bats Skeleton Dragons Dart Goblin Princess
Bats Skeleton Dragons Dart Goblin Goblin Hut
Skeleton Dragons Dart Goblin
Skeleton Dragons Princess
Princess
Bats Goblin Gang Dart Goblin Goblin Hut Dark Prince Princess
Skeleton Dragons Dart Goblin Princess
Goblin Gang Skeleton Dragons Dart Goblin Dark Prince Princess
Skeleton Dragons Dart Goblin Princess
Skeleton Dragons Dart Goblin Dark Prince
Bats Goblin Gang Skeleton Dragons Dart Goblin Princess
Bats Skeleton Dragons Dart Goblin Princess
Dart Goblin Dark Prince Princess
Skeleton Dragons Dart Goblin

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