My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Knight Skeleton Barrel

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Skeleton Barrel Goblin Barrel
Giant Snowball
Skeletons Bats Cannon Skeleton Barrel Dart Goblin Goblin Barrel
Zap
Skeletons Bats Cannon Skeleton Barrel Dart Goblin Goblin Barrel
Barbarian Barrel
Skeletons Knight Cannon Skeleton Barrel Dart Goblin Goblin Barrel
The Log
Skeletons Cannon Skeleton Barrel Dart Goblin Goblin Barrel
Earthquake
Skeletons Cannon Goblin Barrel
Arrows
Skeletons Bats Skeleton Barrel Dart Goblin Goblin Barrel
Royal Delivery
Skeletons Bats Knight Skeleton Barrel Dart Goblin Goblin Barrel
Fireball
Cannon Skeleton Barrel Dart Goblin Goblin Barrel
Poison
Bats Cannon Skeleton Barrel Dart Goblin
Lightning
Knight Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Skeleton Barrel

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Knight Cannon Skeleton Barrel Dart Goblin Goblin Barrel

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Knight

Attack Synergies 7 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Knight Skeleton Barrel Goblin Barrel
Knight
Bats Skeleton Barrel Dart Goblin Goblin Barrel The Log
Cannon
Skeleton Barrel
Bats Knight Goblin Barrel Dart Goblin
Dart Goblin
Knight Goblin Barrel Skeleton Barrel The Log
Goblin Barrel
Knight Skeleton Barrel Dart Goblin Bats
The Log
Knight Dart Goblin

Defense Synergies 6 10

Skeletons
Cannon Dart Goblin Bats Knight The Log
Bats
Knight Skeletons Cannon Dart Goblin The Log
Knight
Bats Cannon Dart Goblin Skeletons The Log
Cannon
Skeletons Knight The Log Bats Dart Goblin
Skeleton Barrel
Dart Goblin
Dart Goblin
Skeletons Knight Bats Cannon Skeleton Barrel The Log
Goblin Barrel
The Log
Cannon Skeletons Bats Knight Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Skeleton Barrel Dart Goblin The Log
Skeletons Bats Knight Cannon Dart Goblin The Log
Cannon Skeletons Bats Knight Dart Goblin
Cannon Skeletons Bats Knight Dart Goblin
The Log
The Log Skeletons Bats Cannon Dart Goblin
Bats Dart Goblin Cannon
Cannon Skeleton Barrel Dart Goblin The Log
Cannon Skeletons
Knight Skeletons Cannon Dart Goblin
Bats Dart Goblin Skeletons Knight Cannon The Log
Bats Dart Goblin
Cannon Skeletons Bats Knight The Log
Bats Cannon Dart Goblin The Log
Knight Cannon
Cannon The Log
Skeletons Bats Knight Cannon
Cannon Bats Knight Dart Goblin The Log
The Log Bats Knight Cannon Dart Goblin
Cannon Dart Goblin
Bats Knight Cannon Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons
Knight Skeleton Barrel The Log
Skeletons Bats Knight The Log
Bats Knight The Log
Skeletons Knight Cannon
Skeletons Bats Skeleton Barrel Dart Goblin
Skeletons Bats Knight Dart Goblin
Knight
Skeletons Bats Knight The Log
Skeletons Cannon Dart Goblin
Bats Knight Dart Goblin
The Log
Skeletons Knight Cannon
Cannon Dart Goblin
Skeletons Bats Knight Dart Goblin The Log
Bats Cannon Dart Goblin The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Dart Goblin The Log
Skeleton Barrel Dart Goblin The Log
Skeleton Barrel Dart Goblin The Log
Knight Skeleton Barrel Dart Goblin The Log
The Log
Bats Skeleton Barrel Dart Goblin
Dart Goblin The Log
The Log Skeleton Barrel Dart Goblin
The Log Skeleton Barrel Dart Goblin
Bats
Knight Skeleton Barrel Dart Goblin The Log
Dart Goblin
Knight Skeleton Barrel Dart Goblin The Log
Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin The Log
Skeleton Barrel Dart Goblin The Log
Skeleton Barrel Dart Goblin The Log
Bats
Skeleton Barrel Dart Goblin The Log
Skeleton Barrel Dart Goblin The Log
The Log
The Log
Skeleton Barrel The Log
The Log
The Log Skeleton Barrel Dart Goblin
Skeleton Barrel The Log
Skeleton Barrel Dart Goblin The Log
Bats Dart Goblin
Bats Skeleton Barrel Dart Goblin
Dart Goblin The Log
The Log
Skeleton Barrel Bats Dart Goblin
Dart Goblin
The Log
Knight Dart Goblin
The Log Skeleton Barrel Dart Goblin
Dart Goblin
Bats Dart Goblin The Log
Bats Dart Goblin
Skeleton Barrel Dart Goblin The Log
Dart Goblin

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