My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel
Giant Snowball
Skeletons Fire Spirit Goblin Barrel
Zap
Skeletons Fire Spirit Firecracker Goblin Barrel
Barbarian Barrel
Skeletons Fire Spirit Firecracker Tesla Valkyrie Goblin Barrel
The Log
Skeletons Fire Spirit Firecracker Goblin Barrel
Earthquake
Skeletons Firecracker Tesla Goblin Barrel
Arrows
Skeletons Fire Spirit Firecracker Goblin Barrel
Royal Delivery
Skeletons Fire Spirit Firecracker Valkyrie Goblin Barrel
Fireball
Firecracker Tesla Goblin Barrel
Poison
Firecracker
Lightning
Tesla Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Valkyrie Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit The Log Firecracker Goblin Barrel Tornado Tesla Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit The Log Firecracker

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Valkyrie Goblin Barrel
Firecracker
Valkyrie Goblin Barrel Tornado
Tesla
Valkyrie
Fire Spirit Goblin Barrel Firecracker Tornado
Goblin Barrel
Valkyrie Fire Spirit Firecracker
Tornado
Firecracker Valkyrie The Log
The Log
Tornado

Defense Synergies 4 15

Skeletons
Tesla Fire Spirit Firecracker Tornado The Log
Fire Spirit
Skeletons Firecracker Valkyrie Tornado The Log
Firecracker
Valkyrie The Log Skeletons Fire Spirit Tesla Tornado
Tesla
Skeletons The Log Firecracker Valkyrie Tornado
Valkyrie
Firecracker Fire Spirit Tesla Tornado The Log
Goblin Barrel
Tornado
Skeletons Fire Spirit Firecracker Tesla Valkyrie The Log
The Log
Firecracker Tesla Skeletons Fire Spirit Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie The Log
Skeletons Firecracker Tesla Valkyrie The Log
Tesla Tornado Skeletons Fire Spirit Valkyrie
Tesla Skeletons Firecracker Valkyrie
Firecracker Valkyrie Tornado The Log
Tornado The Log Skeletons Fire Spirit Firecracker Tesla Valkyrie
Tesla Tornado Fire Spirit Firecracker
Tesla Valkyrie The Log
Tesla Skeletons Tornado
Tornado Skeletons Fire Spirit Firecracker Tesla Valkyrie
Valkyrie Skeletons Firecracker Tesla Tornado The Log
Tesla Firecracker Tornado
Tesla Skeletons Fire Spirit Valkyrie The Log
Fire Spirit Valkyrie Firecracker Tesla Tornado The Log
Tesla
Tornado Tesla The Log
Tesla Skeletons Firecracker Valkyrie Tornado
Fire Spirit Tesla Firecracker Valkyrie Tornado The Log
Valkyrie Tornado The Log Fire Spirit Firecracker Tesla
Tesla Tornado
Valkyrie Fire Spirit Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Tesla
Firecracker Tesla Valkyrie The Log
Skeletons Valkyrie The Log
Valkyrie Tesla Tornado The Log
Skeletons Tesla Valkyrie
Fire Spirit Firecracker Skeletons Tesla Tornado
Skeletons Tesla Valkyrie
Tesla Valkyrie
Skeletons Firecracker Valkyrie Tornado The Log
Skeletons Tesla
Tesla Valkyrie
Valkyrie Tornado The Log
Skeletons Tesla Valkyrie
Firecracker Tesla Valkyrie
Tesla Skeletons Firecracker Valkyrie Tornado The Log
Valkyrie Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker Tornado The Log
The Log
Firecracker Valkyrie The Log
Fire Spirit Firecracker Valkyrie The Log
Firecracker Fire Spirit Tornado
Fire Spirit Firecracker Tornado The Log
The Log Fire Spirit Firecracker Tornado
The Log Firecracker Tornado
Fire Spirit Tornado
Firecracker Valkyrie Tornado The Log
Fire Spirit Firecracker Tornado
Fire Spirit Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Tornado
Fire Spirit Firecracker The Log
Fire Spirit Firecracker Valkyrie Tornado The Log
The Log
Tornado
Tornado The Log
The Log
Firecracker Tornado The Log Fire Spirit Valkyrie
Firecracker The Log Tornado
Tornado The Log
Firecracker Tornado The Log
Fire Spirit Firecracker Tornado
Firecracker
The Log
Firecracker
Firecracker The Log
Fire Spirit
Fire Spirit Firecracker Tornado
The Log
Firecracker Valkyrie
The Log Firecracker
Tornado
Firecracker
Firecracker Tornado The Log
Firecracker Tornado
Firecracker Tornado The Log
Firecracker

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