My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Godly!

1 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider Royal Hogs Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Royal Hogs Wall Breakers
Giant Snowball
Skeletons Hog Rider Royal Hogs Wall Breakers
Zap
Skeletons Firecracker Royal Hogs Wall Breakers
Barbarian Barrel
Skeletons Ice Spirit Firecracker Tesla Valkyrie Royal Hogs Wall Breakers
The Log
Skeletons Ice Spirit Firecracker Hog Rider Royal Hogs Wall Breakers
Earthquake
Skeletons Firecracker Tesla Hog Rider Royal Hogs
Arrows
Skeletons Ice Spirit Firecracker Royal Hogs Wall Breakers
Royal Delivery
Skeletons Ice Spirit Firecracker Valkyrie Hog Rider Royal Hogs Wall Breakers
Fireball
Firecracker Tesla Hog Rider Royal Hogs Wall Breakers
Poison
Firecracker Royal Hogs
Lightning
Tesla Valkyrie
Rocket
Valkyrie Hog Rider Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Wall Breakers Firecracker Tesla Valkyrie Hog Rider Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Wall Breakers Firecracker

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Valkyrie Hog Rider Royal Hogs Firecracker Wall Breakers
Firecracker
Hog Rider Ice Spirit Valkyrie Royal Hogs Wall Breakers
Tesla
Valkyrie
Ice Spirit Hog Rider Wall Breakers Firecracker Royal Hogs
Hog Rider
Ice Spirit Firecracker Valkyrie
Royal Hogs
Ice Spirit Firecracker Valkyrie
Wall Breakers
Valkyrie Ice Spirit Firecracker

Defense Synergies 2 7

Skeletons
Tesla Ice Spirit Firecracker
Ice Spirit
Skeletons Firecracker Tesla Valkyrie
Firecracker
Valkyrie Skeletons Ice Spirit Tesla
Tesla
Skeletons Ice Spirit Firecracker Valkyrie
Valkyrie
Firecracker Ice Spirit Tesla
Hog Rider
Royal Hogs
Wall Breakers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie
Skeletons Ice Spirit Firecracker Tesla Valkyrie
Tesla Skeletons Valkyrie
Tesla Skeletons Firecracker Valkyrie
Firecracker Valkyrie
Skeletons Firecracker Tesla Valkyrie
Tesla Ice Spirit Firecracker
Tesla Valkyrie
Tesla Skeletons
Skeletons Ice Spirit Firecracker Tesla Valkyrie
Valkyrie Skeletons Firecracker Tesla
Tesla Firecracker
Tesla Skeletons Ice Spirit Valkyrie
Valkyrie Ice Spirit Firecracker Tesla
Tesla
Ice Spirit Tesla
Tesla Skeletons Firecracker Valkyrie
Ice Spirit Tesla Valkyrie Firecracker
Valkyrie Ice Spirit Firecracker Tesla
Tesla
Valkyrie Firecracker Tesla
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Tesla
Firecracker Tesla Valkyrie
Skeletons Ice Spirit Valkyrie
Valkyrie Tesla
Skeletons Tesla Valkyrie
Firecracker Skeletons Ice Spirit Tesla
Skeletons Tesla Valkyrie
Tesla Valkyrie
Skeletons Ice Spirit Firecracker Valkyrie
Skeletons Tesla
Tesla Valkyrie
Valkyrie
Skeletons Tesla Valkyrie
Firecracker Tesla Valkyrie
Tesla Skeletons Ice Spirit Firecracker Valkyrie
Valkyrie Firecracker Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Ice Spirit
Firecracker
Ice Spirit Firecracker
Firecracker
Firecracker Valkyrie
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Valkyrie
Firecracker Ice Spirit Valkyrie
Firecracker
Firecracker
Firecracker
Ice Spirit Firecracker
Ice Spirit Firecracker
Firecracker
Ice Spirit
Firecracker
Firecracker Valkyrie
Firecracker
Firecracker
Ice Spirit Firecracker
Firecracker
Firecracker
Firecracker

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