My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Tesla Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Hog Rider
Giant Snowball
Skeletons Goblin Gang Hog Rider Witch
Zap
Skeletons Goblin Gang Firecracker Witch
Barbarian Barrel
Skeletons Knight Goblin Gang Firecracker Tesla Witch
The Log
Skeletons Goblin Gang Firecracker Hog Rider Witch
Earthquake
Skeletons Goblin Gang Firecracker Tesla Hog Rider Witch
Arrows
Skeletons Goblin Gang Firecracker Witch
Royal Delivery
Skeletons Knight Goblin Gang Firecracker Hog Rider Witch
Fireball
Goblin Gang Firecracker Tesla Hog Rider Witch
Poison
Goblin Gang Firecracker Witch
Lightning
Knight Tesla Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Knight Goblin Gang Firecracker Tesla Fireball Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Knight Goblin Gang Firecracker

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Goblin Gang Firecracker Hog Rider Fireball Witch
Goblin Gang
Knight Hog Rider Firecracker
Firecracker
Knight Hog Rider Goblin Gang
Tesla
Fireball
Hog Rider Knight
Hog Rider
Knight Goblin Gang Firecracker Fireball Witch
Witch
Knight Hog Rider

Defense Synergies 5 8

Skeletons
Tesla Knight Firecracker Witch
Knight
Goblin Gang Firecracker Tesla Skeletons Fireball Witch
Goblin Gang
Knight Tesla Firecracker
Firecracker
Knight Skeletons Goblin Gang Tesla
Tesla
Skeletons Knight Goblin Gang Firecracker Fireball
Fireball
Knight Tesla
Hog Rider
Witch
Skeletons Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Fireball
Skeletons Knight Goblin Gang Firecracker Tesla Witch
Goblin Gang Tesla Witch Skeletons Knight
Tesla Witch Skeletons Knight Goblin Gang Firecracker
Firecracker Fireball
Goblin Gang Fireball Skeletons Firecracker Tesla
Tesla Goblin Gang Firecracker Fireball Witch
Tesla Fireball
Tesla Witch Skeletons Goblin Gang
Knight Goblin Gang Skeletons Firecracker Tesla
Goblin Gang Witch Skeletons Knight Firecracker Tesla Fireball
Tesla Goblin Gang Firecracker Fireball Witch
Tesla Skeletons Knight Goblin Gang Fireball Witch
Fireball Goblin Gang Firecracker Tesla Witch
Knight Goblin Gang Tesla
Goblin Gang Tesla Fireball
Tesla Skeletons Knight Goblin Gang Firecracker Fireball Witch
Tesla Fireball Knight Goblin Gang Firecracker Witch
Witch Knight Firecracker Tesla Fireball
Tesla
Goblin Gang Knight Firecracker Tesla Fireball Witch
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeletons Tesla Fireball Witch
Fireball Knight Goblin Gang Firecracker Tesla
Goblin Gang Skeletons Knight Witch
Goblin Gang Knight Tesla Fireball
Skeletons Knight Goblin Gang Tesla Witch
Firecracker Fireball Skeletons Goblin Gang Tesla Witch
Goblin Gang Skeletons Knight Tesla Fireball Witch
Knight Tesla
Skeletons Knight Firecracker Fireball Witch
Witch Skeletons Goblin Gang Tesla
Knight Tesla Witch
Fireball
Skeletons Knight Goblin Gang Tesla Fireball Witch
Firecracker Tesla Fireball Witch
Goblin Gang Tesla Witch Skeletons Knight Firecracker Fireball
Firecracker Tesla Fireball Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball
Fireball
Knight Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Witch
Firecracker Witch
Fireball Firecracker
Fireball Firecracker
Goblin Gang Fireball
Firecracker Knight Fireball
Fireball Firecracker
Knight Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Witch
Firecracker Fireball
Fireball
Firecracker Fireball
Firecracker Fireball Witch
Fireball
Fireball
Fireball
Firecracker Fireball Witch
Witch
Firecracker Fireball Witch
Fireball Witch
Fireball Firecracker
Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Goblin Gang Fireball Witch
Fireball Firecracker Witch
Fireball
Fireball Knight Goblin Gang Firecracker
Firecracker Fireball
Fireball
Firecracker
Goblin Gang Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball Firecracker

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