My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Prince Goblin Giant Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Prince Sparky
Giant Snowball
Skeletons
Zap
Skeletons Prince Goblin Giant Sparky
Barbarian Barrel
Skeletons Sparky
The Log
Skeletons Mini P.E.K.K.A Prince Sparky
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Mini P.E.K.K.A Prince Mother Witch Sparky
Fireball
Mother Witch Sparky
Poison
Mother Witch Sparky
Lightning
Mini P.E.K.K.A Prince Mother Witch Sparky
Rocket
Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rage Prince Mother Witch Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Arrows Mini P.E.K.K.A Mother Witch Prince Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Rage Arrows Mini P.E.K.K.A

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Sparky Mini P.E.K.K.A Prince Goblin Giant Mother Witch
Mini P.E.K.K.A
Sparky Arrows Rage Goblin Giant
Rage
Sparky Mini P.E.K.K.A Prince Goblin Giant Mother Witch
Prince
Arrows Rage
Goblin Giant
Sparky Arrows Mini P.E.K.K.A Rage Mother Witch
Mother Witch
Arrows Rage Goblin Giant
Sparky
Arrows Mini P.E.K.K.A Rage Goblin Giant

Defense Synergies 0 9

Skeletons
Mini P.E.K.K.A Prince Sparky
Arrows
Mini P.E.K.K.A Prince Mother Witch Sparky
Mini P.E.K.K.A
Skeletons Arrows Mother Witch
Rage
Prince
Skeletons Arrows
Goblin Giant
Sparky
Mother Witch
Arrows Mini P.E.K.K.A
Sparky
Skeletons Arrows Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Giant Sparky
Mini P.E.K.K.A Sparky Skeletons Prince
Mini P.E.K.K.A Prince Sparky Skeletons
Mini P.E.K.K.A Prince Sparky Skeletons
Arrows Mini P.E.K.K.A Prince Sparky
Arrows Skeletons Mother Witch
Arrows
Arrows Goblin Giant Sparky
Mini P.E.K.K.A Sparky Skeletons Prince
Skeletons Mini P.E.K.K.A Prince Sparky
Mother Witch Skeletons Arrows Goblin Giant
Arrows
Mini P.E.K.K.A Prince Sparky Skeletons
Sparky Arrows Mini P.E.K.K.A Prince
Mini P.E.K.K.A Sparky Prince
Mini P.E.K.K.A Prince Sparky
Sparky Skeletons Arrows Mini P.E.K.K.A Prince
Arrows Prince
Arrows Mother Witch
Mini P.E.K.K.A Sparky Prince
Arrows Mini P.E.K.K.A Prince Goblin Giant Mother Witch Sparky
Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Prince Sparky
Arrows Mini P.E.K.K.A Prince
Skeletons Mini P.E.K.K.A Prince Goblin Giant Sparky
Mini P.E.K.K.A Prince Goblin Giant Sparky
Skeletons Mini P.E.K.K.A Prince Goblin Giant Sparky
Arrows Mother Witch Skeletons Goblin Giant
Mini P.E.K.K.A Prince Sparky Skeletons Goblin Giant
Mini P.E.K.K.A Prince Goblin Giant Sparky
Skeletons Mini P.E.K.K.A Prince Sparky
Skeletons Goblin Giant Sparky
Mini P.E.K.K.A Prince Sparky
Arrows Prince Goblin Giant
Mini P.E.K.K.A Prince Skeletons Goblin Giant Sparky
Sparky
Sparky Skeletons Mini P.E.K.K.A Prince Goblin Giant
Arrows Mini P.E.K.K.A Mother Witch Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Sparky
Arrows
Arrows Goblin Giant Sparky
Arrows Prince Sparky
Arrows Sparky
Arrows Mother Witch Goblin Giant
Arrows Sparky
Arrows
Arrows
Mini P.E.K.K.A Prince Sparky
Arrows Prince Sparky
Arrows
Sparky
Arrows
Arrows Prince Sparky
Arrows Sparky
Arrows Sparky
Arrows Sparky
Mini P.E.K.K.A Sparky
Arrows Mini P.E.K.K.A Prince Sparky
Arrows Mother Witch
Prince Sparky
Arrows
Prince Sparky
Arrows
Arrows Mother Witch Sparky
Arrows Sparky
Arrows Prince Sparky
Arrows Sparky
Arrows Mother Witch Sparky
Mini P.E.K.K.A Sparky
Arrows Sparky
Arrows Sparky
Prince Sparky
Arrows Sparky
Prince
Arrows
Arrows
Mini P.E.K.K.A Prince Sparky
Arrows
Arrows Sparky
Prince Sparky
Sparky
Prince Goblin Giant Sparky
Prince Sparky
Sparky

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