My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Valkyrie Ice Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Valkyrie Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Dart Goblin Hog Rider
Zap
Skeletons Dart Goblin
Barbarian Barrel
Skeletons Knight Dart Goblin Valkyrie Ice Wizard Royal Ghost
The Log
Skeletons Dart Goblin Hog Rider
Earthquake
Skeletons Hog Rider
Arrows
Skeletons Dart Goblin
Royal Delivery
Skeletons Knight Dart Goblin Valkyrie Hog Rider Ice Wizard Royal Ghost
Fireball
Dart Goblin Hog Rider Ice Wizard
Poison
Dart Goblin Ice Wizard
Lightning
Knight Valkyrie Ice Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Knight Dart Goblin Ice Wizard Royal Ghost Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Knight Dart Goblin

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Hog Rider Knight
Knight
Dart Goblin Hog Rider Arrows Ice Wizard
Dart Goblin
Knight Valkyrie Hog Rider
Valkyrie
Dart Goblin Hog Rider Royal Ghost
Hog Rider
Arrows Knight Valkyrie Dart Goblin
Ice Wizard
Knight
Royal Ghost
Valkyrie

Defense Synergies 3 9

Skeletons
Dart Goblin Knight Ice Wizard Royal Ghost
Arrows
Knight Valkyrie Ice Wizard
Knight
Dart Goblin Ice Wizard Skeletons Arrows
Dart Goblin
Skeletons Knight Valkyrie Ice Wizard
Valkyrie
Arrows Dart Goblin Ice Wizard
Hog Rider
Ice Wizard
Knight Skeletons Arrows Dart Goblin Valkyrie
Royal Ghost
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Valkyrie
Skeletons Knight Dart Goblin Valkyrie Ice Wizard
Skeletons Knight Dart Goblin Valkyrie Ice Wizard
Skeletons Knight Dart Goblin Valkyrie Ice Wizard
Arrows Valkyrie
Arrows Skeletons Dart Goblin Valkyrie Ice Wizard Royal Ghost
Dart Goblin Arrows Ice Wizard
Arrows Dart Goblin Valkyrie
Skeletons Ice Wizard
Knight Skeletons Dart Goblin Valkyrie Ice Wizard Royal Ghost
Dart Goblin Valkyrie Ice Wizard Skeletons Arrows Knight Royal Ghost
Arrows Dart Goblin Ice Wizard
Skeletons Knight Valkyrie Ice Wizard
Valkyrie Arrows Dart Goblin Royal Ghost
Knight
Skeletons Arrows Knight Valkyrie
Arrows Valkyrie Knight Dart Goblin Ice Wizard Royal Ghost
Arrows Valkyrie Knight Dart Goblin Ice Wizard Royal Ghost
Dart Goblin
Valkyrie Royal Ghost Arrows Knight Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeletons Royal Ghost
Arrows Knight Valkyrie Royal Ghost
Skeletons Knight Valkyrie
Valkyrie Knight
Skeletons Knight Valkyrie
Arrows Skeletons Dart Goblin Ice Wizard
Skeletons Knight Dart Goblin Valkyrie Ice Wizard
Knight Valkyrie
Skeletons Knight Valkyrie
Skeletons Dart Goblin
Knight Dart Goblin Valkyrie
Arrows Valkyrie
Skeletons Knight Valkyrie
Dart Goblin Valkyrie
Skeletons Knight Dart Goblin Valkyrie
Arrows Valkyrie Dart Goblin Ice Wizard Royal Ghost
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin Valkyrie Royal Ghost
Arrows Dart Goblin Ice Wizard Royal Ghost
Arrows Dart Goblin
Arrows Knight Dart Goblin Valkyrie
Arrows Valkyrie
Arrows Dart Goblin Ice Wizard
Arrows Dart Goblin
Arrows Dart Goblin Ice Wizard
Arrows Dart Goblin
Arrows Knight Dart Goblin Valkyrie
Arrows Dart Goblin
Knight Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin Valkyrie
Arrows
Arrows
Arrows Valkyrie Ice Wizard
Arrows Dart Goblin Ice Wizard Royal Ghost
Arrows
Arrows Dart Goblin
Arrows Dart Goblin Ice Wizard
Dart Goblin
Arrows Dart Goblin
Arrows
Arrows
Dart Goblin
Arrows Dart Goblin Ice Wizard
Arrows
Knight Dart Goblin Valkyrie
Arrows Dart Goblin
Arrows
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Royal Ghost
Dart Goblin

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: