My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Hog Rider
Giant Snowball
Skeletons Goblin Gang Hog Rider
Zap
Skeletons Goblin Gang
Barbarian Barrel
Skeletons Ice Spirit Goblin Gang Electro Wizard
The Log
Skeletons Ice Spirit Goblin Gang Mini P.E.K.K.A Hog Rider
Earthquake
Skeletons Goblin Gang Hog Rider
Arrows
Skeletons Ice Spirit Goblin Gang
Royal Delivery
Skeletons Ice Spirit Goblin Gang Mini P.E.K.K.A Hog Rider Electro Wizard
Fireball
Goblin Gang Hog Rider Electro Wizard
Poison
Goblin Gang Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Arrows Goblin Gang Mini P.E.K.K.A Hog Rider Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Arrows Goblin Gang

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider Mini P.E.K.K.A Mega Knight
Arrows
Hog Rider Mini P.E.K.K.A Mega Knight
Goblin Gang
Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Arrows Goblin Gang Hog Rider Electro Wizard Mega Knight
Hog Rider
Ice Spirit Arrows Goblin Gang Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Hog Rider Mega Knight
Mega Knight
Ice Spirit Arrows Mini P.E.K.K.A Hog Rider Electro Wizard

Defense Synergies 4 9

Skeletons
Ice Spirit Mini P.E.K.K.A Electro Wizard
Ice Spirit
Goblin Gang Mini P.E.K.K.A Skeletons Electro Wizard Mega Knight
Arrows
Mega Knight Mini P.E.K.K.A
Goblin Gang
Ice Spirit Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Ice Spirit Electro Wizard Skeletons Arrows Goblin Gang
Hog Rider
Electro Wizard
Mini P.E.K.K.A Skeletons Ice Spirit Goblin Gang Mega Knight
Mega Knight
Arrows Ice Spirit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard
Mini P.E.K.K.A Skeletons Ice Spirit Goblin Gang Electro Wizard Mega Knight
Goblin Gang Mini P.E.K.K.A Mega Knight Skeletons Electro Wizard
Mini P.E.K.K.A Skeletons Goblin Gang Electro Wizard Mega Knight
Arrows Mini P.E.K.K.A Mega Knight
Arrows Goblin Gang Skeletons Electro Wizard Mega Knight
Electro Wizard Ice Spirit Arrows Goblin Gang
Arrows Electro Wizard Mega Knight
Mini P.E.K.K.A Skeletons Goblin Gang
Goblin Gang Skeletons Ice Spirit Mini P.E.K.K.A Electro Wizard Mega Knight
Goblin Gang Electro Wizard Skeletons Arrows Mega Knight
Arrows Goblin Gang Electro Wizard
Mini P.E.K.K.A Mega Knight Skeletons Ice Spirit Goblin Gang Electro Wizard
Mega Knight Ice Spirit Arrows Goblin Gang Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Goblin Gang Electro Wizard Mega Knight
Ice Spirit Goblin Gang Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Skeletons Arrows Goblin Gang Mini P.E.K.K.A Electro Wizard
Ice Spirit Arrows Mega Knight Goblin Gang Electro Wizard
Arrows Ice Spirit Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Goblin Gang Mega Knight Arrows Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Skeletons Electro Wizard
Electro Wizard Arrows Goblin Gang Mini P.E.K.K.A Mega Knight
Goblin Gang Mega Knight Skeletons Ice Spirit Mini P.E.K.K.A Electro Wizard
Goblin Gang Mini P.E.K.K.A Mega Knight Electro Wizard
Skeletons Goblin Gang Mini P.E.K.K.A Mega Knight
Arrows Skeletons Ice Spirit Goblin Gang Electro Wizard
Goblin Gang Mini P.E.K.K.A Skeletons Electro Wizard
Mini P.E.K.K.A Mega Knight
Electro Wizard Mega Knight Skeletons Ice Spirit Mini P.E.K.K.A
Skeletons Goblin Gang
Mega Knight Mini P.E.K.K.A
Mega Knight Arrows Electro Wizard
Mini P.E.K.K.A Mega Knight Skeletons Goblin Gang
Mega Knight
Goblin Gang Electro Wizard Skeletons Ice Spirit Mini P.E.K.K.A
Arrows Mega Knight Mini P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Electro Wizard
Arrows
Arrows
Arrows Mega Knight
Arrows Ice Spirit
Arrows
Arrows Ice Spirit
Arrows
Goblin Gang Mini P.E.K.K.A Electro Wizard
Arrows Electro Wizard
Arrows
Arrows
Arrows
Arrows
Arrows Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows Mega Knight
Mega Knight
Arrows
Arrows
Arrows Ice Spirit Mega Knight
Arrows Electro Wizard
Arrows Mega Knight
Arrows
Arrows Electro Wizard
Electro Wizard Ice Spirit
Mini P.E.K.K.A
Arrows Mega Knight
Ice Spirit Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Ice Spirit Goblin Gang
Arrows Electro Wizard
Arrows
Goblin Gang Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows
Arrows
Mega Knight
Ice Spirit Goblin Gang Electro Wizard
Electro Wizard
Electro Wizard Mega Knight
Mega Knight

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