My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Barbarian Barrel P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang
Giant Snowball
Skeletons Goblins Cannon Goblin Gang
Zap
Skeletons Goblins Cannon Goblin Gang
Barbarian Barrel
Skeletons Goblins Cannon Goblin Gang Ice Wizard
The Log
Skeletons Goblins Cannon Goblin Gang
Earthquake
Skeletons Cannon Goblin Gang
Arrows
Skeletons Goblins Goblin Gang
Royal Delivery
Skeletons Goblins Goblin Gang P.E.K.K.A Ice Wizard
Fireball
Cannon Goblin Gang Ice Wizard
Poison
Cannon Goblin Gang Ice Wizard
Lightning
Cannon Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblins Barbarian Barrel Arrows Cannon Goblin Gang Ice Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Goblins Barbarian Barrel Arrows

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblins
Arrows
P.E.K.K.A
Cannon
Goblin Gang
P.E.K.K.A
Barbarian Barrel
P.E.K.K.A Ice Wizard
P.E.K.K.A
Arrows Goblin Gang Barbarian Barrel Ice Wizard
Ice Wizard
Barbarian Barrel P.E.K.K.A

Defense Synergies 1 19

Skeletons
Cannon Barbarian Barrel P.E.K.K.A Ice Wizard
Goblins
Cannon Barbarian Barrel Ice Wizard
Arrows
Cannon Barbarian Barrel P.E.K.K.A Ice Wizard
Cannon
Skeletons Goblins Arrows Goblin Gang Barbarian Barrel Ice Wizard
Goblin Gang
Cannon Barbarian Barrel P.E.K.K.A Ice Wizard
Barbarian Barrel
Skeletons Goblins Arrows Cannon Goblin Gang P.E.K.K.A Ice Wizard
P.E.K.K.A
Skeletons Arrows Goblin Gang Barbarian Barrel Ice Wizard
Ice Wizard
Skeletons Goblins Arrows Cannon Goblin Gang Barbarian Barrel P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Barbarian Barrel
P.E.K.K.A Skeletons Goblins Cannon Goblin Gang Ice Wizard
Cannon Goblin Gang P.E.K.K.A Skeletons Goblins Ice Wizard
Cannon P.E.K.K.A Skeletons Goblins Goblin Gang Ice Wizard
Arrows Barbarian Barrel P.E.K.K.A
Arrows Goblin Gang Barbarian Barrel Skeletons Goblins Cannon Ice Wizard
Arrows Cannon Goblin Gang Ice Wizard
Arrows Cannon Barbarian Barrel P.E.K.K.A
Cannon P.E.K.K.A Skeletons Goblins Goblin Gang Ice Wizard
Goblin Gang Skeletons Goblins Cannon Barbarian Barrel Ice Wizard
Goblins Goblin Gang Ice Wizard Skeletons Arrows Cannon Barbarian Barrel
Arrows Goblin Gang Ice Wizard
Cannon P.E.K.K.A Skeletons Goblin Gang Ice Wizard
Goblins Arrows Cannon Goblin Gang Barbarian Barrel P.E.K.K.A
P.E.K.K.A Cannon Goblin Gang
Cannon Goblin Gang P.E.K.K.A
Skeletons Goblins Arrows Cannon Goblin Gang P.E.K.K.A
Arrows Cannon Goblins Goblin Gang Barbarian Barrel Ice Wizard
Arrows Barbarian Barrel Cannon Ice Wizard
P.E.K.K.A Cannon
Goblin Gang Goblins Arrows Cannon Barbarian Barrel P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Goblins Barbarian Barrel P.E.K.K.A
Arrows Goblin Gang Barbarian Barrel
Goblin Gang P.E.K.K.A Skeletons Goblins
Goblin Gang P.E.K.K.A Barbarian Barrel
P.E.K.K.A Skeletons Cannon Goblin Gang
Arrows Skeletons Goblin Gang Ice Wizard
Goblin Gang P.E.K.K.A Skeletons Goblins Ice Wizard
P.E.K.K.A
P.E.K.K.A Skeletons Goblins Barbarian Barrel
P.E.K.K.A Skeletons Cannon Goblin Gang
P.E.K.K.A
P.E.K.K.A Arrows
P.E.K.K.A Skeletons Cannon Goblin Gang
Cannon
Goblin Gang Skeletons Goblins Barbarian Barrel P.E.K.K.A
Arrows Cannon Barbarian Barrel P.E.K.K.A Ice Wizard
Arrows Cannon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel
Arrows Barbarian Barrel Ice Wizard
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Ice Wizard
Arrows
Arrows Barbarian Barrel Ice Wizard
Arrows
Goblins Goblin Gang
Arrows Barbarian Barrel
Arrows
Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows
Arrows Barbarian Barrel
Arrows Barbarian Barrel Ice Wizard
Arrows Barbarian Barrel Ice Wizard
Arrows
Arrows Barbarian Barrel
Arrows Ice Wizard
Arrows
Arrows
P.E.K.K.A
Arrows
Goblin Gang Barbarian Barrel
Arrows Ice Wizard
Arrows Barbarian Barrel
Goblin Gang
Arrows
Arrows
P.E.K.K.A
Goblin Gang
Barbarian Barrel
P.E.K.K.A

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