My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Baby Dragon Magic Archer Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Baby Dragon Magic Archer Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Magic Archer Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Ram Rider
Giant Snowball
Skeletons Baby Dragon Lumberjack Ram Rider
Zap
Skeletons Ram Rider
Barbarian Barrel
Skeletons Elite Barbarians Valkyrie Magic Archer Lumberjack
The Log
Skeletons Elite Barbarians Lumberjack Ram Rider
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Elite Barbarians Valkyrie Baby Dragon Magic Archer Lumberjack Ram Rider
Fireball
Elite Barbarians Baby Dragon Magic Archer Lumberjack Ram Rider
Poison
Magic Archer
Lightning
Elite Barbarians Valkyrie Baby Dragon Magic Archer Lumberjack Ram Rider
Rocket
Elite Barbarians Valkyrie Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Valkyrie Baby Dragon Magic Archer Lumberjack Ram Rider Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeletons Valkyrie Baby Dragon Magic Archer

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Elite Barbarians
Valkyrie Lumberjack
Valkyrie
Elite Barbarians Lumberjack Baby Dragon Magic Archer Ram Rider
Baby Dragon
Valkyrie Lightning Lumberjack Ram Rider
Lightning
Ram Rider Baby Dragon
Magic Archer
Ram Rider Valkyrie Lumberjack
Lumberjack
Valkyrie Elite Barbarians Baby Dragon Magic Archer Ram Rider
Ram Rider
Lightning Magic Archer Valkyrie Baby Dragon Lumberjack

Defense Synergies 1 12

Skeletons
Elite Barbarians Baby Dragon Magic Archer Lumberjack Ram Rider
Elite Barbarians
Valkyrie Skeletons
Valkyrie
Elite Barbarians Baby Dragon Magic Archer Lumberjack
Baby Dragon
Skeletons Valkyrie Lumberjack
Lightning
Magic Archer
Skeletons Valkyrie Lumberjack Ram Rider
Lumberjack
Skeletons Valkyrie Baby Dragon Magic Archer Ram Rider
Ram Rider
Skeletons Magic Archer Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Baby Dragon Magic Archer Ram Rider
Elite Barbarians Lumberjack Skeletons Valkyrie Ram Rider
Lumberjack Ram Rider Skeletons Elite Barbarians Valkyrie Lightning
Elite Barbarians Lumberjack Skeletons Valkyrie Ram Rider
Lightning Elite Barbarians Valkyrie Lumberjack
Skeletons Valkyrie Baby Dragon Magic Archer Lumberjack
Lightning Ram Rider Baby Dragon Magic Archer
Lightning Valkyrie Baby Dragon Magic Archer Ram Rider
Skeletons Elite Barbarians Lumberjack
Elite Barbarians Skeletons Valkyrie Lumberjack
Valkyrie Skeletons Baby Dragon Magic Archer Lumberjack Ram Rider
Baby Dragon Magic Archer Ram Rider
Lumberjack Skeletons Elite Barbarians Valkyrie Lightning Ram Rider
Valkyrie Baby Dragon Magic Archer Lumberjack
Elite Barbarians Lumberjack Ram Rider
Elite Barbarians Lightning Lumberjack Ram Rider
Skeletons Elite Barbarians Valkyrie Lumberjack
Valkyrie Elite Barbarians Baby Dragon Magic Archer Lumberjack Ram Rider
Valkyrie Baby Dragon Magic Archer Lumberjack Ram Rider
Elite Barbarians Lumberjack Ram Rider
Valkyrie Elite Barbarians Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Skeletons Elite Barbarians
Elite Barbarians Valkyrie Baby Dragon Lightning Magic Archer Lumberjack
Lumberjack Skeletons Elite Barbarians Valkyrie Lightning Ram Rider
Valkyrie Lightning Lumberjack Elite Barbarians Ram Rider
Skeletons Elite Barbarians Valkyrie Lumberjack Ram Rider
Skeletons Baby Dragon Magic Archer Ram Rider
Skeletons Elite Barbarians Valkyrie Lightning Lumberjack Ram Rider
Elite Barbarians Valkyrie Lumberjack
Lightning Skeletons Elite Barbarians Valkyrie Baby Dragon Magic Archer
Skeletons
Elite Barbarians Valkyrie Lumberjack
Lightning Elite Barbarians Valkyrie
Elite Barbarians Lightning Skeletons Valkyrie Lumberjack Ram Rider
Valkyrie Baby Dragon Magic Archer
Elite Barbarians Skeletons Valkyrie Baby Dragon Lightning Magic Archer Lumberjack
Valkyrie Elite Barbarians Baby Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Valkyrie Baby Dragon
Baby Dragon Magic Archer Ram Rider
Lightning Baby Dragon Magic Archer
Lightning Valkyrie
Valkyrie Baby Dragon Magic Archer
Baby Dragon Magic Archer Ram Rider
Baby Dragon Magic Archer
Baby Dragon Lightning Magic Archer Ram Rider
Lightning Ram Rider
Lightning Elite Barbarians Lumberjack
Lightning Valkyrie Magic Archer Ram Rider
Lightning Baby Dragon Magic Archer
Lightning Elite Barbarians Baby Dragon Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Elite Barbarians Baby Dragon Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Magic Archer Baby Dragon
Lightning
Lightning
Lightning Baby Dragon Magic Archer
Lightning Valkyrie Baby Dragon Magic Archer
Lightning Baby Dragon Magic Archer
Lightning
Lightning
Lightning Baby Dragon
Valkyrie Baby Dragon Magic Archer
Baby Dragon Lightning Magic Archer Ram Rider
Lightning Baby Dragon Magic Archer Ram Rider
Lightning Baby Dragon Magic Archer
Elite Barbarians Lightning Baby Dragon Magic Archer
Lightning
Lightning Elite Barbarians
Lightning Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning Baby Dragon Magic Archer Ram Rider
Lightning Valkyrie Baby Dragon Magic Archer Lumberjack
Baby Dragon Lightning Magic Archer
Lightning
Elite Barbarians
Elite Barbarians Baby Dragon Lightning Magic Archer
Lightning Magic Archer
Lightning Baby Dragon Magic Archer
Lightning

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