My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Royal Delivery Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Hogs Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Hogs
Giant Snowball
Skeletons Cannon Royal Hogs
Zap
Skeletons Cannon Royal Hogs
Barbarian Barrel
Skeletons Electro Spirit Cannon Royal Hogs
The Log
Skeletons Electro Spirit Cannon Royal Hogs
Earthquake
Skeletons Cannon Royal Hogs
Arrows
Skeletons Electro Spirit Royal Hogs
Royal Delivery
Skeletons Electro Spirit Royal Hogs
Fireball
Cannon Royal Hogs
Poison
Cannon Royal Hogs
Lightning
Cannon Archer Queen
Rocket
Royal Hogs Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Royal Delivery Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Delivery

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Zap Cannon Royal Delivery Earthquake Royal Hogs Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit Zap Cannon

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Zap
Zap
Earthquake Electro Spirit Royal Hogs
Cannon
Royal Delivery
Earthquake
Zap Royal Hogs
Royal Hogs
Earthquake Zap Archer Queen
Archer Queen
Royal Hogs

Defense Synergies 4 13

Skeletons
Cannon Electro Spirit Zap Royal Delivery Earthquake Archer Queen
Electro Spirit
Skeletons Zap Archer Queen
Zap
Cannon Skeletons Electro Spirit Royal Delivery Earthquake Archer Queen
Cannon
Skeletons Zap Royal Delivery Earthquake Archer Queen
Royal Delivery
Cannon Archer Queen Skeletons Zap Earthquake
Earthquake
Skeletons Zap Cannon Royal Delivery
Royal Hogs
Archer Queen
Royal Delivery Skeletons Electro Spirit Zap Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Cannon
Skeletons Zap Cannon Royal Delivery
Cannon Skeletons Royal Delivery
Cannon Skeletons
Royal Delivery Earthquake
Royal Delivery Skeletons Electro Spirit Zap Cannon Earthquake
Electro Spirit Zap Cannon Royal Delivery
Earthquake Electro Spirit Zap Cannon
Cannon Skeletons Archer Queen
Skeletons Cannon Royal Delivery
Skeletons Electro Spirit Zap Cannon Royal Delivery Earthquake
Zap Royal Delivery
Cannon Skeletons Zap Royal Delivery Earthquake
Electro Spirit Zap Cannon Royal Delivery Earthquake
Cannon
Zap Cannon Royal Delivery
Skeletons Cannon Royal Delivery
Cannon Royal Delivery Electro Spirit Zap
Zap Royal Delivery Earthquake Electro Spirit Cannon
Cannon
Electro Spirit Cannon Royal Delivery Earthquake
Cannon Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Zap Royal Delivery
Royal Delivery Zap
Royal Delivery Skeletons Zap
Zap Royal Delivery
Skeletons Cannon Royal Delivery
Royal Delivery Skeletons Electro Spirit Zap
Royal Delivery Skeletons
Royal Delivery
Zap Royal Delivery Skeletons Electro Spirit
Skeletons Cannon Royal Delivery
Zap Royal Delivery Archer Queen
Royal Delivery Skeletons Cannon
Cannon
Skeletons Electro Spirit Zap Royal Delivery Archer Queen
Electro Spirit Zap Cannon Royal Delivery Earthquake Archer Queen
Electro Spirit Zap Cannon Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake
Zap
Earthquake
Earthquake
Zap Earthquake
Electro Spirit Zap
Earthquake
Earthquake Zap
Zap
Zap Earthquake
Zap Archer Queen
Earthquake
Earthquake
Earthquake Zap
Earthquake Zap
Earthquake
Earthquake
Zap Earthquake
Zap Earthquake
Earthquake
Earthquake Zap
Zap Earthquake Electro Spirit
Zap Earthquake
Zap
Zap
Zap
Zap Electro Spirit
Zap Earthquake
Zap Electro Spirit
Earthquake
Zap Earthquake Electro Spirit
Zap Archer Queen
Zap Earthquake
Zap Archer Queen
Archer Queen
Zap Electro Spirit Archer Queen
Zap Archer Queen
Zap Archer Queen

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